Reviewed-by: Timothy Arceri <[email protected]>
On 11/10/17 11:18, Dave Airlie wrote:
From: Dave Airlie <[email protected]>
It's undefined (including crashing) behaviour to use atomic counters
without having bound enough storage for them. This fixes this test
to bind the storage for the counters it uses.
Signed-off-by: Dave Airlie <[email protected]>
---
.../arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test | 1 +
1 file changed, 1 insertion(+)
diff --git
a/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test
b/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test
index 7fb3cbf..913fa6b 100644
---
a/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test
+++
b/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test
@@ -68,5 +68,6 @@ void main()
}
[test]
+atomic counters 8
draw rect -1 -1 2 2
probe all rgba 0.0 1.0 0.0 1.0
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