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smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit 81a5d2c3261bd2c925ad55057bb47c730b6b1ed1
Author: Donny <m4n4t4...@gmail.com>
Date:   Mon Mar 23 08:47:38 2015 -0400

    All: Rend2: Align qgl.h with OpenGL1 version
---
 MP/code/rend2/qgl.h | 815 ++++++++++++++++++++++++++--------------------------
 SP/code/rend2/qgl.h | 814 +++++++++++++++++++++++++--------------------------
 2 files changed, 815 insertions(+), 814 deletions(-)

diff --git a/MP/code/rend2/qgl.h b/MP/code/rend2/qgl.h
index 42a7618..ed7eae1 100644
--- a/MP/code/rend2/qgl.h
+++ b/MP/code/rend2/qgl.h
@@ -32,6 +32,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  
02110-1301  USA
 #      include <SDL_opengl.h>
 #endif
 
+extern void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
+extern void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
+extern void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, 
GLfloat t );
+
+extern void ( APIENTRY * qglLockArraysEXT )( GLint, GLint );
+extern void ( APIENTRY * qglUnlockArraysEXT )( void );
+
 //===========================================================================
 
 /*
@@ -78,6 +85,11 @@ typedef void ( APIENTRY * PFNGLPNTRIANGLESIATIPROC )( GLenum 
pname, GLint param
 typedef void ( APIENTRY * PFNGLPNTRIANGLESFATIPROC )( GLenum pname, GLfloat 
param );
 #endif
 
+//----(SA)     added
+extern void ( APIENTRY * qglPNTrianglesiATI )( GLenum pname, GLint param );
+extern void ( APIENTRY * qglPNTrianglesfATI )( GLenum pname, GLfloat param );
+//----(SA)     end
+
 // for NV fog distance
 #ifndef GL_NV_fog_distance
 #define GL_FOG_DISTANCE_MODE_NV           0x855A
@@ -102,414 +114,9 @@ typedef void ( APIENTRY * PFNGLPNTRIANGLESFATIPROC )( 
GLenum pname, GLfloat para
 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
 #endif
 
-// extensions will be function pointers on all platforms
-
-extern void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, 
GLfloat t );
-extern void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
-extern void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
-
-extern void ( APIENTRY * qglLockArraysEXT )( GLint, GLint );
-extern void ( APIENTRY * qglUnlockArraysEXT )( void );
-
-//----(SA)     added
-extern void ( APIENTRY * qglPNTrianglesiATI )( GLenum pname, GLint param );
-extern void ( APIENTRY * qglPNTrianglesfATI )( GLenum pname, GLfloat param );
-//----(SA)     end
-
-// GL_EXT_draw_range_elements
-extern void     (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint 
start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-
-// rend2
-
-// GL_EXT_multi_draw_arrays
-extern void (APIENTRY * qglMultiDrawArraysEXT) (GLenum mode, const GLint 
*first, const GLsizei *count, GLsizei primcount);
-extern void (APIENTRY * qglMultiDrawElementsEXT) (GLenum mode, const GLsizei 
*count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-
-// GL_ARB_shading_language_100
-#ifndef GL_ARB_shading_language_100
-#define GL_ARB_shading_language_100
-#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
-#endif
-
-// GL_ARB_vertex_program
-extern void     (APIENTRY * qglVertexAttrib4fARB) (GLuint, GLfloat, GLfloat, 
GLfloat, GLfloat);
-extern void     (APIENTRY * qglVertexAttrib4fvARB) (GLuint, const GLfloat *);
-extern void     (APIENTRY * qglVertexAttribPointerARB) (GLuint index, GLint 
size, GLenum type, GLboolean normalized,
-                                                                               
                                GLsizei stride, const GLvoid * pointer);
-extern void     (APIENTRY * qglEnableVertexAttribArrayARB) (GLuint index);
-extern void     (APIENTRY * qglDisableVertexAttribArrayARB) (GLuint index);
-
-// GL_ARB_vertex_buffer_object
-extern void     (APIENTRY * qglBindBufferARB) (GLenum target, GLuint buffer);
-extern void     (APIENTRY * qglDeleteBuffersARB) (GLsizei n, const GLuint * 
buffers);
-extern void     (APIENTRY * qglGenBuffersARB) (GLsizei n, GLuint * buffers);
-extern          GLboolean(APIENTRY * qglIsBufferARB) (GLuint buffer);
-extern void     (APIENTRY * qglBufferDataARB) (GLenum target, GLsizeiptrARB 
size, const GLvoid * data, GLenum usage);
-extern void     (APIENTRY * qglBufferSubDataARB) (GLenum target, GLintptrARB 
offset, GLsizeiptrARB size, const GLvoid * data);
-extern void     (APIENTRY * qglGetBufferSubDataARB) (GLenum target, 
GLintptrARB offset, GLsizeiptrARB size, GLvoid * data);
-extern void     (APIENTRY * qglGetBufferParameterivARB) (GLenum target, GLenum 
pname, GLint * params);
-extern void     (APIENTRY * qglGetBufferPointervARB) (GLenum target, GLenum 
pname, GLvoid * *params);
-
-// GL_ARB_shader_objects
-extern void     (APIENTRY * qglDeleteObjectARB) (GLhandleARB obj);
-extern          GLhandleARB(APIENTRY * qglGetHandleARB) (GLenum pname);
-extern void     (APIENTRY * qglDetachObjectARB) (GLhandleARB containerObj, 
GLhandleARB attachedObj);
-extern          GLhandleARB(APIENTRY * qglCreateShaderObjectARB) (GLenum 
shaderType);
-extern void     (APIENTRY * qglShaderSourceARB) (GLhandleARB shaderObj, 
GLsizei count, const GLcharARB * *string,
-                                                                               
                 const GLint * length);
-extern void     (APIENTRY * qglCompileShaderARB) (GLhandleARB shaderObj);
-extern          GLhandleARB(APIENTRY * qglCreateProgramObjectARB) (void);
-extern void     (APIENTRY * qglAttachObjectARB) (GLhandleARB containerObj, 
GLhandleARB obj);
-extern void     (APIENTRY * qglLinkProgramARB) (GLhandleARB programObj);
-extern void     (APIENTRY * qglUseProgramObjectARB) (GLhandleARB programObj);
-extern void     (APIENTRY * qglValidateProgramARB) (GLhandleARB programObj);
-extern void     (APIENTRY * qglUniform1fARB) (GLint location, GLfloat v0);
-extern void     (APIENTRY * qglUniform2fARB) (GLint location, GLfloat v0, 
GLfloat v1);
-extern void     (APIENTRY * qglUniform3fARB) (GLint location, GLfloat v0, 
GLfloat v1, GLfloat v2);
-extern void     (APIENTRY * qglUniform4fARB) (GLint location, GLfloat v0, 
GLfloat v1, GLfloat v2, GLfloat v3);
-extern void     (APIENTRY * qglUniform1iARB) (GLint location, GLint v0);
-extern void     (APIENTRY * qglUniform2iARB) (GLint location, GLint v0, GLint 
v1);
-extern void     (APIENTRY * qglUniform3iARB) (GLint location, GLint v0, GLint 
v1, GLint v2);
-extern void     (APIENTRY * qglUniform4iARB) (GLint location, GLint v0, GLint 
v1, GLint v2, GLint v3);
-extern void     (APIENTRY * qglUniform1fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
-extern void     (APIENTRY * qglUniform2fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
-extern void     (APIENTRY * qglUniform3fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
-extern void     (APIENTRY * qglUniform4fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
-extern void     (APIENTRY * qglUniform2ivARB) (GLint location, GLsizei count, 
const GLint * value);
-extern void     (APIENTRY * qglUniform3ivARB) (GLint location, GLsizei count, 
const GLint * value);
-extern void     (APIENTRY * qglUniform4ivARB) (GLint location, GLsizei count, 
const GLint * value);
