On Sat, Jul 5, 2014 at 11:21 PM, Ilia Mirkin <[email protected]> wrote:
> In C, you can also do e.g. 1e+5. A quick glance at the GLSL 4.30 spec
> suggests it should be OK for GLSL too... perhaps worth adding it in?
> [As well as +1e+5 sort of thing?]

Yeah, sounds good.
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