Using add_executable prevents the compiled binary from being installed when installing out of tree.
Signed-off-by: Dylan Baker <[email protected]> --- tests/spec/arb_compute_shader/CMakeLists.gl.txt | 4 +- .../arb_compute_shader/compiler/CMakeLists.gl.txt | 2 +- .../arb_shader_atomic_counters/CMakeLists.gl.txt | 24 ++++----- .../execution/CMakeLists.gl.txt | 2 +- .../arb_uniform_buffer_object/CMakeLists.gl.txt | 60 +++++++++++----------- tests/spec/glsl-1.40/CMakeLists.gl.txt | 2 +- 6 files changed, 47 insertions(+), 47 deletions(-) diff --git a/tests/spec/arb_compute_shader/CMakeLists.gl.txt b/tests/spec/arb_compute_shader/CMakeLists.gl.txt index 9202761..a3367a7 100644 --- a/tests/spec/arb_compute_shader/CMakeLists.gl.txt +++ b/tests/spec/arb_compute_shader/CMakeLists.gl.txt @@ -10,7 +10,7 @@ link_libraries ( ${OPENGL_glu_LIBRARY} ) -add_executable (arb_compute_shader-api_errors api_errors.c) -add_executable (arb_compute_shader-minmax minmax.c) +piglit_add_executable (arb_compute_shader-api_errors api_errors.c) +piglit_add_executable (arb_compute_shader-minmax minmax.c) # vim: ft=cmake: diff --git a/tests/spec/arb_compute_shader/compiler/CMakeLists.gl.txt b/tests/spec/arb_compute_shader/compiler/CMakeLists.gl.txt index f96a656..22a7162 100644 --- a/tests/spec/arb_compute_shader/compiler/CMakeLists.gl.txt +++ b/tests/spec/arb_compute_shader/compiler/CMakeLists.gl.txt @@ -10,6 +10,6 @@ link_libraries ( ${OPENGL_glu_LIBRARY} ) -add_executable (arb_compute_shader-work_group_size_too_large work_group_size_too_large.c) +piglit_add_executable (arb_compute_shader-work_group_size_too_large work_group_size_too_large.c) # vim: ft=cmake: diff --git a/tests/spec/arb_shader_atomic_counters/CMakeLists.gl.txt b/tests/spec/arb_shader_atomic_counters/CMakeLists.gl.txt index 42c4eac..0f678d1 100644 --- a/tests/spec/arb_shader_atomic_counters/CMakeLists.gl.txt +++ b/tests/spec/arb_shader_atomic_counters/CMakeLists.gl.txt @@ -10,17 +10,17 @@ link_libraries ( ${OPENGL_glu_LIBRARY} ) -add_executable (arb_shader_atomic_counters-active-counters active-counters.c common.c) -add_executable (arb_shader_atomic_counters-array-indexing array-indexing.c common.c) -add_executable (arb_shader_atomic_counters-buffer-binding buffer-binding.c common.c) -add_executable (arb_shader_atomic_counters-default-partition default-partition.c common.c) -add_executable (arb_shader_atomic_counters-fragment-discard fragment-discard.c common.c) -add_executable (arb_shader_atomic_counters-function-argument function-argument.c common.c) -add_executable (arb_shader_atomic_counters-max-counters max-counters.c common.c) -add_executable (arb_shader_atomic_counters-minmax minmax.c common.c) -add_executable (arb_shader_atomic_counters-multiple-defs multiple-defs.c common.c) -add_executable (arb_shader_atomic_counters-semantics semantics.c common.c) -add_executable (arb_shader_atomic_counters-unique-id unique-id.c common.c) -add_executable (arb_shader_atomic_counters-unused-result unused-result.c common.c) +piglit_add_executable (arb_shader_atomic_counters-active-counters active-counters.c common.c) +piglit_add_executable (arb_shader_atomic_counters-array-indexing array-indexing.c common.c) +piglit_add_executable (arb_shader_atomic_counters-buffer-binding buffer-binding.c common.c) +piglit_add_executable (arb_shader_atomic_counters-default-partition default-partition.c common.c) +piglit_add_executable (arb_shader_atomic_counters-fragment-discard fragment-discard.c common.c) +piglit_add_executable (arb_shader_atomic_counters-function-argument function-argument.c common.c) +piglit_add_executable (arb_shader_atomic_counters-max-counters max-counters.c common.c) +piglit_add_executable (arb_shader_atomic_counters-minmax minmax.c common.c) +piglit_add_executable (arb_shader_atomic_counters-multiple-defs