-extern void     (APIENTRY * qglUniformMatrix2fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
-extern void     (APIENTRY * qglUniformMatrix3fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
-extern void     (APIENTRY * qglUniformMatrix4fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
-extern void     (APIENTRY * qglGetObjectParameterfvARB) (GLhandleARB obj, 
GLenum pname, GLfloat * params);
-extern void     (APIENTRY * qglGetObjectParameterivARB) (GLhandleARB obj, 
GLenum pname, GLint * params);
-extern void     (APIENTRY * qglGetInfoLogARB) (GLhandleARB obj, GLsizei 
maxLength, GLsizei * length, GLcharARB * infoLog);
-extern void     (APIENTRY * qglGetAttachedObjectsARB) (GLhandleARB 
containerObj, GLsizei maxCount, GLsizei * count,
-                                                                               
                           GLhandleARB * obj);
-extern          GLint(APIENTRY * qglGetUniformLocationARB) (GLhandleARB 
programObj, const GLcharARB * name);
-extern void     (APIENTRY * qglGetActiveUniformARB) (GLhandleARB programObj, 
GLuint index, GLsizei maxIndex, GLsizei * length,
-                                                                               
                         GLint * size, GLenum * type, GLcharARB * name);
-extern void     (APIENTRY * qglGetUniformfvARB) (GLhandleARB programObj, GLint 
location, GLfloat * params);
-extern void     (APIENTRY * qglGetUniformivARB) (GLhandleARB programObj, GLint 
location, GLint * params);
-extern void     (APIENTRY * qglGetShaderSourceARB) (GLhandleARB obj, GLsizei 
maxLength, GLsizei * length, GLcharARB * source);
-
-// GL_ARB_vertex_shader
-extern void     (APIENTRY * qglBindAttribLocationARB) (GLhandleARB programObj, 
GLuint index, const GLcharARB * name);
-extern void     (APIENTRY * qglGetActiveAttribARB) (GLhandleARB programObj, 
GLuint index, GLsizei maxLength, GLsizei * length,
-                                                                               
                        GLint * size, GLenum * type, GLcharARB * name);
-extern          GLint(APIENTRY * qglGetAttribLocationARB) (GLhandleARB 
programObj, const GLcharARB * name);
-
-// GL_ARB_texture_compression
-extern void (APIENTRY * qglCompressedTexImage3DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLsizei height, 
-       GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-extern void (APIENTRY * qglCompressedTexImage2DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLsizei height,
-       GLint border, GLsizei imageSize, const GLvoid *data);
-extern void (APIENTRY * qglCompressedTexImage1DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLint border,
-       GLsizei imageSize, const GLvoid *data);
-extern void (APIENTRY * qglCompressedTexSubImage3DARB)(GLenum target, GLint 
level, GLint xoffset, GLint yoffset, GLint zoffset,
-       GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei 
imageSize, const GLvoid *data);
-extern void (APIENTRY * qglCompressedTexSubImage2DARB)(GLenum target, GLint 
level, GLint xoffset, GLint yoffset, GLsizei width,
-       GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-extern void (APIENTRY * qglCompressedTexSubImage1DARB)(GLenum target, GLint 
level, GLint xoffset, GLsizei width, GLenum format, 
-       GLsizei imageSize, const GLvoid *data);
-extern void (APIENTRY * qglGetCompressedTexImageARB)(GLenum target, GLint lod,
-       GLvoid *img);
-
-// GL_NVX_gpu_memory_info
-#ifndef GL_NVX_gpu_memory_info
-#define GL_NVX_gpu_memory_info
-#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX          0x9047
-#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX    0x9048
-#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX  0x9049
-#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX            0x904A
-#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX            0x904B
-#endif
-
-// GL_ATI_meminfo
-#ifndef GL_ATI_meminfo
-#define GL_ATI_meminfo
-#define GL_VBO_FREE_MEMORY_ATI                    0x87FB
-#define GL_TEXTURE_FREE_MEMORY_ATI                0x87FC
-#define GL_RENDERBUFFER_FREE_MEMORY_ATI           0x87FD
-#endif
-
-// GL_ARB_texture_float
-#ifndef GL_ARB_texture_float
-#define GL_ARB_texture_float
-#define GL_TEXTURE_RED_TYPE_ARB             0x8C10
-#define GL_TEXTURE_GREEN_TYPE_ARB           0x8C11
-#define GL_TEXTURE_BLUE_TYPE_ARB            0x8C12
-#define GL_TEXTURE_ALPHA_TYPE_ARB           0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE_ARB       0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE_ARB       0x8C15
-#define GL_TEXTURE_DEPTH_TYPE_ARB           0x8C16
-#define GL_UNSIGNED_NORMALIZED_ARB          0x8C17
-#define GL_RGBA32F_ARB                      0x8814
-#define GL_RGB32F_ARB                       0x8815
-#define GL_ALPHA32F_ARB                     0x8816
-#define GL_INTENSITY32F_ARB                 0x8817
-#define GL_LUMINANCE32F_ARB                 0x8818
-#define GL_LUMINANCE_ALPHA32F_ARB           0x8819
-#define GL_RGBA16F_ARB                      0x881A
-#define GL_RGB16F_ARB                       0x881B
-#define GL_ALPHA16F_ARB                     0x881C
-#define GL_INTENSITY16F_ARB                 0x881D
-#define GL_LUMINANCE16F_ARB                 0x881E
-#define GL_LUMINANCE_ALPHA16F_ARB           0x881F
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_ARB_half_float_pixel
-#define GL_HALF_FLOAT_ARB                   0x140B
-#endif
-
-// GL_EXT_framebuffer_object
-extern GLboolean (APIENTRY * qglIsRenderbufferEXT)(GLuint renderbuffer);
-extern void (APIENTRY * qglBindRenderbufferEXT)(GLenum target, GLuint 
renderbuffer);
-extern void (APIENTRY * qglDeleteRenderbuffersEXT)(GLsizei n, const GLuint 
*renderbuffers);
-extern void (APIENTRY * qglGenRenderbuffersEXT)(GLsizei n, GLuint 
*renderbuffers);
-extern void (APIENTRY * qglRenderbufferStorageEXT)(GLenum target, GLenum 
internalformat, GLsizei width, GLsizei height);
-extern void (APIENTRY * qglGetRenderbufferParameterivEXT)(GLenum target, 
GLenum pname, GLint *params);
-extern GLboolean (APIENTRY * qglIsFramebufferEXT)(GLuint framebuffer);
-extern void (APIENTRY * qglBindFramebufferEXT)(GLenum target, GLuint 
framebuffer);
-extern void (APIENTRY * qglDeleteFramebuffersEXT)(GLsizei n, const GLuint 
*framebuffers);
-extern void (APIENTRY * qglGenFramebuffersEXT)(GLsizei n, GLuint 
*framebuffers);
-extern GLenum (APIENTRY * qglCheckFramebufferStatusEXT)(GLenum target);
-extern void (APIENTRY * qglFramebufferTexture1DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
-       GLint level);
-extern void (APIENTRY * qglFramebufferTexture2DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
-       GLint level);
-extern void (APIENTRY * qglFramebufferTexture3DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
-       GLint level, GLint zoffset);
-extern void (APIENTRY * qglFramebufferRenderbufferEXT)(GLenum target, GLenum 
attachment, GLenum renderbuffertarget,
-       GLuint renderbuffer);
-extern void (APIENTRY * qglGetFramebufferAttachmentParameterivEXT)(GLenum 
target, GLenum attachment, GLenum pname, GLint *params);
-extern void (APIENTRY * qglGenerateMipmapEXT)(GLenum target);
 
