This is a problem I haven't ever been able to even really even been able to contemplate expressing in another language. Yet again, my apologies if this is the wrong forum for such a discussion.
I'd like to be able to write a program that allows me to plot out a "story board" for a series of books. The details are pretty nebulous at this point. I'm imagining a series of classes that include things like a TimeLine, Characters, Map, and Scenes. It seems to me that each Scene would need some sort of instance of each Character--his/her outfit, etc. Now, assuming I were some sort of amazingly prolific writer, it seems like I'd wind up with a huge collection of Packages to wander through. Especially if I started trying to mix and match characters. "For this book, I'd like to use Santa Claus *and* the Easter Bunny"...characters I created for earlier books that belonged separate packages, back then. And probably will again, for my next book. I'm actually thinking of a website that allows authors to set up story-boarding scenarios. Which would mean creating class hierarchies like this behind the scenes. Making RDBMS entries works, sort of, but that just doesn't really cut the mustard. What's the idiomatic way to handle something like this? (Yes, it's all theoretical...I'm a lousy fiction writer). Multiple images, importing the bits and pieces that make sense for a given project? Thanks, James _______________________________________________ Pharo-users mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-users
