Hi, I just changed the bombers so that they instantly explode instead of having a countdown going before they explode. It's an experimental change, so it might be rolled back if there are problems.
The goal of this change is to reduce annoyance in some puzzles that expect precise bomber timing and to simply have a more responsive game, it's always more fun when stuff happens when you click on it. This also removes the need for the blocker->bomber combination when one wants to have a precise explosion, which I never liked much to begin with, as it's repetitive and not very clever. Can anybody think of any negative consequences that would have for puzzles? Or any other reason to keep a countdown? -- Blog: http://grumbel.blogspot.com/ JabberID: xmpp:grum...@jabber.org ICQ: 59461927 _______________________________________________ Pingus-Devel mailing list Pingus-Devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/pingus-devel