Eric Anholt <[email protected]> writes: > Dave Airlie <[email protected]> writes: > >> From: Dave Airlie <[email protected]> >> >> Otherwise there is a chance you'll get the contents from the last >> test which are green, and if this test fails to renderer you'll pass. >> >> Signed-off-by: Dave Airlie <[email protected]> > > This probably slightly improves performance for me, actually. I > initially wondered why you were getting previous buffer contents, then > rememered that on a discrete GPU the on-GPU memory wouldn't be getting > zeroed in between allocations.
I should have said, Reviewed-by: Eric Anholt <[email protected]>
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