Hi all, Based on what I have seen so far, trying to get Pivot to run on Java ME seems like it might be an exercise in frustration. It only supports Java 1.4 (maybe only 1.3), documentation is difficult to find, and device support appears to be non-existent.
However, it may be possible to get it to run on Android. Android supports Java 5, so that simplifies things. It also appears to be very well-documented, and there are existing devices capable of running it. The key challenge would be building an AWT adapter layer such that Pivot components could draw themselves. It looks like someone has already started down this path, but it is unfortunately licensed under GPL: http://code.google.com/p/awt-android-compat/ I imagine that we could do something similar. If we coupled this with an Android-specific skin (which we would probably do, since mobile device UE is quite different from desktop UE), we could even be very selective about which AWT features (i.e. Graphics2D methods) we decide to port. So, my questions are: 1) Has anyone looked into Android in any depth to know how feasible this might be? 2) How valuable do you think such a port might be? The ability to write an app that can be deployed both as an RIA and to a mobile device seems pretty compelling to me, but I wanted to see what others thought. Thanks, Greg
