Oops.

Reviewed-by: Ian Romanick <[email protected]>

On 10/10/2017 05:18 PM, Dave Airlie wrote:
> From: Dave Airlie <[email protected]>
> 
> It's undefined (including crashing) behaviour to use atomic counters
> without having bound enough storage for them. This fixes this test
> to bind the storage for the counters it uses.
> 
> Signed-off-by: Dave Airlie <[email protected]>
> ---
>  .../arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test   | 1 
> +
>  1 file changed, 1 insertion(+)
> 
> diff --git 
> a/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test
>  
> b/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test
> index 7fb3cbf..913fa6b 100644
> --- 
> a/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test
> +++ 
> b/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test
> @@ -68,5 +68,6 @@ void main()
>  }
>  
>  [test]
> +atomic counters 8
>  draw rect -1 -1 2 2
>  probe all rgba 0.0 1.0 0.0 1.0
> 

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