-#ifndef GL_EXT_framebuffer_object
-#define GL_EXT_framebuffer_object
-#define GL_FRAMEBUFFER_EXT                     0x8D40
-#define GL_RENDERBUFFER_EXT                    0x8D41
-#define GL_STENCIL_INDEX1_EXT                  0x8D46
-#define GL_STENCIL_INDEX4_EXT                  0x8D47
-#define GL_STENCIL_INDEX8_EXT                  0x8D48
-#define GL_STENCIL_INDEX16_EXT                 0x8D49
-#define GL_RENDERBUFFER_WIDTH_EXT              0x8D42
-#define GL_RENDERBUFFER_HEIGHT_EXT             0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT    0x8D44
-#define GL_RENDERBUFFER_RED_SIZE_EXT           0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE_EXT         0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE_EXT          0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE_EXT         0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE_EXT         0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE_EXT       0x8D55
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT            0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT            0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT          0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT  0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT     0x8CD4
-#define GL_COLOR_ATTACHMENT0_EXT                0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT                0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT                0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT                0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT                0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT                0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT                0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT                0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT                0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT                0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT               0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT               0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT               0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT               0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT               0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT               0x8CEF
-#define GL_DEPTH_ATTACHMENT_EXT                 0x8D00
-#define GL_STENCIL_ATTACHMENT_EXT               0x8D20
-#define GL_FRAMEBUFFER_COMPLETE_EXT                          0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT             0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT     0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT             0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT                0x8CDA
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT            0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT            0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED_EXT                       0x8CDD
-#define GL_FRAMEBUFFER_BINDING_EXT             0x8CA6
-#define GL_RENDERBUFFER_BINDING_EXT            0x8CA7
-#define GL_MAX_COLOR_ATTACHMENTS_EXT           0x8CDF
-#define GL_MAX_RENDERBUFFER_SIZE_EXT           0x84E8
-#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
-#endif
-
-// GL_EXT_packed_depth_stencil
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_EXT_packed_depth_stencil
-#define GL_DEPTH_STENCIL_EXT                              0x84F9
-#define GL_UNSIGNED_INT_24_8_EXT                          0x84FA
-#define GL_DEPTH24_STENCIL8_EXT                           0x88F0
-#define GL_TEXTURE_STENCIL_SIZE_EXT                       0x88F1
-#endif
-
-// GL_ARB_occlusion_query
-extern void (APIENTRY * qglGenQueriesARB)(GLsizei n, GLuint *ids);
-extern void (APIENTRY * qglDeleteQueriesARB)(GLsizei n, const GLuint *ids);
-extern GLboolean (APIENTRY * qglIsQueryARB)(GLuint id);
-extern void (APIENTRY * qglBeginQueryARB)(GLenum target, GLuint id);
-extern void (APIENTRY * qglEndQueryARB)(GLenum target);
-extern void (APIENTRY * qglGetQueryivARB)(GLenum target, GLenum pname, GLint 
*params);
-extern void (APIENTRY * qglGetQueryObjectivARB)(GLuint id, GLenum pname, GLint 
*params);
-extern void (APIENTRY * qglGetQueryObjectuivARB)(GLuint id, GLenum pname, 
GLuint *params);
-
-#ifndef GL_ARB_occlusion_query
-#define GL_ARB_occlusion_query
-#define GL_SAMPLES_PASSED_ARB                             0x8914
-#define GL_QUERY_COUNTER_BITS_ARB                         0x8864
-#define GL_CURRENT_QUERY_ARB                              0x8865
-#define GL_QUERY_RESULT_ARB                               0x8866
-#define GL_QUERY_RESULT_AVAILABLE_ARB                     0x8867
-#endif
-
-// GL_EXT_framebuffer_blit
-extern void (APIENTRY * qglBlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint 
srcX1, GLint srcY1,
-                            GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
-                            GLbitfield mask, GLenum filter);
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_EXT_framebuffer_blit
-#define GL_READ_FRAMEBUFFER_EXT                0x8CA8
-#define GL_DRAW_FRAMEBUFFER_EXT                0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_EXT        0x8CA6
-#define GL_READ_FRAMEBUFFER_BINDING_EXT        0x8CAA
-#endif
-
-// GL_EXT_framebuffer_multisample
-extern void (APIENTRY * qglRenderbufferStorageMultisampleEXT)(GLenum target, 
GLsizei samples,
-       GLenum internalformat, GLsizei width, GLsizei height);
-
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_EXT_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_EXT                0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT  0x8D56
-#define GL_MAX_SAMPLES_EXT                         0x8D57
-#endif
-
-#ifndef GL_EXT_texture_sRGB
-#define GL_EXT_texture_sRGB
-#define GL_SRGB_EXT                                       0x8C40
-#define GL_SRGB8_EXT                                      0x8C41
-#define GL_SRGB_ALPHA_EXT                                 0x8C42
-#define GL_SRGB8_ALPHA8_EXT                               0x8C43
-#define GL_SLUMINANCE_ALPHA_EXT                           0x8C44
-#define GL_SLUMINANCE8_ALPHA8_EXT                         0x8C45
-#define GL_SLUMINANCE_EXT                                 0x8C46
-#define GL_SLUMINANCE8_EXT                                0x8C47
-#define GL_COMPRESSED_SRGB_EXT                            0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA_EXT                      0x8C49
-#define GL_COMPRESSED_SLUMINANCE_EXT                      0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT                0x8C4B
-#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT                  0x8C4C
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT            0x8C4D
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT            0x8C4E
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT            0x8C4F
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_EXT_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB_EXT                         0x8DB9
-#endif
-
-#ifndef GL_EXT_texture_compression_latc
-#define GL_EXT_texture_compression_latc
-#define GL_COMPRESSED_LUMINANCE_LATC1_EXT                 0x8C70
-#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT          0x8C71
-#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT           0x8C72
-#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT    0x8C73
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_ARB_texture_compression_bptc
-#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB                 0x8E8C
-#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB           0x8E8D
-#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB           0x8E8E
-#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB         0x8E8F
-#endif
-
-// GL_ARB_draw_buffers
-extern void (APIENTRY * qglDrawBuffersARB)(GLsizei n, const GLenum *bufs);
-#ifndef GL_ARB_draw_buffers
-#define GL_ARB_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ARB                    0x8824
-#define GL_DRAW_BUFFER0_ARB                        0x8825
-#define GL_DRAW_BUFFER1_ARB                        0x8826
-#define GL_DRAW_BUFFER2_ARB                        0x8827
-#define GL_DRAW_BUFFER3_ARB                        0x8828
-#define GL_DRAW_BUFFER4_ARB                        0x8829
-#define GL_DRAW_BUFFER5_ARB                        0x882A
-#define GL_DRAW_BUFFER6_ARB                        0x882B
-#define GL_DRAW_BUFFER7_ARB                        0x882C
-#define GL_DRAW_BUFFER8_ARB                        0x882D
-#define GL_DRAW_BUFFER9_ARB                        0x882E
-#define GL_DRAW_BUFFER10_ARB                       0x882F
-#define GL_DRAW_BUFFER11_ARB                       0x8830
-#define GL_DRAW_BUFFER12_ARB                       0x8831
-#define GL_DRAW_BUFFER13_ARB                       0x8832
-#define GL_DRAW_BUFFER14_ARB                       0x8833
-#define GL_DRAW_BUFFER15_ARB                       0x8834
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_ARB_depth_clamp
-#define GL_DEPTH_CLAMP                               0x864F
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
-#define GL_ARB_seamless_cube_map
-#define GL_TEXTURE_CUBE_MAP_SEAMLESS               0x884F
-#endif
-
-// GL_ARB_vertex_array_object
-extern void (APIENTRY * qglBindVertexArrayARB)(GLuint array);
-extern void (APIENTRY * qglDeleteVertexArraysARB)(GLsizei n, const GLuint 
*arrays);
-extern void (APIENTRY * qglGenVertexArraysARB)(GLsizei n, GLuint *arrays);
-extern GLboolean (APIENTRY * qglIsVertexArrayARB)(GLuint array);
-#ifndef GL_ARB_vertex_array_object
-#define GL_ARB_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_ARB                0x85B5
-#endif
-
-#if defined(WIN32)
-// WGL_ARB_create_context
-#ifndef WGL_ARB_create_context
-#define WGL_CONTEXT_MAJOR_VERSION_ARB             0x2091
-#define WGL_CONTEXT_MINOR_VERSION_ARB             0x2092
-#define WGL_CONTEXT_LAYER_PLANE_ARB               0x2093
-#define WGL_CONTEXT_FLAGS_ARB                     0x2094
-#define WGL_CONTEXT_PROFILE_MASK_ARB              0x9126
-#define WGL_CONTEXT_DEBUG_BIT_ARB                 0x0001
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB    0x0002
-#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB          0x00000001
-#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define ERROR_INVALID_VERSION_ARB                 0x2095
-#define ERROR_INVALID_PROFILE_ARB                 0x2096
-#endif
-
-extern          HGLRC(APIENTRY * qwglCreateContextAttribsARB) (HDC hdC, HGLRC 
hShareContext, const int *attribList);
-#endif
-
-#if 0 //defined(__linux__)
-// GLX_ARB_create_context
-#ifndef GLX_ARB_create_context
-#define GLX_CONTEXT_DEBUG_BIT_ARB          0x00000001
-#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
-#define GLX_CONTEXT_FLAGS_ARB              0x2094
-#endif
-
-extern GLXContext      (APIENTRY * qglXCreateContextAttribsARB) (Display *dpy, 
GLXFBConfig config, GLXContext share_context, Bool direct, const int 
*attrib_list);
-#endif
-
-//===========================================================================
+// extensions will be function pointers on all platforms
+//===========================================================================
 
