How about an indiegogo or kickstarter project for a FPGA board that would
plug into this:

http://www.raspberrypi.org/products/compute-module-development-kit/

or this:

https://www.sparkfun.com/products/13097

or this:

http://www.mouser.com/new/Freescale-Semiconductor/freescale_tower_system/?gclid=CjwKEAjwqO-gBRCEyp2Fufm0lBASJAAZrX-5AWIHEXmSxSISYGndWQZ6YpVpHo0i65Tj9FJb43o4whoCY__w_wcB

or ....

-rl

On Fri, Sep 19, 2014 at 7:39 AM, Alexander Burger <a...@software-lab.de>
wrote:

> Hello List,
>
> we are proud to announce PilMCU, the Lisp Machine on a Chip! :)
>
> We, that is George Orais (who persuaded me into the project) and me.
> Georg built the actual machine in Verilog, and I did the changes and
> extensions to PicoLisp.
>
>
> PilMCU is an implementation of 64-bit PicoLisp directly in hardware. A
> truly minimalistic system. PicoLisp is both the machine language and the
> operating system:
>
>    * Memory management is trivial, just the Lisp heap and the stack
>    * The built-in database is extended to hold a "file system"
>    * One SSD per database file for mass storage
>    * "Processes" run as tasks and coroutines
>    * Events (timing and interrupts) via a 'wait' instruction
>    * Complex I/O protocols are delegated to peripheral chips
>
> The final hardware can be very lightweight. Low transistor count and
> power consumption. No overhead for an OS. It is conceivable for a later
> stage to put many interconnected CPUs on a single chip.
>
> At present, we have it running in the Verilog simulator, and in an
> emulator (adaption of the PicoLisp 'emu' architecture).
>
>
> How shall we proceed? We need investors (or crowdfunding) to polish,
> manufacture and distribute the real thing.
>
> We imagine something in the line of an "Embedded Lisp Machine" or a
> "Lisp Machine Kit". Perhaps for home brewing, educational institutions
> and/or robotics research?
>
> Is anybody interested -- or knows people who are?
>
>
> For the fun of it, here is a sample session:
>
>    $ make mcu  &&  vvp -M. -mtty mcu   # Build and start Verilog engine
>    :
>
>    $ make emu  &&  ./emu ssd@ ssdA     # Or: Build and start the emulator
>    :
>
> Now we are in an environment equivalent to the standard 'pil +'. The
> database is open on two image files for two SSD drives. Besides the
> normal, full DB functionality
>
>    : (show *DB)
>    {1} (7 . {17})
>       T ({2} {20} {56} {64} {105} {146})
>    -> {1}
>
> you can call 'in', 'out', 'load' and 'rm' on files which are maintained
> in external symbols:
>
>    : (dir)
>    -> ("lib.l" "lib/")
>
>    : (dir "lib")
>    -> ("btree.l" "db.l" "dbg.l" "misc.l" "pilog.l" "sq.l")
>
>    : (in "lib/db.l" (read))
>    -> (de dbs Lst (default *Dbs (_dbs 1)))
>
>    : (out "foo/bar/mumble.l" (prinl "Hello world"))
>    -> "Hello world"
>    : (in "foo/bar/mumble.l" (line))
>    -> ("H" "e" "l" "l" "o" " " "w" "o" "r" "l" "d")
>
>    : (dir "foo/bar")
>    -> ("mumble.l")
>
>    : (cd "foo/bar")
>    -> "foo/bar/"
>    : (dir)
>    -> ("mumble.l")
>
>    : (pwd)
>    -> "foo/bar/"
>
> Path names are stored as a normal B-Tree in the DB root:
>
>    : (scan)
>    "foo/bar/mumble.l" {172}
>    "lib.l" {2}
>    "lib/btree.l" {64}
>    "lib/db.l" {105}
>    "lib/dbg.l" {20}
>    "lib/misc.l" {56}
>    "lib/pilog.l" {146}
>    "lib/sq.l" {166}
>
> They point to external symbols, like {2} for "lib.l".
>
>    (load '{2})
>
> is equivalent to
>
>    (load "lib.l")
>
> The values of these symbols hold the file size:
>
>    : (show '{2})
>    {2} 12401
>    -> {2}
>
> They should not have properties, and store the raw file data invisibly
> in dynamically maintained DB blocks.
>
> The rest of the system is standard PicoLisp :)
>
> ♪♫ Alex
> --
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