Simple

they are in the SoundLibrary class variable of SampledSound

Stef

On Mar 12, 2013, at 4:23 PM, Martin Dias <[email protected]> wrote:

> There are creative commons sounds here:
> http://soundbible.com/free-sound-effects-3.html
> 
> but they should be converted to aiff
> 
> 
> In other hand, seems like a good way of trying if Fuel can transfer
> objects from Squeak to Pharo. How can I find the instances in squeak,
> to try?
> 
> On Tue, Mar 12, 2013 at 3:23 PM, Stéphane Ducasse
> <[email protected]> wrote:
>> Hi guys
>> 
>> the sound system requires to have some sounds loaded in the sound library.
>> Befre it was croak, swirl….
>> Now since the files used to create the objects are probably gone from age, I 
>> would like to find some little
>> aif files that we can load in the system.
>> does anybody have an idea of where I can find such aif free files?
>> 
>> I could serialize the objects from the squeak image but I do not know if 
>> this is a good idea.
>> 
>> Stef
> 


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