Paul Berry <[email protected]> writes: > On 28 August 2013 09:36, Eric Anholt <[email protected]> wrote: > >> Bonus points if >> you drop the ifdefs around the calls to glVertexPointer() and >> glEnableVertexAttribArray() and friends -- piglit_dispatch means they're >> always available to be linked against, even if the implementation >> doesn't have them. >> > > I thought this was the case too, and I nearly made a comment to this effect > when I reviewed this patch yesterday, but I tried it and it didn't work. > When compiling the gles1 target: > > /home/pberry/piglit/tests/util/piglit-util-gl-common.c: In function > ‘piglit_draw_rect_from_arrays’: > /home/pberry/piglit/tests/util/piglit-util-gl-common.c:687:220: error: > called object is not a function or function pointer > glVertexAttribPointer(PIGLIT_ATTRIB_POS, 4, GL_FLOAT, > > ^ > > I haven't investigated why this happens.
Apparently because some slacker never finished the GLES1 dispatch bits. (I really need to finish that some day)
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