This lets you specify pixel coordinates in your draw_rect like using
the ortho keyword, while avoiding use of the deprecated MVP.
---
 tests/shaders/shader_runner.c | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index b2bde04..717be42 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -2047,6 +2047,14 @@ piglit_display(void)
                        get_floats(line + 13, c, 8);
                        piglit_draw_rect_tex(c[0], c[1], c[2], c[3],
                                             c[4], c[5], c[6], c[7]);
+               } else if (string_match("draw rect ortho", line)) {
+                       program_must_be_in_use();
+                       get_floats(line + 15, c, 4);
+
+                       piglit_draw_rect(-1.0 + 2.0 * (c[0] / piglit_width),
+                                        -1.0 + 2.0 * (c[1] / piglit_height),
+                                        2.0 * (c[2] / piglit_width),
+                                        2.0 * (c[3] / piglit_height));
                } else if (string_match("draw rect", line)) {
                        program_must_be_in_use();
                        get_floats(line + 9, c, 4);
-- 
2.1.0

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