 #define qglAccum glAccum
 #define qglAlphaFunc glAlphaFunc
@@ -846,4 +453,398 @@ extern GLXContext (APIENTRY * 
qglXCreateContextAttribsARB) (Display *dpy, GLXFBC
 #define qglVertexPointer glVertexPointer
 #define qglViewport glViewport
 
+// GL_EXT_draw_range_elements
+extern void     (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint 
start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+
+// GL_EXT_multi_draw_arrays
+extern void (APIENTRY * qglMultiDrawArraysEXT) (GLenum mode, const GLint 
*first, const GLsizei *count, GLsizei primcount);
+extern void (APIENTRY * qglMultiDrawElementsEXT) (GLenum mode, const GLsizei 
*count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+
+// rend2
+
+// GL_ARB_shading_language_100
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100
+#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
 #endif
+
+// GL_ARB_vertex_program
+extern void     (APIENTRY * qglVertexAttrib4fARB) (GLuint, GLfloat, GLfloat, 
GLfloat, GLfloat);
+extern void     (APIENTRY * qglVertexAttrib4fvARB) (GLuint, const GLfloat *);
+extern void     (APIENTRY * qglVertexAttribPointerARB) (GLuint index, GLint 
size, GLenum type, GLboolean normalized,
+                                                                               
                                GLsizei stride, const GLvoid * pointer);
+extern void     (APIENTRY * qglEnableVertexAttribArrayARB) (GLuint index);
+extern void     (APIENTRY * qglDisableVertexAttribArrayARB) (GLuint index);
+
+// GL_ARB_vertex_buffer_object
+extern void     (APIENTRY * qglBindBufferARB) (GLenum target, GLuint buffer);
+extern void     (APIENTRY * qglDeleteBuffersARB) (GLsizei n, const GLuint * 
buffers);
+extern void     (APIENTRY * qglGenBuffersARB) (GLsizei n, GLuint * buffers);
+extern          GLboolean(APIENTRY * qglIsBufferARB) (GLuint buffer);
+extern void     (APIENTRY * qglBufferDataARB) (GLenum target, GLsizeiptrARB 
size, const GLvoid * data, GLenum usage);
+extern void     (APIENTRY * qglBufferSubDataARB) (GLenum target, GLintptrARB 
offset, GLsizeiptrARB size, const GLvoid * data);
+extern void     (APIENTRY * qglGetBufferSubDataARB) (GLenum target, 
GLintptrARB offset, GLsizeiptrARB size, GLvoid * data);
+extern void     (APIENTRY * qglGetBufferParameterivARB) (GLenum target, GLenum 
pname, GLint * params);
+extern void     (APIENTRY * qglGetBufferPointervARB) (GLenum target, GLenum 
pname, GLvoid * *params);
+
+// GL_ARB_shader_objects
+extern void     (APIENTRY * qglDeleteObjectARB) (GLhandleARB obj);
+extern          GLhandleARB(APIENTRY * qglGetHandleARB) (GLenum pname);
+extern void     (APIENTRY * qglDetachObjectARB) (GLhandleARB containerObj, 
GLhandleARB attachedObj);
+extern          GLhandleARB(APIENTRY * qglCreateShaderObjectARB) (GLenum 
shaderType);
+extern void     (APIENTRY * qglShaderSourceARB) (GLhandleARB shaderObj, 
GLsizei count, const GLcharARB * *string,
+                                                                               
                 const GLint * length);
+extern void     (APIENTRY * qglCompileShaderARB) (GLhandleARB shaderObj);
+extern          GLhandleARB(APIENTRY * qglCreateProgramObjectARB) (void);
+extern void     (APIENTRY * qglAttachObjectARB) (GLhandleARB containerObj, 
GLhandleARB obj);
+extern void     (APIENTRY * qglLinkProgramARB) (GLhandleARB programObj);
+extern void     (APIENTRY * qglUseProgramObjectARB) (GLhandleARB programObj);
+extern void     (APIENTRY * qglValidateProgramARB) (GLhandleARB programObj);
+extern void     (APIENTRY * qglUniform1fARB) (GLint location, GLfloat v0);
+extern void     (APIENTRY * qglUniform2fARB) (GLint location, GLfloat v0, 
GLfloat v1);
+extern void     (APIENTRY * qglUniform3fARB) (GLint location, GLfloat v0, 
GLfloat v1, GLfloat v2);
+extern void     (APIENTRY * qglUniform4fARB) (GLint location, GLfloat v0, 
GLfloat v1, GLfloat v2, GLfloat v3);
+extern void     (APIENTRY * qglUniform1iARB) (GLint location, GLint v0);
+extern void     (APIENTRY * qglUniform2iARB) (GLint location, GLint v0, GLint 
v1);
+extern void     (APIENTRY * qglUniform3iARB) (GLint location, GLint v0, GLint 
v1, GLint v2);
+extern void     (APIENTRY * qglUniform4iARB) (GLint location, GLint v0, GLint 
v1, GLint v2, GLint v3);
+extern void     (APIENTRY * qglUniform1fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
+extern void     (APIENTRY * qglUniform2fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
+extern void     (APIENTRY * qglUniform3fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
+extern void     (APIENTRY * qglUniform4fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
+extern void     (APIENTRY * qglUniform2ivARB) (GLint location, GLsizei count, 
const GLint * value);
+extern void     (APIENTRY * qglUniform3ivARB) (GLint location, GLsizei count, 
const GLint * value);
+extern void     (APIENTRY * qglUniform4ivARB) (GLint location, GLsizei count, 
const GLint * value);
+extern void     (APIENTRY * qglUniformMatrix2fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
+extern void     (APIENTRY * qglUniformMatrix3fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
+extern void     (APIENTRY * qglUniformMatrix4fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
+extern void     (APIENTRY * qglGetObjectParameterfvARB) (GLhandleARB obj, 
GLenum pname, GLfloat * params);
+extern void     (APIENTRY * qglGetObjectParameterivARB) (GLhandleARB obj, 
GLenum pname, GLint * params);
+extern void     (APIENTRY * qglGetInfoLogARB) (GLhandleARB obj, GLsizei 
maxLength, GLsizei * length, GLcharARB * infoLog);
+extern void     (APIENTRY * qglGetAttachedObjectsARB) (GLhandleARB 
containerObj, GLsizei maxCount, GLsizei * count,
+                                                                               
                           GLhandleARB * obj);
+extern          GLint(APIENTRY * qglGetUniformLocationARB) (GLhandleARB 
programObj, const GLcharARB * name);
+extern void     (APIENTRY * qglGetActiveUniformARB) (GLhandleARB programObj, 
GLuint index, GLsizei maxIndex, GLsizei * length,
+                                                                               
                         GLint * size, GLenum * type, GLcharARB * name);
+extern void     (APIENTRY * qglGetUniformfvARB) (GLhandleARB programObj, GLint 
location, GLfloat * params);
+extern void     (APIENTRY * qglGetUniformivARB) (GLhandleARB programObj, GLint 
location, GLint * params);
+extern void     (APIENTRY * qglGetShaderSourceARB) (GLhandleARB obj, GLsizei 
maxLength, GLsizei * length, GLcharARB * source);
+
+// GL_ARB_vertex_shader
+extern void     (APIENTRY * qglBindAttribLocationARB) (GLhandleARB programObj, 
GLuint index, const GLcharARB * name);
+extern void     (APIENTRY * qglGetActiveAttribARB) (GLhandleARB programObj, 
GLuint index, GLsizei maxLength, GLsizei * length,
+                                                                               
                        GLint * size, GLenum * type, GLcharARB * name);
+extern          GLint(APIENTRY * qglGetAttribLocationARB) (GLhandleARB 
programObj, const GLcharARB * name);
+
+// GL_ARB_texture_compression
+extern void (APIENTRY * qglCompressedTexImage3DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLsizei height, 
+       GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+extern void (APIENTRY * qglCompressedTexImage2DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLsizei height,
+       GLint border, GLsizei imageSize, const GLvoid *data);
+extern void (APIENTRY * qglCompressedTexImage1DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLint border,
+       GLsizei imageSize, const GLvoid *data);
+extern void (APIENTRY * qglCompressedTexSubImage3DARB)(GLenum target, GLint 
level, GLint xoffset, GLint yoffset, GLint zoffset,
+       GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei 
imageSize, const GLvoid *data);
+extern void (APIENTRY * qglCompressedTexSubImage2DARB)(GLenum target, GLint 
level, GLint xoffset, GLint yoffset, GLsizei width,
+       GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+extern void (APIENTRY * qglCompressedTexSubImage1DARB)(GLenum target, GLint 
level, GLint xoffset, GLsizei width, GLenum format, 
+       GLsizei imageSize, const GLvoid *data);
+extern void (APIENTRY * qglGetCompressedTexImageARB)(GLenum target, GLint lod,
+       GLvoid *img);
+
+// GL_NVX_gpu_memory_info
+#ifndef GL_NVX_gpu_memory_info
+#define GL_NVX_gpu_memory_info
+#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX          0x9047
+#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX    0x9048
+#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX  0x9049
+#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX            0x904A
+#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX            0x904B
+#endif
+
+// GL_ATI_meminfo
+#ifndef GL_ATI_meminfo
+#define GL_ATI_meminfo
+#define GL_VBO_FREE_MEMORY_ATI                    0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI                0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI           0x87FD
+#endif
+
+// GL_ARB_texture_float
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float
+#define GL_TEXTURE_RED_TYPE_ARB             0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB           0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB            0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB           0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB       0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB       0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB           0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB          0x8C17
+#define GL_RGBA32F_ARB                      0x8814
+#define GL_RGB32F_ARB                       0x8815
+#define GL_ALPHA32F_ARB                     0x8816
+#define GL_INTENSITY32F_ARB                 0x8817
+#define GL_LUMINANCE32F_ARB                 0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB           0x8819
+#define GL_RGBA16F_ARB                      0x881A
+#define GL_RGB16F_ARB                       0x881B
+#define GL_ALPHA16F_ARB                     0x881C
+#define GL_INTENSITY16F_ARB                 0x881D
+#define GL_LUMINANCE16F_ARB                 0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB           0x881F
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel
+#define GL_HALF_FLOAT_ARB                   0x140B
+#endif
+
+// GL_EXT_framebuffer_object
+extern GLboolean (APIENTRY * qglIsRenderbufferEXT)(GLuint renderbuffer);
+extern void (APIENTRY * qglBindRenderbufferEXT)(GLenum target, GLuint 
renderbuffer);
+extern void (APIENTRY * qglDeleteRenderbuffersEXT)(GLsizei n, const GLuint 
*renderbuffers);
+extern void (APIENTRY * qglGenRenderbuffersEXT)(GLsizei n, GLuint 
*renderbuffers);
+extern void (APIENTRY * qglRenderbufferStorageEXT)(GLenum target, GLenum 
internalformat, GLsizei width, GLsizei height);
+extern void (APIENTRY * qglGetRenderbufferParameterivEXT)(GLenum target, 
GLenum pname, GLint *params);
+extern GLboolean (APIENTRY * qglIsFramebufferEXT)(GLuint framebuffer);
+extern void (APIENTRY * qglBindFramebufferEXT)(GLenum target, GLuint 
framebuffer);
+extern void (APIENTRY * qglDeleteFramebuffersEXT)(GLsizei n, const GLuint 
*framebuffers);
+extern void (APIENTRY * qglGenFramebuffersEXT)(GLsizei n, GLuint 
*framebuffers);
+extern GLenum (APIENTRY * qglCheckFramebufferStatusEXT)(GLenum target);
+extern void (APIENTRY * qglFramebufferTexture1DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