multiple-defs.c common.c) +piglit_add_executable (arb_shader_atomic_counters-semantics semantics.c common.c) +piglit_add_executable (arb_shader_atomic_counters-unique-id unique-id.c common.c) +piglit_add_executable (arb_shader_atomic_counters-unused-result unused-result.c common.c) # vim: ft=cmake: diff --git a/tests/spec/arb_shading_language_420pack/execution/CMakeLists.gl.txt b/tests/spec/arb_shading_language_420pack/execution/CMakeLists.gl.txt index 3d5823b..8166163 100644 --- a/tests/spec/arb_shading_language_420pack/execution/CMakeLists.gl.txt +++ b/tests/spec/arb_shading_language_420pack/execution/CMakeLists.gl.txt @@ -10,6 +10,6 @@ link_libraries ( ${OPENGL_glu_LIBRARY} ) -add_executable (arb_shading_language_420pack-multiple-layout-qualifiers multiple-layout-qualifiers.c) +piglit_add_executable (arb_shading_language_420pack-multiple-layout-qualifiers multiple-layout-qualifiers.c) # vim: ft=cmake: diff --git a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt index b088ab4..685c415 100644 --- a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt +++ b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt @@ -10,35 +10,35 @@ link_libraries ( ${OPENGL_glu_LIBRARY} ) -add_executable (arb_uniform_buffer_object-bindbuffer-general-point bindbuffer-general-point.c) -add_executable (arb_uniform_buffer_object-buffer-targets buffer-targets.c) -add_executable (arb_uniform_buffer_object-deletebuffers deletebuffers.c) -add_executable (arb_uniform_buffer_object-dlist dlist.c) -add_executable (arb_uniform_buffer_object-getactiveuniformblockiv-uniform-block-data-size getactiveuniformblockiv-uniform-block-data-size.c uniform-types.c) -add_executable (arb_uniform_buffer_object-getactiveuniformblockname getactiveuniformblockname.c) -add_executable (arb_uniform_buffer_object-getactiveuniformname getactiveuniformname.c) -add_executable (arb_uniform_buffer_object-getactiveuniformsiv-uniform-array-stride getactiveuniformsiv-uniform-array-stride.c) -add_executable (arb_uniform_buffer_object-getactiveuniformsiv-uniform-block-index getactiveuniformsiv-uniform-block-index.c) -add_executable (arb_uniform_buffer_object-getactiveuniformsiv-uniform-matrix-stride getactiveuniformsiv-uniform-matrix-stride.c) -add_executable (arb_uniform_buffer_object-getactiveuniformsiv-uniform-type getactiveuniformsiv-uniform-type.c uniform-types.c) -add_executable (arb_uniform_buffer_object-getintegeri_v getintegeri_v.c) -add_executable (arb_uniform_buffer_object-getprogramiv getprogramiv.c) -add_executable (arb_uniform_buffer_object-getuniformblockindex getuniformblockindex.c) -add_executable (arb_uniform_buffer_object-getuniformindices getuniformindices.c) -add_executable (arb_uniform_buffer_object-getuniformlocation getuniformlocation.c) -add_executable (arb_uniform_buffer_object-layout-std140 layout-std140.c) -add_executable (arb_uniform_buffer_object-layout-std140-base-size-and-alignment layout-std140-base-size-and-alignment.c uniform-types.c) -add_executable (arb_uniform_buffer_object-link-mismatch-blocks link-mismatch-blocks.c) -add_executable (arb_uniform_buffer_object-maxblocks maxblocks.c) -add_executable (arb_uniform_buffer_object-maxuniformblocksize maxuniformblocksize.c) -add_executable (arb_uniform_buffer_object-minmax minmax.c) -add_executable (arb_uniform_buffer_object-negative-bindbuffer-index negative-bindbuffer-index.c) -add_executable (arb_uniform_buffer_object-negative-bindbuffer-target negative-bindbuffer-target.c) -add_executable (arb_uniform_buffer_object-negative-bindbufferrange-range negative-bindbufferrange-range.c) -add_executable (arb_uniform_buffer_object-negative-getactiveuniformblockiv negative-getactiveuniformblockiv.c) -add_executable (arb_uniform_buffer_object-negative-getactiveuniformsiv