This is just a copy of the test edgeflag.c with client side arrays replaced by immediate mode calls.
Signed-off-by: Fabian Bieler <[email protected]> --- tests/all.py | 1 + tests/spec/gl-2.0/CMakeLists.gl.txt | 1 + tests/spec/gl-2.0/edgeflag-immediate.c | 105 +++++++++++++++++++++++++++++++++ 3 files changed, 107 insertions(+) create mode 100644 tests/spec/gl-2.0/edgeflag-immediate.c diff --git a/tests/all.py b/tests/all.py index d6daed2..02ba71a 100644 --- a/tests/all.py +++ b/tests/all.py @@ -979,6 +979,7 @@ gl20 = Group() spec['!OpenGL 2.0'] = gl20 add_concurrent_test(gl20, 'attribs') add_concurrent_test(gl20, 'gl-2.0-edgeflag') +add_concurrent_test(gl20, 'gl-2.0-edgeflag-immediate') add_plain_test(gl20, 'attrib-assignments') add_plain_test(gl20, 'getattriblocation-conventional') add_plain_test(gl20, 'clip-flag-behavior') diff --git a/tests/spec/gl-2.0/CMakeLists.gl.txt b/tests/spec/gl-2.0/CMakeLists.gl.txt index 4fea1aa..b930eef 100644 --- a/tests/spec/gl-2.0/CMakeLists.gl.txt +++ b/tests/spec/gl-2.0/CMakeLists.gl.txt @@ -12,3 +12,4 @@ link_libraries ( piglit_add_executable (vertex-program-two-side vertex-program-two-side.c) piglit_add_executable (gl-2.0-edgeflag edgeflag.c) +piglit_add_executable (gl-2.0-edgeflag-immediate edgeflag-immediate.c) diff --git a/tests/spec/gl-2.0/edgeflag-immediate.c b/tests/spec/gl-2.0/edgeflag-immediate.c new file mode 100644 index 0000000..3993b81 --- /dev/null +++ b/tests/spec/gl-2.0/edgeflag-immediate.c @@ -0,0 +1,105 @@ +/* Copyright © 2012, 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** @file edgeflag-immediate.c + * + * Test for glEdgeFlag() API working with a GLSL program enabled. + */ + +#include "piglit-util-gl-common.h" + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_compat_version = 10; + + config.window_width = 32; + config.window_height = 32; + config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; + +PIGLIT_GL_TEST_CONFIG_END + +static GLuint color_index; + +enum piglit_result +piglit_display(void) +{ + bool pass = true; + float green[] = {0, 1, 0, 0}; + float clear[] = {0.5, 0.5, 0.5, 0.5}; + + piglit_ortho_projection(piglit_width, piglit_height, false); + + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + glClearColor(0.5, 0.5, 0.5, 0.5); + glClear(GL_COLOR_BUFFER_BIT); + + glVertexAttrib4f(color_index, 0, 1, 0, 0); + + glBegin(GL_POLYGON); + glEdgeFlag(GL_TRUE); + glVertex2f(1.5, 1.5); + glEdgeFlag(GL_FALSE); + glVertex2f(5.5, 1.5); + glEdgeFlag(GL_TRUE); + glVertex2f(5.5, 5.5); + glEdgeFlag(GL_FALSE); + glVertex2f(1.5, 5.5); + glEnd(); + + pass = piglit_probe_pixel_rgba(3, 1, green) && pass; + pass = piglit_probe_pixel_rgba(3, 5, green) && pass; + pass = piglit_probe_pixel_rgba(1, 3, clear) && pass; + pass = piglit_probe_pixel_rgba(5, 3, clear) && pass; + + piglit_present_results(); + + return pass ? PIGLIT_PASS : PIGLIT_FAIL; +} + +const char *vs_source = + "attribute vec4 in_color;\n" + "varying vec4 color;\n" + "\n" + "void main()\n" + "{\n" + " gl_Position = ftransform();\n" + " color = in_color;\n" + "}\n"; + +const char *fs_source = + "varying vec4 color;\n" + "\n" + "void main()\n" + "{\n" + " gl_FragColor = color;\n" + "}\n"; + +void +piglit_init(int argc, char **argv) +{ + GLuint prog; + + prog = piglit_build_simple_program(vs_source, fs_source); + glUseProgram(prog); + color_index = glGetAttribLocation(prog, "in_color"); +} -- 1.8.3.2 _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
