It didn't affect test results, since we don't probe this data and it's
only in manual mode, but it did cause buffer overflow.
---
tests/texturing/depthstencil-render-miplevels.cpp | 3 +++
1 file changed, 3 insertions(+)
diff --git a/tests/texturing/depthstencil-render-miplevels.cpp
b/tests/texturing/depthstencil-render-miplevels.cpp
index 813ca6f..f1ba658 100644
--- a/tests/texturing/depthstencil-render-miplevels.cpp
+++ b/tests/texturing/depthstencil-render-miplevels.cpp
@@ -339,6 +339,9 @@ piglit_init(int argc, char **argv)
print_usage_and_exit(argv[0]);
}
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
/* argv[1]: texture size */
{
char *endptr = NULL;
--
1.8.4.rc3
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