> Thanks. Can you confirm that they are all related to GradientPaint > constructors? Yes, it's related to the GradientPaint, because it wants float as coordinates for x1, y1 and x2, y2 but in our code is passed the result of an integer division ... having an int value / 2 is not a problem, but let's make thing right with a very little effort ... and less warnings is better.
Thanks again. Bye, Sandro