On 9 October 2013 13:33, Eric Anholt <[email protected]> wrote: > It didn't affect test results, since we don't probe this data and it's > only in manual mode, but it did cause buffer overflow. > --- > tests/texturing/depthstencil-render-miplevels.cpp | 3 +++ > 1 file changed, 3 insertions(+) > > diff --git a/tests/texturing/depthstencil-render-miplevels.cpp > b/tests/texturing/depthstencil-render-miplevels.cpp > index 813ca6f..f1ba658 100644 > --- a/tests/texturing/depthstencil-render-miplevels.cpp > +++ b/tests/texturing/depthstencil-render-miplevels.cpp > @@ -339,6 +339,9 @@ piglit_init(int argc, char **argv) > print_usage_and_exit(argv[0]); > } > > + glPixelStorei(GL_PACK_ALIGNMENT, 1); > + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); > + > /* argv[1]: texture size */ > { > char *endptr = NULL; > -- > 1.8.4.rc3 >
Reviewed-by: Paul Berry <[email protected]>
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