+       GLint level);
+extern void (APIENTRY * qglFramebufferTexture2DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
+       GLint level);
+extern void (APIENTRY * qglFramebufferTexture3DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
+       GLint level, GLint zoffset);
+extern void (APIENTRY * qglFramebufferRenderbufferEXT)(GLenum target, GLenum 
attachment, GLenum renderbuffertarget,
+       GLuint renderbuffer);
+extern void (APIENTRY * qglGetFramebufferAttachmentParameterivEXT)(GLenum 
target, GLenum attachment, GLenum pname, GLint *params);
+extern void (APIENTRY * qglGenerateMipmapEXT)(GLenum target);
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object
+#define GL_FRAMEBUFFER_EXT                     0x8D40
+#define GL_RENDERBUFFER_EXT                    0x8D41
+#define GL_STENCIL_INDEX1_EXT                  0x8D46
+#define GL_STENCIL_INDEX4_EXT                  0x8D47
+#define GL_STENCIL_INDEX8_EXT                  0x8D48
+#define GL_STENCIL_INDEX16_EXT                 0x8D49
+#define GL_RENDERBUFFER_WIDTH_EXT              0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT             0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT    0x8D44
+#define GL_RENDERBUFFER_RED_SIZE_EXT           0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT         0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT          0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT         0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT         0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT       0x8D55
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT            0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT            0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT          0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT  0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT     0x8CD4
+#define GL_COLOR_ATTACHMENT0_EXT                0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT                0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT                0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT                0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT                0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT                0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT                0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT                0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT                0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT                0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT               0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT               0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT               0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT               0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT               0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT               0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT                 0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT               0x8D20
+#define GL_FRAMEBUFFER_COMPLETE_EXT                          0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT             0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT     0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT             0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT                0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT            0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT            0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT                       0x8CDD
+#define GL_FRAMEBUFFER_BINDING_EXT             0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT            0x8CA7
+#define GL_MAX_COLOR_ATTACHMENTS_EXT           0x8CDF
+#define GL_MAX_RENDERBUFFER_SIZE_EXT           0x84E8
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
+#endif
+
+// GL_EXT_packed_depth_stencil
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil
+#define GL_DEPTH_STENCIL_EXT                              0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT                          0x84FA
+#define GL_DEPTH24_STENCIL8_EXT                           0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT                       0x88F1
+#endif
+
+// GL_ARB_occlusion_query
+extern void (APIENTRY * qglGenQueriesARB)(GLsizei n, GLuint *ids);
+extern void (APIENTRY * qglDeleteQueriesARB)(GLsizei n, const GLuint *ids);
+extern GLboolean (APIENTRY * qglIsQueryARB)(GLuint id);
+extern void (APIENTRY * qglBeginQueryARB)(GLenum target, GLuint id);
+extern void (APIENTRY * qglEndQueryARB)(GLenum target);
+extern void (APIENTRY * qglGetQueryivARB)(GLenum target, GLenum pname, GLint 
*params);
+extern void (APIENTRY * qglGetQueryObjectivARB)(GLuint id, GLenum pname, GLint 
*params);
+extern void (APIENTRY * qglGetQueryObjectuivARB)(GLuint id, GLenum pname, 
GLuint *params);
+
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query
+#define GL_SAMPLES_PASSED_ARB                             0x8914
+#define GL_QUERY_COUNTER_BITS_ARB                         0x8864
+#define GL_CURRENT_QUERY_ARB                              0x8865
+#define GL_QUERY_RESULT_ARB                               0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB                     0x8867
+#endif
+
+// GL_EXT_framebuffer_blit
+extern void (APIENTRY * qglBlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint 
srcX1, GLint srcY1,
+                            GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+                            GLbitfield mask, GLenum filter);
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_EXT                0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT                0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT        0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_EXT        0x8CAA
+#endif
+
+// GL_EXT_framebuffer_multisample
+extern void (APIENTRY * qglRenderbufferStorageMultisampleEXT)(GLenum target, 
GLsizei samples,
+       GLenum internalformat, GLsizei width, GLsizei height);
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_EXT                0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT  0x8D56
+#define GL_MAX_SAMPLES_EXT                         0x8D57
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB
+#define GL_SRGB_EXT                                       0x8C40
+#define GL_SRGB8_EXT                                      0x8C41
+#define GL_SRGB_ALPHA_EXT                                 0x8C42
+#define GL_SRGB8_ALPHA8_EXT                               0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT                           0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT                         0x8C45
+#define GL_SLUMINANCE_EXT                                 0x8C46
+#define GL_SLUMINANCE8_EXT                                0x8C47
+#define GL_COMPRESSED_SRGB_EXT                            0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT                      0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT                      0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT                0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT                  0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT            0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT            0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT            0x8C4F
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB_EXT                         0x8DB9
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT                 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT          0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT           0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT    0x8C73
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB                 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB           0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB           0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB         0x8E8F
+#endif
+
+// GL_ARB_draw_buffers
+extern void (APIENTRY * qglDrawBuffersARB)(GLsizei n, const GLenum *bufs);
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ARB                    0x8824
+#define GL_DRAW_BUFFER0_ARB                        0x8825
+#define GL_DRAW_BUFFER1_ARB                        0x8826
+#define GL_DRAW_BUFFER2_ARB                        0x8827
+#define GL_DRAW_BUFFER3_ARB                        0x8828
+#define GL_DRAW_BUFFER4_ARB                        0x8829
+#define GL_DRAW_BUFFER5_ARB                        0x882A
+#define GL_DRAW_BUFFER6_ARB                        0x882B
+#define GL_DRAW_BUFFER7_ARB                        0x882C
+#define GL_DRAW_BUFFER8_ARB                        0x882D
+#define GL_DRAW_BUFFER9_ARB                        0x882E
+#define GL_DRAW_BUFFER10_ARB                       0x882F
+#define GL_DRAW_BUFFER11_ARB                       0x8830
+#define GL_DRAW_BUFFER12_ARB                       0x8831
+#define GL_DRAW_BUFFER13_ARB                       0x8832
+#define GL_DRAW_BUFFER14_ARB                       0x8833
+#define GL_DRAW_BUFFER15_ARB                       0x8834
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp
+#define GL_DEPTH_CLAMP                               0x864F
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS               0x884F
+#endif
+
+// GL_ARB_vertex_array_object
+extern void (APIENTRY * qglBindVertexArrayARB)(GLuint array);
+extern void (APIENTRY * qglDeleteVertexArraysARB)(GLsizei n, const GLuint 
*arrays);
+extern void (APIENTRY * qglGenVertexArraysARB)(GLsizei n, GLuint *arrays);
+extern GLboolean (APIENTRY * qglIsVertexArrayARB)(GLuint array);
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_ARB                0x85B5
+#endif
+
+#if defined(WIN32)
+// WGL_ARB_create_context
+#ifndef WGL_ARB_create_context
+#define WGL_CONTEXT_MAJOR_VERSION_ARB             0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB             0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB               0x2093
+#define WGL_CONTEXT_FLAGS_ARB                     0x2094
+#define WGL_CONTEXT_PROFILE_MASK_ARB              0x9126
+#define WGL_CONTEXT_DEBUG_BIT_ARB                 0x0001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB    0x0002
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB          0x00000001
+#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define ERROR_INVALID_VERSION_ARB                 0x2095
+#define ERROR_INVALID_PROFILE_ARB                 0x2096
+#endif
+
+extern          HGLRC(APIENTRY * qwglCreateContextAttribsARB) (HDC hdC, HGLRC 
hShareContext, const int *attribList);
+#endif
+
+#if 0 //defined(__linux__)
+// GLX_ARB_create_context
+#ifndef GLX_ARB_create_context
+#define GLX_CONTEXT_DEBUG_BIT_ARB          0x00000001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
+#define GLX_CONTEXT_FLAGS_ARB              0x2094
+#endif
+
+extern GLXContext      (APIENTRY * qglXCreateContextAttribsARB) (Display *dpy, 
GLXFBConfig config, GLXContext share_context, Bool direct, const int 
*attrib_list);
+#endif
+
+#endif // __QGL_H__
+
diff --git a/SP/code/rend2/qgl.h b/SP/code/rend2/qgl.h
index 42a7618..0a58f11 100644
--- a/SP/code/rend2/qgl.h
+++ b/SP/code/rend2/qgl.h
@@ -32,6 +32,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  
02110-1301  USA
 #      include <SDL_opengl.h>
 #endif
 
