Some were wrong, and Pekka noted that we can simply leave them out and Doxygen will do the right thing. --- tests/spec/gl-1.0/scissor-bitmap.c | 2 +- tests/spec/gl-1.0/scissor-clear.c | 2 +- tests/spec/gl-1.0/scissor-copypixels.c | 2 +- tests/spec/gl-1.0/scissor-depth-clear.c | 2 +- tests/spec/gl-1.0/scissor-many.c | 2 +- tests/spec/gl-1.0/scissor-offscreen.c | 2 +- tests/spec/gl-1.0/scissor-stencil-clear.c | 2 +- 7 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/tests/spec/gl-1.0/scissor-bitmap.c b/tests/spec/gl-1.0/scissor-bitmap.c index 0a8e756..001072f 100644 --- a/tests/spec/gl-1.0/scissor-bitmap.c +++ b/tests/spec/gl-1.0/scissor-bitmap.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-bitmap.c +/** @file * * Tests that clipping of glBitmap to the backbuffer works correctly, whether * it's to window boundaries or glScissor. diff --git a/tests/spec/gl-1.0/scissor-clear.c b/tests/spec/gl-1.0/scissor-clear.c index 5ec0495..2872581 100644 --- a/tests/spec/gl-1.0/scissor-clear.c +++ b/tests/spec/gl-1.0/scissor-clear.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-clear.c +/** @file * * Tests that glScissor properly affects glClear(GL_COLOR_BUFFER_BIT)(). */ diff --git a/tests/spec/gl-1.0/scissor-copypixels.c b/tests/spec/gl-1.0/scissor-copypixels.c index 1f43f42..568ac81 100644 --- a/tests/spec/gl-1.0/scissor-copypixels.c +++ b/tests/spec/gl-1.0/scissor-copypixels.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-copypixels.c +/** @file * * Tests that glScissor properly affects glCopyPixels(). */ diff --git a/tests/spec/gl-1.0/scissor-depth-clear.c b/tests/spec/gl-1.0/scissor-depth-clear.c index 9832270..ac1de02 100644 --- a/tests/spec/gl-1.0/scissor-depth-clear.c +++ b/tests/spec/gl-1.0/scissor-depth-clear.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-copypixels.c +/** @file * * Tests that glScissor properly affects glClear(GL_DEPTH_BUFFER_BIT). */ diff --git a/tests/spec/gl-1.0/scissor-many.c b/tests/spec/gl-1.0/scissor-many.c index 17eb232..d581416 100644 --- a/tests/spec/gl-1.0/scissor-many.c +++ b/tests/spec/gl-1.0/scissor-many.c @@ -25,7 +25,7 @@ * */ -/** @file many-scissors.c +/** @file * * Tests drawing to each individual pixel in the drawable using glScissor. * diff --git a/tests/spec/gl-1.0/scissor-offscreen.c b/tests/spec/gl-1.0/scissor-offscreen.c index c9b953b..96abf59 100644 --- a/tests/spec/gl-1.0/scissor-offscreen.c +++ b/tests/spec/gl-1.0/scissor-offscreen.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-offscreen.c +/** @file * * Test case for setting a scissor that is entirely offscreen. This * should clip everything but under current Mesa master with i965 it diff --git a/tests/spec/gl-1.0/scissor-stencil-clear.c b/tests/spec/gl-1.0/scissor-stencil-clear.c index fb12309..2ad0fbf 100644 --- a/tests/spec/gl-1.0/scissor-stencil-clear.c +++ b/tests/spec/gl-1.0/scissor-stencil-clear.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-stencil-clear.c +/** @file * * Tests that glScissor properly affects glClear of the stencil buffer. */ -- 2.7.3 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit