Hi all,

Based on what I have seen so far, trying to get Pivot to run on Java ME seems 
like it might be an exercise in frustration. It only supports Java 1.4 (maybe 
only 1.3), documentation is difficult to find, and device support appears to be 
non-existent.

However, it may be possible to get it to run on Android. Android supports Java 
5, so that simplifies things. It also appears to be very well-documented, and 
there are existing devices capable of running it. The key challenge would be 
building an AWT adapter layer such that Pivot components could draw themselves. 
It looks like someone has already started down this path, but it is 
unfortunately licensed under GPL:

http://code.google.com/p/awt-android-compat/

I imagine that we could do something similar. If we coupled this with an 
Android-specific skin (which we would probably do, since mobile device UE is 
quite different from desktop UE), we could even be very selective about which 
AWT features (i.e. Graphics2D methods) we decide to port.

So, my questions are:

1) Has anyone looked into Android in any depth to know how feasible this might 
be?

2) How valuable do you think such a port might be? The ability to write an app 
that can be deployed both as an RIA and to a mobile device seems pretty 
compelling to me, but I wanted to see what others thought.

Thanks,
Greg


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