From: Emil Velikov <[email protected]>

Check if both numberical and const expressions are accepted as valid
offset. Also try a negative value as offset.

v2:
 - Fix typo - enhanced-layout > enhanced-layouts
 - Prefix uniform tests with ubo
 - Add ssbo equivalent tests

v3:
 - Remove trailing whitespace (Tim)
 - Drop glsl versoin to 1.40 for the ssbo tests (Tim, Ilia)
 - Swap offsets for negative-offset test.

Test results (Tim):
Nvidia GeForce 840M - NVIDIA 352.41: pass

Signed-off-by: Emil Velikov <[email protected]>
---
 .../ssbo-integral-constant-expression-offset.vert  | 29 ++++++++++++++++++++++
 .../explicit-offsets/ssbo-negative-offset.vert     | 28 +++++++++++++++++++++
 .../explicit-offsets/ssbo-numerical-offset.vert    | 27 ++++++++++++++++++++
 .../ubo-integral-constant-expression-offset.vert   | 28 +++++++++++++++++++++
 .../explicit-offsets/ubo-negative-offset.vert      | 27 ++++++++++++++++++++
 .../explicit-offsets/ubo-numerical-offset.vert     | 26 +++++++++++++++++++
 6 files changed, 165 insertions(+)
 create mode 100644 
tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-integral-constant-expression-offset.vert
 create mode 100644 
tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-negative-offset.vert
 create mode 100644 
tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-numerical-offset.vert
 create mode 100644 
tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-integral-constant-expression-offset.vert
 create mode 100644 
tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-negative-offset.vert
 create mode 100644 
tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-numerical-offset.vert

diff --git 
a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-integral-constant-expression-offset.vert
 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-integral-constant-expression-offset.vert
new file mode 100644
index 0000000..5139537
--- /dev/null
+++ 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-integral-constant-expression-offset.vert
@@ -0,0 +1,29 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts 
GL_ARB_shader_storage_buffer_object
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+//    "The *offset* qualifier forces the qualified member to start at or after 
the
+//    specified integral-constant-expression, which will be its byte offset
+//    from the beginning of the buffer."
+//
+// Tests if constant expressions are accepted as offset.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+#extension GL_ARB_shader_storage_buffer_object : enable
+
+const int start = 8;
+
+layout(std430) buffer b {
+       layout(offset = start + 0) vec4 var1;
+       layout(offset = start + 32) vec4 var2;
+};
+
+void main()
+{
+}
diff --git 
a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-negative-offset.vert
 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-negative-offset.vert
new file mode 100644
index 0000000..4eab958
--- /dev/null
+++ 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-negative-offset.vert
@@ -0,0 +1,28 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts 
GL_ARB_shader_storage_buffer_object
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+//    "The *offset* qualifier forces the qualified member to start at or after 
the
+//    specified integral-constant-expression, which will be its byte offset
+//    from the beginning of the buffer."
+//
+// Tests if negative offsets trigger a compile-time error.
+// Note: not explicitly mentioned in the spec.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+#extension GL_ARB_shader_storage_buffer_object : enable
+
+layout(std430) buffer b {
+       layout(offset = -2) vec4 var1; // Wrong: offset cannot be negative value
+       layout(offset = 0) vec4 var2;
+};
+
+void main()
+{
+}
diff --git 
a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-numerical-offset.vert
 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-numerical-offset.vert
new file mode 100644
index 0000000..2fa724d
--- /dev/null
+++ 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-numerical-offset.vert
@@ -0,0 +1,27 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts 
GL_ARB_shader_storage_buffer_object
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+//    "The *offset* qualifier forces the qualified member to start at or after 
the
+//    specified integral-constant-expression, which will be its byte offset
+//    from the beginning of the buffer."
+//
+// Tests if numerical expressions are accepted as offset.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+#extension GL_ARB_shader_storage_buffer_object : enable
+
+layout(std430) buffer b {
+       layout(offset = 0) vec4 var1;
+       layout(offset = 32) vec4 var2;
+};
+
+void main()
+{
+}
diff --git 
a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-integral-constant-expression-offset.vert
 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-integral-constant-expression-offset.vert
new file mode 100644
index 0000000..3739dea
--- /dev/null
+++ 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-integral-constant-expression-offset.vert
@@ -0,0 +1,28 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+//    "The *offset* qualifier forces the qualified member to start at or after 
the
+//    specified integral-constant-expression, which will be its byte offset
+//    from the beginning of the buffer."
+//
+// Tests if constant expressions are accepted as offset.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+const int start = 8;
+
+layout(std140) uniform block {
+       layout(offset = start + 0) vec4 var1;
+       layout(offset = start + 32) vec4 var2;
+};
+
+void main()
+{
+}
diff --git 
a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-negative-offset.vert
 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-negative-offset.vert
new file mode 100644
index 0000000..2e411b6
--- /dev/null
+++ 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-negative-offset.vert
@@ -0,0 +1,27 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+//    "The *offset* qualifier forces the qualified member to start at or after 
the
+//    specified integral-constant-expression, which will be its byte offset
+//    from the beginning of the buffer."
+//
+// Tests if negative offsets trigger a compile-time error.
+// Note: not explicitly mentioned in the spec.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+layout(std140) uniform block {
+       layout(offset = -2) vec4 var1; // Wrong: offset cannot be negative value
+       layout(offset = 0) vec4 var2;
+};
+
+void main()
+{
+}
diff --git 
a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-numerical-offset.vert
 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-numerical-offset.vert
new file mode 100644
index 0000000..4bdf002
--- /dev/null
+++ 
b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-numerical-offset.vert
@@ -0,0 +1,26 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+//    "The *offset* qualifier forces the qualified member to start at or after 
the
+//    specified integral-constant-expression, which will be its byte offset
+//    from the beginning of the buffer."
+//
+// Tests if numerical expressions are accepted as offset.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+layout(std140) uniform block {
+       layout(offset = 0) vec4 var1;
+       layout(offset = 32) vec4 var2;
+};
+
+void main()
+{
+}
-- 
2.6.2

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