On Sun, Nov 7, 2010 at 3:51 AM, Stéphane Ducasse <[email protected]> wrote: > did you look at Sophie
Looking back, I see that my question was very badly worded and far too concrete. Let's suppose that I have multiple projects that are big, nasty, enterprise-level pieces of complexity. What's the Smalltalk "way" of dealing with them? I'm inclined to think that I should create multiple images, one for each instance of "nastiness." But I fear that's just my naive clueless n00bism rushing in, whining about not having name spaces. So how do experts deal with this issue? Thank you, James > > Stef > > On Nov 7, 2010, at 3:50 AM, James Ashley wrote: > >> This is a problem I haven't ever been able to even really even been >> able to contemplate expressing in another language. Yet again, my >> apologies if this is the wrong forum for such a discussion. >> >> I'd like to be able to write a program that allows me to plot out a >> "story board" for a series of books. The details are pretty nebulous >> at this point. >> >> I'm imagining a series of classes that include things like a TimeLine, >> Characters, Map, and Scenes. It seems to me that each Scene would need >> some sort of instance of each Character--his/her outfit, etc. >> >> Now, assuming I were some sort of amazingly prolific writer, it seems >> like I'd wind up with a huge collection of Packages to wander through. >> Especially if I started trying to mix and match characters. "For this >> book, I'd like to use Santa Claus *and* the Easter Bunny"...characters >> I created for earlier books that belonged separate packages, back >> then. And probably will again, for my next book. >> >> I'm actually thinking of a website that allows authors to set up >> story-boarding scenarios. Which would mean creating class hierarchies >> like this behind the scenes. Making RDBMS entries works, sort of, but >> that just doesn't really cut the mustard. >> >> What's the idiomatic way to handle something like this? (Yes, it's all >> theoretical...I'm a lousy fiction writer). Multiple images, importing >> the bits and pieces that make sense for a given project? >> >> Thanks, >> James >> _______________________________________________ Pharo-users mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-users