+extern void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
+extern void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
+extern void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, 
GLfloat t );
+
+extern void ( APIENTRY * qglLockArraysEXT )( GLint, GLint );
+extern void ( APIENTRY * qglUnlockArraysEXT )( void );
+
 //===========================================================================
 
 /*
@@ -78,6 +85,11 @@ typedef void ( APIENTRY * PFNGLPNTRIANGLESIATIPROC )( GLenum 
pname, GLint param
 typedef void ( APIENTRY * PFNGLPNTRIANGLESFATIPROC )( GLenum pname, GLfloat 
param );
 #endif
 
+//----(SA)     added
+extern void ( APIENTRY * qglPNTrianglesiATI )( GLenum pname, GLint param );
+extern void ( APIENTRY * qglPNTrianglesfATI )( GLenum pname, GLfloat param );
+//----(SA)     end
+
 // for NV fog distance
 #ifndef GL_NV_fog_distance
 #define GL_FOG_DISTANCE_MODE_NV           0x855A
@@ -102,414 +114,9 @@ typedef void ( APIENTRY * PFNGLPNTRIANGLESFATIPROC )( 
GLenum pname, GLfloat para
 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
 #endif
 
-// extensions will be function pointers on all platforms
-
-extern void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, 
GLfloat t );
-extern void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
-extern void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
-
-extern void ( APIENTRY * qglLockArraysEXT )( GLint, GLint );
-extern void ( APIENTRY * qglUnlockArraysEXT )( void );
-
-//----(SA)     added
-extern void ( APIENTRY * qglPNTrianglesiATI )( GLenum pname, GLint param );
-extern void ( APIENTRY * qglPNTrianglesfATI )( GLenum pname, GLfloat param );
-//----(SA)     end
-
-// GL_EXT_draw_range_elements
-extern void     (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint 
start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-
-// rend2
-
-// GL_EXT_multi_draw_arrays
-extern void (APIENTRY * qglMultiDrawArraysEXT) (GLenum mode, const GLint 
*first, const GLsizei *count, GLsizei primcount);
-extern void (APIENTRY * qglMultiDrawElementsEXT) (GLenum mode, const GLsizei 
*count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-
-// GL_ARB_shading_language_100
-#ifndef GL_ARB_shading_language_100
-#define GL_ARB_shading_language_100
-#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
-#endif
-
-// GL_ARB_vertex_program
-extern void     (APIENTRY * qglVertexAttrib4fARB) (GLuint, GLfloat, GLfloat, 
GLfloat, GLfloat);
-extern void     (APIENTRY * qglVertexAttrib4fvARB) (GLuint, const GLfloat *);
-extern void     (APIENTRY * qglVertexAttribPointerARB) (GLuint index, GLint 
size, GLenum type, GLboolean normalized,
-                                                                               
                                GLsizei stride, const GLvoid * pointer);
-extern void     (APIENTRY * qglEnableVertexAttribArrayARB) (GLuint index);
-extern void     (APIENTRY * qglDisableVertexAttribArrayARB) (GLuint index);
-
-// GL_ARB_vertex_buffer_object
-extern void     (APIENTRY * qglBindBufferARB) (GLenum target, GLuint buffer);
-extern void     (APIENTRY * qglDeleteBuffersARB) (GLsizei n, const GLuint * 
buffers);
-extern void     (APIENTRY * qglGenBuffersARB) (GLsizei n, GLuint * buffers);
-extern          GLboolean(APIENTRY * qglIsBufferARB) (GLuint buffer);
-extern void     (APIENTRY * qglBufferDataARB) (GLenum target, GLsizeiptrARB 
size, const GLvoid * data, GLenum usage);
-extern void     (APIENTRY * qglBufferSubDataARB) (GLenum target, GLintptrARB 
offset, GLsizeiptrARB size, const GLvoid * data);
-extern void     (APIENTRY * qglGetBufferSubDataARB) (GLenum target, 
GLintptrARB offset, GLsizeiptrARB size, GLvoid * data);
-extern void     (APIENTRY * qglGetBufferParameterivARB) (GLenum target, GLenum 
pname, GLint * params);
-extern void     (APIENTRY * qglGetBufferPointervARB) (GLenum target, GLenum 
pname, GLvoid * *params);
-
-// GL_ARB_shader_objects
-extern void     (APIENTRY * qglDeleteObjectARB) (GLhandleARB obj);
-extern          GLhandleARB(APIENTRY * qglGetHandleARB) (GLenum pname);
-extern void     (APIENTRY * qglDetachObjectARB) (GLhandleARB containerObj, 
GLhandleARB attachedObj);
-extern          GLhandleARB(APIENTRY * qglCreateShaderObjectARB) (GLenum 
shaderType);
-extern void     (APIENTRY * qglShaderSourceARB) (GLhandleARB shaderObj, 
GLsizei count, const GLcharARB * *string,
-                                                                               
                 const GLint * length);
-extern void     (APIENTRY * qglCompileShaderARB) (GLhandleARB shaderObj);
-extern          GLhandleARB(APIENTRY * qglCreateProgramObjectARB) (void);
-extern void     (APIENTRY * qglAttachObjectARB) (GLhandleARB containerObj, 
GLhandleARB obj);
-extern void     (APIENTRY * qglLinkProgramARB) (GLhandleARB programObj);
-extern void     (APIENTRY * qglUseProgramObjectARB) (GLhandleARB programObj);
-extern void     (APIENTRY * qglValidateProgramARB) (GLhandleARB programObj);
-extern void     (APIENTRY * qglUniform1fARB) (GLint location, GLfloat v0);
-extern void     (APIENTRY * qglUniform2fARB) (GLint location, GLfloat v0, 
GLfloat v1);
-extern void     (APIENTRY * qglUniform3fARB) (GLint location, GLfloat v0, 
GLfloat v1, GLfloat v2);
-extern void     (APIENTRY * qglUniform4fARB) (GLint location, GLfloat v0, 
GLfloat v1, GLfloat v2, GLfloat v3);
-extern void     (APIENTRY * qglUniform1iARB) (GLint location, GLint v0);
-extern void     (APIENTRY * qglUniform2iARB) (GLint location, GLint v0, GLint 
v1);
-extern void     (APIENTRY * qglUniform3iARB) (GLint location, GLint v0, GLint 
v1, GLint v2);
-extern void     (APIENTRY * qglUniform4iARB) (GLint location, GLint v0, GLint 
v1, GLint v2, GLint v3);
-extern void     (APIENTRY * qglUniform1fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
-extern void     (APIENTRY * qglUniform2fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
-extern void     (APIENTRY * qglUniform3fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
-extern void     (APIENTRY * qglUniform4fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
-extern void     (APIENTRY * qglUniform2ivARB) (GLint location, GLsizei count, 
const GLint * value);
-extern void     (APIENTRY * qglUniform3ivARB) (GLint location, GLsizei count, 
const GLint * value);
-extern void     (APIENTRY * qglUniform4ivARB) (GLint location, GLsizei count, 
const GLint * value);
-extern void     (APIENTRY * qglUniformMatrix2fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
-extern void     (APIENTRY * qglUniformMatrix3fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
-extern void     (APIENTRY * qglUniformMatrix4fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
-extern void     (APIENTRY * qglGetObjectParameterfvARB) (GLhandleARB obj, 
GLenum pname, GLfloat * params);
-extern void     (APIENTRY * qglGetObjectParameterivARB) (GLhandleARB obj, 
GLenum pname, GLint * params);
-extern void     (APIENTRY * qglGetInfoLogARB) (GLhandleARB obj, GLsizei 
maxLength, GLsizei * length, GLcharARB * infoLog);
-extern void     (APIENTRY * qglGetAttachedObjectsARB) (GLhandleARB 
containerObj, GLsizei maxCount, GLsizei * count,
-                                                                               
                           GLhandleARB * obj);
-extern          GLint(APIENTRY * qglGetUniformLocationARB) (GLhandleARB 
programObj, const GLcharARB * name);
-extern void     (APIENTRY * qglGetActiveUniformARB) (GLhandleARB programObj, 
GLuint index, GLsizei maxIndex, GLsizei * length,
-                                                                               
                         GLint * size, GLenum * type, GLcharARB * name);
-extern void     (APIENTRY * qglGetUniformfvARB) (GLhandleARB programObj, GLint 
location, GLfloat * params);
-extern void     (APIENTRY * qglGetUniformivARB) (GLhandleARB programObj, GLint 
location, GLint * params);
-extern void     (APIENTRY * qglGetShaderSourceARB) (GLhandleARB obj, GLsizei 
maxLength, GLsizei * length, GLcharARB * source);
-
-// GL_ARB_vertex_shader
-extern void     (APIENTRY * qglBindAttribLocationARB) (GLhandleARB programObj, 
GLuint index, const GLcharARB * name);
-extern void     (APIENTRY * qglGetActiveAttribARB) (GLhandleARB programObj, 
GLuint index, GLsizei maxLength, GLsizei * length,
-                                                                               
                        GLint * size, GLenum * type, GLcharARB * name);
-extern          GLint(APIENTRY * qglGetAttribLocationARB) (GLhandleARB 
programObj, const GLcharARB * name);
-
-// GL_ARB_texture_compression
-extern void (APIENTRY * qglCompressedTexImage3DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLsizei height, 
-       GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-extern void (APIENTRY * qglCompressedTexImage2DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLsizei height,
-       GLint border, GLsizei imageSize, const GLvoid *data);
-extern void (APIENTRY * qglCompressedTexImage1DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLint border,
-       GLsizei imageSize, const GLvoid *data);
-extern void (APIENTRY * qglCompressedTexSubImage3DARB)(GLenum target, GLint 
level, GLint xoffset, GLint yoffset, GLint zoffset,
-       GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei 
imageSize, const GLvoid *data);
-extern void (APIENTRY * qglCompressedTexSubImage2DARB)(GLenum target, GLint 
level, GLint xoffset, GLint yoffset, GLsizei width,
-       GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-extern void (APIENTRY * qglCompressedTexSubImage1DARB)(GLenum target, GLint 
level, GLint xoffset, GLsizei width, GLenum format, 
-       GLsizei imageSize, const GLvoid *data);
-extern void (APIENTRY * qglGetCompressedTexImageARB)(GLenum target, GLint lod,
-       GLvoid *img);
-
-// GL_NVX_gpu_memory_info
-#ifndef GL_NVX_gpu_memory_info
-#define GL_NVX_gpu_memory_info
-#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX          0x9047
-#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX    0x9048
-#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX  0x9049
-#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX            0x904A
-#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX            0x904B
-#endif
-
-// GL_ATI_meminfo
-#ifndef GL_ATI_meminfo
-#define GL_ATI_meminfo
-#define GL_VBO_FREE_MEMORY_ATI                    0x87FB
-#define GL_TEXTURE_FREE_MEMORY_ATI                0x87FC
-#define GL_RENDERBUFFER_FREE_MEMORY_ATI           0x87FD
-#endif
-
-// GL_ARB_texture_float
-#ifndef GL_ARB_texture_float
-#define GL_ARB_texture_float
-#define GL_TEXTURE_RED_TYPE_ARB             0x8C10
-#define GL_TEXTURE_GREEN_TYPE_ARB           0x8C11
-#define GL_TEXTURE_BLUE_TYPE_ARB            0x8C12
-#define GL_TEXTURE_ALPHA_TYPE_ARB           0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE_ARB       0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE_ARB       0x8C15
-#define GL_TEXTURE_DEPTH_TYPE_ARB           0x8C16
-#define GL_UNSIGNED_NORMALIZED_ARB          0x8C17
-#define GL_RGBA32F_ARB                      0x8814
-#define GL_RGB32F_ARB                       0x8815
-#define GL_ALPHA32F_ARB                     0x8816
-#define GL_INTENSITY32F_ARB                 0x8817
-#define GL_LUMINANCE32F_ARB                 0x8818
-#define GL_LUMINANCE_ALPHA32F_ARB           0x8819
-#define GL_RGBA16F_ARB                      0x881A
-#define GL_RGB16F_ARB                       0x881B
-#define GL_ALPHA16F_ARB                     0x881C
-#define GL_INTENSITY16F_ARB                 0x881D
-#define GL_LUMINANCE16F_ARB                 0x881E
-#define GL_LUMINANCE_ALPHA16F_ARB           0x881F
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_ARB_half_float_pixel
-#define GL_HALF_FLOAT_ARB                   0x140B
-#endif
-
-// GL_EXT_framebuffer_object
-extern GLboolean (APIENTRY * qglIsRenderbufferEXT)(GLuint renderbuffer);
-extern void (APIENTRY * qglBindRenderbufferEXT)(GLenum target, GLuint 
renderbuffer);
-extern void (APIENTRY * qglDeleteRenderbuffersEXT)(GLsizei n, const GLuint 
*renderbuffers);
-extern void (APIENTRY * qglGenRenderbuffersEXT)(GLsizei n, GLuint 
*renderbuffers);
-extern void (APIENTRY * qglRenderbufferStorageEXT)(GLenum target, GLenum 
internalformat, GLsizei width, GLsizei height);
-extern void (APIENTRY * qglGetRenderbufferParameterivEXT)(GLenum target, 
GLenum pname, GLint *params);
-extern GLboolean (APIENTRY * qglIsFramebufferEXT)(GLuint framebuffer);
-extern void (APIENTRY * qglBindFramebufferEXT)(GLenum target, GLuint 
framebuffer);
-extern void (APIENTRY * qglDeleteFramebuffersEXT)(GLsizei n, const GLuint 
*framebuffers);
-extern void (APIENTRY * qglGenFramebuffersEXT)(GLsizei n, GLuint 
*framebuffers);
-extern GLenum (APIENTRY * qglCheckFramebufferStatusEXT)(GLenum target);
-extern void (APIENTRY * qglFramebufferTexture1DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
-       GLint level);
-extern void (APIENTRY * qglFramebufferTexture2DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
-       GLint level);
-extern void (APIENTRY * qglFramebufferTexture3DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
-       GLint level, GLint zoffset);
-extern void (APIENTRY * qglFramebufferRenderbufferEXT)(GLenum target, GLenum 
attachment, GLenum renderbuffertarget,
-       GLuint renderbuffer);
-extern void (APIENTRY * qglGetFramebufferAttachmentParameterivEXT)(GLenum 
target, GLenum attachment, GLenum pname, GLint *params);
-extern void (APIENTRY * qglGenerateMipmapEXT)(GLenum target);
 