negative-getactiveuniformsiv.c) -add_executable (arb_uniform_buffer_object-referenced-by-shader referenced-by-shader.c) -add_executable (arb_uniform_buffer_object-row-major row-major.c) -add_executable (arb_uniform_buffer_object-uniformblockbinding uniformblockbinding.c) +piglit_add_executable (arb_uniform_buffer_object-bindbuffer-general-point bindbuffer-general-point.c) +piglit_add_executable (arb_uniform_buffer_object-buffer-targets buffer-targets.c) +piglit_add_executable (arb_uniform_buffer_object-deletebuffers deletebuffers.c) +piglit_add_executable (arb_uniform_buffer_object-dlist dlist.c) +piglit_add_executable (arb_uniform_buffer_object-getactiveuniformblockiv-uniform-block-data-size getactiveuniformblockiv-uniform-block-data-size.c uniform-types.c) +piglit_add_executable (arb_uniform_buffer_object-getactiveuniformblockname getactiveuniformblockname.c) +piglit_add_executable (arb_uniform_buffer_object-getactiveuniformname getactiveuniformname.c) +piglit_add_executable (arb_uniform_buffer_object-getactiveuniformsiv-uniform-array-stride getactiveuniformsiv-uniform-array-stride.c) +piglit_add_executable (arb_uniform_buffer_object-getactiveuniformsiv-uniform-block-index getactiveuniformsiv-uniform-block-index.c) +piglit_add_executable (arb_uniform_buffer_object-getactiveuniformsiv-uniform-matrix-stride getactiveuniformsiv-uniform-matrix-stride.c) +piglit_add_executable (arb_uniform_buffer_object-getactiveuniformsiv-uniform-type getactiveuniformsiv-uniform-type.c uniform-types.c) +piglit_add_executable (arb_uniform_buffer_object-getintegeri_v getintegeri_v.c) +piglit_add_executable (arb_uniform_buffer_object-getprogramiv getprogramiv.c) +piglit_add_executable (arb_uniform_buffer_object-getuniformblockindex getuniformblockindex.c) +piglit_add_executable (arb_uniform_buffer_object-getuniformindices getuniformindices.c) +piglit_add_executable (arb_uniform_buffer_object-getuniformlocation getuniformlocation.c) +piglit_add_executable (arb_uniform_buffer_object-layout-std140 layout-std140.c) +piglit_add_executable (arb_uniform_buffer_object-layout-std140-base-size-and-alignment layout-std140-base-size-and-alignment.c uniform-types.c) +piglit_add_executable (arb_uniform_buffer_object-link-mismatch-blocks link-mismatch-blocks.c) +piglit_add_executable (arb_uniform_buffer_object-maxblocks maxblocks.c) +piglit_add_executable (arb_uniform_buffer_object-maxuniformblocksize maxuniformblocksize.c) +piglit_add_executable (arb_uniform_buffer_object-minmax minmax.c) +piglit_add_executable (arb_uniform_buffer_object-negative-bindbuffer-index negative-bindbuffer-index.c) +piglit_add_executable (arb_uniform_buffer_object-negative-bindbuffer-target negative-bindbuffer-target.c) +piglit_add_executable (arb_uniform_buffer_object-negative-bindbufferrange-range negative-bindbufferrange-range.c) +piglit_add_executable (arb_uniform_buffer_object-negative-getactiveuniformblockiv negative-getactiveuniformblockiv.c) +piglit_add_executable (arb_uniform_buffer_object-negative-getactiveuniformsiv negative-getactiveuniformsiv.c) +piglit_add_executable (arb_uniform_buffer_object-referenced-by-shader referenced-by-shader.c) +piglit_add_executable (arb_uniform_buffer_object-row-major row-major.c) +piglit_add_executable (arb_uniform_buffer_object-uniformblockbinding uniformblockbinding.c) # vim: ft=cmake: diff --git a/tests/spec/glsl-1.40/CMakeLists.gl.txt b/tests/spec/glsl-1.40/CMakeLists.gl.txt index 66a64a7..1f9a795 100644 --- a/tests/spec/glsl-1.40/CMakeLists.gl.txt +++ b/tests/spec/glsl-1.40/CMakeLists.gl.txt @@ -11,6 +11,6 @@ link_libraries ( ${OPENGL_glu_LIBRARY} ) -add_executable (glsl-1.40-tf-no-position tf-no-position.c) +piglit_add_executable (glsl-1.40-tf-no-position tf-no-position.c) # vim: ft=cmake: -- 1.9.2 _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
