> Thanks. Can you confirm that they are all related to GradientPaint 
> constructors?
Yes, it's related to the GradientPaint, because it wants float as
coordinates for x1, y1 and x2, y2 but in our code is passed the result
of an integer division ... having an int value / 2 is not a problem,
but let's make thing right with a very little effort ... and less
warnings is better.

Thanks again.

Bye,
Sandro

Reply via email to