-#ifndef GL_EXT_framebuffer_object
-#define GL_EXT_framebuffer_object
-#define GL_FRAMEBUFFER_EXT                     0x8D40
-#define GL_RENDERBUFFER_EXT                    0x8D41
-#define GL_STENCIL_INDEX1_EXT                  0x8D46
-#define GL_STENCIL_INDEX4_EXT                  0x8D47
-#define GL_STENCIL_INDEX8_EXT                  0x8D48
-#define GL_STENCIL_INDEX16_EXT                 0x8D49
-#define GL_RENDERBUFFER_WIDTH_EXT              0x8D42
-#define GL_RENDERBUFFER_HEIGHT_EXT             0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT    0x8D44
-#define GL_RENDERBUFFER_RED_SIZE_EXT           0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE_EXT         0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE_EXT          0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE_EXT         0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE_EXT         0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE_EXT       0x8D55
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT            0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT            0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT          0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT  0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT     0x8CD4
-#define GL_COLOR_ATTACHMENT0_EXT                0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT                0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT                0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT                0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT                0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT                0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT                0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT                0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT                0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT                0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT               0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT               0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT               0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT               0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT               0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT               0x8CEF
-#define GL_DEPTH_ATTACHMENT_EXT                 0x8D00
-#define GL_STENCIL_ATTACHMENT_EXT               0x8D20
-#define GL_FRAMEBUFFER_COMPLETE_EXT                          0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT             0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT     0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT             0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT                0x8CDA
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT            0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT            0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED_EXT                       0x8CDD
-#define GL_FRAMEBUFFER_BINDING_EXT             0x8CA6
-#define GL_RENDERBUFFER_BINDING_EXT            0x8CA7
-#define GL_MAX_COLOR_ATTACHMENTS_EXT           0x8CDF
-#define GL_MAX_RENDERBUFFER_SIZE_EXT           0x84E8
-#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
-#endif
-
-// GL_EXT_packed_depth_stencil
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_EXT_packed_depth_stencil
-#define GL_DEPTH_STENCIL_EXT                              0x84F9
-#define GL_UNSIGNED_INT_24_8_EXT                          0x84FA
-#define GL_DEPTH24_STENCIL8_EXT                           0x88F0
-#define GL_TEXTURE_STENCIL_SIZE_EXT                       0x88F1
-#endif
-
-// GL_ARB_occlusion_query
-extern void (APIENTRY * qglGenQueriesARB)(GLsizei n, GLuint *ids);
-extern void (APIENTRY * qglDeleteQueriesARB)(GLsizei n, const GLuint *ids);
-extern GLboolean (APIENTRY * qglIsQueryARB)(GLuint id);
-extern void (APIENTRY * qglBeginQueryARB)(GLenum target, GLuint id);
-extern void (APIENTRY * qglEndQueryARB)(GLenum target);
-extern void (APIENTRY * qglGetQueryivARB)(GLenum target, GLenum pname, GLint 
*params);
-extern void (APIENTRY * qglGetQueryObjectivARB)(GLuint id, GLenum pname, GLint 
*params);
-extern void (APIENTRY * qglGetQueryObjectuivARB)(GLuint id, GLenum pname, 
GLuint *params);
-
-#ifndef GL_ARB_occlusion_query
-#define GL_ARB_occlusion_query
-#define GL_SAMPLES_PASSED_ARB                             0x8914
-#define GL_QUERY_COUNTER_BITS_ARB                         0x8864
-#define GL_CURRENT_QUERY_ARB                              0x8865
-#define GL_QUERY_RESULT_ARB                               0x8866
-#define GL_QUERY_RESULT_AVAILABLE_ARB                     0x8867
-#endif
-
-// GL_EXT_framebuffer_blit
-extern void (APIENTRY * qglBlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint 
srcX1, GLint srcY1,
-                            GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
-                            GLbitfield mask, GLenum filter);
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_EXT_framebuffer_blit
-#define GL_READ_FRAMEBUFFER_EXT                0x8CA8
-#define GL_DRAW_FRAMEBUFFER_EXT                0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_EXT        0x8CA6
-#define GL_READ_FRAMEBUFFER_BINDING_EXT        0x8CAA
-#endif
-
-// GL_EXT_framebuffer_multisample
-extern void (APIENTRY * qglRenderbufferStorageMultisampleEXT)(GLenum target, 
GLsizei samples,
-       GLenum internalformat, GLsizei width, GLsizei height);
-
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_EXT_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_EXT                0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT  0x8D56
-#define GL_MAX_SAMPLES_EXT                         0x8D57
-#endif
-
-#ifndef GL_EXT_texture_sRGB
-#define GL_EXT_texture_sRGB
-#define GL_SRGB_EXT                                       0x8C40
-#define GL_SRGB8_EXT                                      0x8C41
-#define GL_SRGB_ALPHA_EXT                                 0x8C42
-#define GL_SRGB8_ALPHA8_EXT                               0x8C43
-#define GL_SLUMINANCE_ALPHA_EXT                           0x8C44
-#define GL_SLUMINANCE8_ALPHA8_EXT                         0x8C45
-#define GL_SLUMINANCE_EXT                                 0x8C46
-#define GL_SLUMINANCE8_EXT                                0x8C47
-#define GL_COMPRESSED_SRGB_EXT                            0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA_EXT                      0x8C49
-#define GL_COMPRESSED_SLUMINANCE_EXT                      0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT                0x8C4B
-#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT                  0x8C4C
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT            0x8C4D
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT            0x8C4E
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT            0x8C4F
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_EXT_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB_EXT                         0x8DB9
-#endif
-
-#ifndef GL_EXT_texture_compression_latc
-#define GL_EXT_texture_compression_latc
-#define GL_COMPRESSED_LUMINANCE_LATC1_EXT                 0x8C70
-#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT          0x8C71
-#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT           0x8C72
-#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT    0x8C73
-#endif
-
-#ifndef GL_ARB_texture_compression_bptc
-#define GL_ARB_texture_compression_bptc
-#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB                 0x8E8C
-#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB           0x8E8D
-#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB           0x8E8E
-#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB         0x8E8F
-#endif
-
-// GL_ARB_draw_buffers
-extern void (APIENTRY * qglDrawBuffersARB)(GLsizei n, const GLenum *bufs);
-#ifndef GL_ARB_draw_buffers
-#define GL_ARB_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ARB                    0x8824
-#define GL_DRAW_BUFFER0_ARB                        0x8825
-#define GL_DRAW_BUFFER1_ARB                        0x8826
-#define GL_DRAW_BUFFER2_ARB                        0x8827
-#define GL_DRAW_BUFFER3_ARB                        0x8828
-#define GL_DRAW_BUFFER4_ARB                        0x8829
-#define GL_DRAW_BUFFER5_ARB                        0x882A
-#define GL_DRAW_BUFFER6_ARB                        0x882B
-#define GL_DRAW_BUFFER7_ARB                        0x882C
-#define GL_DRAW_BUFFER8_ARB                        0x882D
-#define GL_DRAW_BUFFER9_ARB                        0x882E
-#define GL_DRAW_BUFFER10_ARB                       0x882F
-#define GL_DRAW_BUFFER11_ARB                       0x8830
-#define GL_DRAW_BUFFER12_ARB                       0x8831
-#define GL_DRAW_BUFFER13_ARB                       0x8832
-#define GL_DRAW_BUFFER14_ARB                       0x8833
-#define GL_DRAW_BUFFER15_ARB                       0x8834
-#endif
-
-#ifndef GL_ARB_depth_clamp
-#define GL_ARB_depth_clamp
-#define GL_DEPTH_CLAMP                               0x864F
-#endif
-
-#ifndef GL_ARB_seamless_cube_map
-#define GL_ARB_seamless_cube_map
-#define GL_TEXTURE_CUBE_MAP_SEAMLESS               0x884F
-#endif
-
-// GL_ARB_vertex_array_object
-extern void (APIENTRY * qglBindVertexArrayARB)(GLuint array);
-extern void (APIENTRY * qglDeleteVertexArraysARB)(GLsizei n, const GLuint 
*arrays);
-extern void (APIENTRY * qglGenVertexArraysARB)(GLsizei n, GLuint *arrays);
-extern GLboolean (APIENTRY * qglIsVertexArrayARB)(GLuint array);
-#ifndef GL_ARB_vertex_array_object
-#define GL_ARB_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_ARB                0x85B5
-#endif
-
-#if defined(WIN32)
-// WGL_ARB_create_context
-#ifndef WGL_ARB_create_context
-#define WGL_CONTEXT_MAJOR_VERSION_ARB             0x2091
-#define WGL_CONTEXT_MINOR_VERSION_ARB             0x2092
-#define WGL_CONTEXT_LAYER_PLANE_ARB               0x2093
-#define WGL_CONTEXT_FLAGS_ARB                     0x2094
-#define WGL_CONTEXT_PROFILE_MASK_ARB              0x9126
-#define WGL_CONTEXT_DEBUG_BIT_ARB                 0x0001
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB    0x0002
-#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB          0x00000001
-#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define ERROR_INVALID_VERSION_ARB                 0x2095
-#define ERROR_INVALID_PROFILE_ARB                 0x2096
-#endif
-
-extern          HGLRC(APIENTRY * qwglCreateContextAttribsARB) (HDC hdC, HGLRC 
hShareContext, const int *attribList);
-#endif
-
-#if 0 //defined(__linux__)
-// GLX_ARB_create_context
-#ifndef GLX_ARB_create_context
-#define GLX_CONTEXT_DEBUG_BIT_ARB          0x00000001
-#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
-#define GLX_CONTEXT_FLAGS_ARB              0x2094
-#endif
-
-extern GLXContext      (APIENTRY * qglXCreateContextAttribsARB) (Display *dpy, 
GLXFBConfig config, GLXContext share_context, Bool direct, const int 
*attrib_list);
-#endif
-
-//===========================================================================
+// extensions will be function pointers on all platforms
+//===========================================================================
 
 #define qglAccum glAccum
 #define qglAlphaFunc glAlphaFunc
@@ -846,4 +453,397 @@ extern GLXContext (APIENTRY * 
qglXCreateContextAttribsARB) (Display *dpy, GLXFBC
 #define qglVertexPointer glVertexPointer
 #define qglViewport glViewport
 
