GL_ARB_texture_multisample should become

"GL_OES_texture_storage_multisample_2d_array"

in both the require_extensions block as well as the #extension line.

On Wed, Aug 31, 2016 at 5:43 PM, Ilia Mirkin <[email protected]> wrote:
> Then the test is buggy... GL_ARB_texture_multisample isn't a valid ext in 
> ES...
>
> On Wed, Aug 31, 2016 at 5:06 PM, Dylan Baker <[email protected]> wrote:
>> This has a #extension requirement that isn't in the requirements block
>> and causes the test to fail when it should skip.
>>
>> Signed-off-by: Dylan Baker <[email protected]>
>> cc: Ian Romanick <[email protected]>
>> ---
>>  .../glsl-es-3.10/compiler/all-functions.frag                            | 2 
>> +-
>>  1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git 
>> a/tests/spec/ext_shader_samples_identical/glsl-es-3.10/compiler/all-functions.frag
>>  
>> b/tests/spec/ext_shader_samples_identical/glsl-es-3.10/compiler/all-functions.frag
>> index c538aaf..592a3ae 100644
>> --- 
>> a/tests/spec/ext_shader_samples_identical/glsl-es-3.10/compiler/all-functions.frag
>> +++ 
>> b/tests/spec/ext_shader_samples_identical/glsl-es-3.10/compiler/all-functions.frag
>> @@ -1,7 +1,7 @@
>>  // [config]
>>  // expect_result: pass
>>  // glsl_version: 3.10
>> -// require_extensions: GL_EXT_shader_samples_identical
>> +// require_extensions: GL_EXT_shader_samples_identical 
>> GL_ARB_texture_multisample
>>  // [end config]
>>
>>  #version 310 es
>> --
>> 2.9.3
>>
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