Hello!
I'm super busy right now so here's just a quick answer. Check smallUML:
http://squeaksource.com/@ove2LM8opVGNawjT/fA1QDg4I, it's a project I did
some time ago to build UML diagrams. It already deals with the mouse event
handling for drag and drop for example.

The diagrams are saved as text in methods, and you can rebuild a diagram
from that, so maybe it's useful for what you want to do (you just send the
text that will rebuild a diagram to the other user).

Feel free to ask questions here about this and I will try to answer!

Cheers,
Carla.

PS: Google "smallUML + Pharo" to read past emails about it


On Mon, Apr 8, 2013 at 6:36 PM, Zeeshan Ansari
<[email protected]>wrote:

> Hello All,
>
> I am required to use Pharo for a OO class project. In short, my project is
> to build a simple UML editor which allows a user to share his/her design
> with other users in real-time. I have chosen to do this in Morphic.
>
> I am looking for guidance/best practices for the following:
>
> Is there a recommended pattern to structuring the application. Should all
> my application objects be derived from Morph objects? Or should a morph be
> composed within my own domain objects and use morphs for the visual part?
>
> Any guidance on proper mouse handling techniques. Which methods to
> override. Writing event-handlers, etc.
>
> How can I achieve multiple inheritance. For example, I want all my drawing
> objects (use case, class, actor, etc.) to derive from a common class but at
> the same time each drawing object seems to be a natural extension of an
> existing morph. For example, use case can derive from EllipseMorph, class
> can derive from RectangleMorph, etc.
>
> Are there any similar applications in SqueakSource which I can look at to
> get some guidance.
>
> Thanks.
>

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