Hello Chris, Welcome! Just a few things to note about our development process, which may or may not be described on the wiki somewhere:
- Try to commit work against some open issue. We're all guilty of not following this sometimes, especially for e.g. checkstyle-related fixes. - When you create a new Issue, leave it as New and without an owner for a little while to allow for comment before assigning it to yourself, moving it to Accepted, assigning a Milestone, etc. - Include the Issue # in your svn commit message, e.g. $ svn commit -m "Issue 123 ; fixed blah blah..." - Include the Revision # (either "revision 123" or "r123") as a comment in the Issue when you commit a fix against an issue. This allows a reviewer to quickly find the diff and start the code review process if necessary. I usually just cut n' paste the svn commit command that gives you the "Committed revision 123" note at the bottom. - Fixed issues should be moved to Verified by either the original submitter or a developer other than the committer of the fix. - Revolutionary changes should happen on a branch first. - We don't vote on things very often, it's more proceed until veto. I'm sure the other devs will chime in if I missed or mis-represented anything. :) michael On Fri, Oct 30, 2009 at 7:21 PM, [email protected] <[email protected]> wrote: > > Thanks Sam, glad to be aboard, looking for to more Piccolo use and > contribution. > > If anyone is interested in my background, see www.pixelzoom.com. My > company is named PixelZoom, after the overloaded and misunderstood > OpenGL function, which is how I often feel ;-) > > Chris > > On Oct 30, 6:13 pm, Samuel Robert Reid <[email protected]> wrote: >> I'd like to introduce our newest team member, Chris Malley. I've been >> working with him for over 5 years now on piccolo-based science eduction >> projects athttp://phet.colorado.edu/, and he's provided several key bug >> reports and patches for Piccolo. He also has an excellent sense of user >> interface design, and a great understanding of Piccolo's API and >> implementation. So welcome aboard, Chris! >> >> Sam Reid --~--~---------~--~----~------------~-------~--~----~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~----------~----~----~----~------~----~------~--~---