+// GL_EXT_draw_range_elements
+extern void     (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint 
start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+
+// GL_EXT_multi_draw_arrays
+extern void (APIENTRY * qglMultiDrawArraysEXT) (GLenum mode, const GLint 
*first, const GLsizei *count, GLsizei primcount);
+extern void (APIENTRY * qglMultiDrawElementsEXT) (GLenum mode, const GLsizei 
*count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+
+// rend2
+
+// GL_ARB_shading_language_100
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100
+#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
 #endif
+
+// GL_ARB_vertex_program
+extern void     (APIENTRY * qglVertexAttrib4fARB) (GLuint, GLfloat, GLfloat, 
GLfloat, GLfloat);
+extern void     (APIENTRY * qglVertexAttrib4fvARB) (GLuint, const GLfloat *);
+extern void     (APIENTRY * qglVertexAttribPointerARB) (GLuint index, GLint 
size, GLenum type, GLboolean normalized,
+                                                                               
                                GLsizei stride, const GLvoid * pointer);
+extern void     (APIENTRY * qglEnableVertexAttribArrayARB) (GLuint index);
+extern void     (APIENTRY * qglDisableVertexAttribArrayARB) (GLuint index);
+
+// GL_ARB_vertex_buffer_object
+extern void     (APIENTRY * qglBindBufferARB) (GLenum target, GLuint buffer);
+extern void     (APIENTRY * qglDeleteBuffersARB) (GLsizei n, const GLuint * 
buffers);
+extern void     (APIENTRY * qglGenBuffersARB) (GLsizei n, GLuint * buffers);
+extern          GLboolean(APIENTRY * qglIsBufferARB) (GLuint buffer);
+extern void     (APIENTRY * qglBufferDataARB) (GLenum target, GLsizeiptrARB 
size, const GLvoid * data, GLenum usage);
+extern void     (APIENTRY * qglBufferSubDataARB) (GLenum target, GLintptrARB 
offset, GLsizeiptrARB size, const GLvoid * data);
+extern void     (APIENTRY * qglGetBufferSubDataARB) (GLenum target, 
GLintptrARB offset, GLsizeiptrARB size, GLvoid * data);
+extern void     (APIENTRY * qglGetBufferParameterivARB) (GLenum target, GLenum 
pname, GLint * params);
+extern void     (APIENTRY * qglGetBufferPointervARB) (GLenum target, GLenum 
pname, GLvoid * *params);
+
+// GL_ARB_shader_objects
+extern void     (APIENTRY * qglDeleteObjectARB) (GLhandleARB obj);
+extern          GLhandleARB(APIENTRY * qglGetHandleARB) (GLenum pname);
+extern void     (APIENTRY * qglDetachObjectARB) (GLhandleARB containerObj, 
GLhandleARB attachedObj);
+extern          GLhandleARB(APIENTRY * qglCreateShaderObjectARB) (GLenum 
shaderType);
+extern void     (APIENTRY * qglShaderSourceARB) (GLhandleARB shaderObj, 
GLsizei count, const GLcharARB * *string,
+                                                                               
                 const GLint * length);
+extern void     (APIENTRY * qglCompileShaderARB) (GLhandleARB shaderObj);
+extern          GLhandleARB(APIENTRY * qglCreateProgramObjectARB) (void);
+extern void     (APIENTRY * qglAttachObjectARB) (GLhandleARB containerObj, 
GLhandleARB obj);
+extern void     (APIENTRY * qglLinkProgramARB) (GLhandleARB programObj);
+extern void     (APIENTRY * qglUseProgramObjectARB) (GLhandleARB programObj);
+extern void     (APIENTRY * qglValidateProgramARB) (GLhandleARB programObj);
+extern void     (APIENTRY * qglUniform1fARB) (GLint location, GLfloat v0);
+extern void     (APIENTRY * qglUniform2fARB) (GLint location, GLfloat v0, 
GLfloat v1);
+extern void     (APIENTRY * qglUniform3fARB) (GLint location, GLfloat v0, 
GLfloat v1, GLfloat v2);
+extern void     (APIENTRY * qglUniform4fARB) (GLint location, GLfloat v0, 
GLfloat v1, GLfloat v2, GLfloat v3);
+extern void     (APIENTRY * qglUniform1iARB) (GLint location, GLint v0);
+extern void     (APIENTRY * qglUniform2iARB) (GLint location, GLint v0, GLint 
v1);
+extern void     (APIENTRY * qglUniform3iARB) (GLint location, GLint v0, GLint 
v1, GLint v2);
+extern void     (APIENTRY * qglUniform4iARB) (GLint location, GLint v0, GLint 
v1, GLint v2, GLint v3);
+extern void     (APIENTRY * qglUniform1fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
+extern void     (APIENTRY * qglUniform2fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
+extern void     (APIENTRY * qglUniform3fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
+extern void     (APIENTRY * qglUniform4fvARB) (GLint location, GLsizei count, 
const GLfloat * value);
+extern void     (APIENTRY * qglUniform2ivARB) (GLint location, GLsizei count, 
const GLint * value);
+extern void     (APIENTRY * qglUniform3ivARB) (GLint location, GLsizei count, 
const GLint * value);
+extern void     (APIENTRY * qglUniform4ivARB) (GLint location, GLsizei count, 
const GLint * value);
+extern void     (APIENTRY * qglUniformMatrix2fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
+extern void     (APIENTRY * qglUniformMatrix3fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
+extern void     (APIENTRY * qglUniformMatrix4fvARB) (GLint location, GLsizei 
count, GLboolean transpose, const GLfloat * value);
+extern void     (APIENTRY * qglGetObjectParameterfvARB) (GLhandleARB obj, 
GLenum pname, GLfloat * params);
+extern void     (APIENTRY * qglGetObjectParameterivARB) (GLhandleARB obj, 
GLenum pname, GLint * params);
+extern void     (APIENTRY * qglGetInfoLogARB) (GLhandleARB obj, GLsizei 
maxLength, GLsizei * length, GLcharARB * infoLog);
+extern void     (APIENTRY * qglGetAttachedObjectsARB) (GLhandleARB 
containerObj, GLsizei maxCount, GLsizei * count,
+                                                                               
                           GLhandleARB * obj);
+extern          GLint(APIENTRY * qglGetUniformLocationARB) (GLhandleARB 
programObj, const GLcharARB * name);
+extern void     (APIENTRY * qglGetActiveUniformARB) (GLhandleARB programObj, 
GLuint index, GLsizei maxIndex, GLsizei * length,
+                                                                               
                         GLint * size, GLenum * type, GLcharARB * name);
+extern void     (APIENTRY * qglGetUniformfvARB) (GLhandleARB programObj, GLint 
location, GLfloat * params);
+extern void     (APIENTRY * qglGetUniformivARB) (GLhandleARB programObj, GLint 
location, GLint * params);
+extern void     (APIENTRY * qglGetShaderSourceARB) (GLhandleARB obj, GLsizei 
maxLength, GLsizei * length, GLcharARB * source);
+
+// GL_ARB_vertex_shader
+extern void     (APIENTRY * qglBindAttribLocationARB) (GLhandleARB programObj, 
GLuint index, const GLcharARB * name);
+extern void     (APIENTRY * qglGetActiveAttribARB) (GLhandleARB programObj, 
GLuint index, GLsizei maxLength, GLsizei * length,
+                                                                               
                        GLint * size, GLenum * type, GLcharARB * name);
+extern          GLint(APIENTRY * qglGetAttribLocationARB) (GLhandleARB 
programObj, const GLcharARB * name);
+
+// GL_ARB_texture_compression
+extern void (APIENTRY * qglCompressedTexImage3DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLsizei height, 
+       GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+extern void (APIENTRY * qglCompressedTexImage2DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLsizei height,
+       GLint border, GLsizei imageSize, const GLvoid *data);
+extern void (APIENTRY * qglCompressedTexImage1DARB)(GLenum target, GLint 
level, GLenum internalformat, GLsizei width, GLint border,
+       GLsizei imageSize, const GLvoid *data);
+extern void (APIENTRY * qglCompressedTexSubImage3DARB)(GLenum target, GLint 
level, GLint xoffset, GLint yoffset, GLint zoffset,
+       GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei 
imageSize, const GLvoid *data);
+extern void (APIENTRY * qglCompressedTexSubImage2DARB)(GLenum target, GLint 
level, GLint xoffset, GLint yoffset, GLsizei width,
+       GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+extern void (APIENTRY * qglCompressedTexSubImage1DARB)(GLenum target, GLint 
level, GLint xoffset, GLsizei width, GLenum format, 
+       GLsizei imageSize, const GLvoid *data);
+extern void (APIENTRY * qglGetCompressedTexImageARB)(GLenum target, GLint lod,
+       GLvoid *img);
+
+// GL_NVX_gpu_memory_info
+#ifndef GL_NVX_gpu_memory_info
+#define GL_NVX_gpu_memory_info
+#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX          0x9047
+#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX    0x9048
+#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX  0x9049
+#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX            0x904A
+#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX            0x904B
+#endif
+
+// GL_ATI_meminfo
+#ifndef GL_ATI_meminfo
+#define GL_ATI_meminfo
+#define GL_VBO_FREE_MEMORY_ATI                    0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI                0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI           0x87FD
+#endif
+
+// GL_ARB_texture_float
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float
+#define GL_TEXTURE_RED_TYPE_ARB             0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB           0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB            0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB           0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB       0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB       0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB           0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB          0x8C17
+#define GL_RGBA32F_ARB                      0x8814
+#define GL_RGB32F_ARB                       0x8815
+#define GL_ALPHA32F_ARB                     0x8816
+#define GL_INTENSITY32F_ARB                 0x8817
+#define GL_LUMINANCE32F_ARB                 0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB           0x8819
+#define GL_RGBA16F_ARB                      0x881A
+#define GL_RGB16F_ARB                       0x881B
+#define GL_ALPHA16F_ARB                     0x881C
+#define GL_INTENSITY16F_ARB                 0x881D
+#define GL_LUMINANCE16F_ARB                 0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB           0x881F
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel
+#define GL_HALF_FLOAT_ARB                   0x140B
+#endif
+
+// GL_EXT_framebuffer_object
+extern GLboolean (APIENTRY * qglIsRenderbufferEXT)(GLuint renderbuffer);
+extern void (APIENTRY * qglBindRenderbufferEXT)(GLenum target, GLuint 
renderbuffer);
+extern void (APIENTRY * qglDeleteRenderbuffersEXT)(GLsizei n, const GLuint 
*renderbuffers);
+extern void (APIENTRY * qglGenRenderbuffersEXT)(GLsizei n, GLuint 
*renderbuffers);
+extern void (APIENTRY * qglRenderbufferStorageEXT)(GLenum target, GLenum 
internalformat, GLsizei width, GLsizei height);
+extern void (APIENTRY * qglGetRenderbufferParameterivEXT)(GLenum target, 
GLenum pname, GLint *params);
+extern GLboolean (APIENTRY * qglIsFramebufferEXT)(GLuint framebuffer);
+extern void (APIENTRY * qglBindFramebufferEXT)(GLenum target, GLuint 
framebuffer);
+extern void (APIENTRY * qglDeleteFramebuffersEXT)(GLsizei n, const GLuint 
*framebuffers);
+extern void (APIENTRY * qglGenFramebuffersEXT)(GLsizei n, GLuint 
*framebuffers);
+extern GLenum (APIENTRY * qglCheckFramebufferStatusEXT)(GLenum target);
+extern void (APIENTRY * qglFramebufferTexture1DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
+       GLint level);
+extern void (APIENTRY * qglFramebufferTexture2DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
+       GLint level);
+extern void (APIENTRY * qglFramebufferTexture3DEXT)(GLenum target, GLenum 
attachment, GLenum textarget, GLuint texture,
+       GLint level, GLint zoffset);
+extern void (APIENTRY * qglFramebufferRenderbufferEXT)(GLenum target, GLenum 
attachment, GLenum renderbuffertarget,
+       GLuint renderbuffer);
+extern void (APIENTRY * qglGetFramebufferAttachmentParameterivEXT)(GLenum 
target, GLenum attachment, GLenum pname, GLint *params);
+extern void (APIENTRY * qglGenerateMipmapEXT)(GLenum target);
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object
+#define GL_FRAMEBUFFER_EXT                     0x8D40
+#define GL_RENDERBUFFER_EXT                    0x8D41
+#define GL_STENCIL_INDEX1_EXT                  0x8D46
+#define GL_STENCIL_INDEX4_EXT                  0x8D47
+#define GL_STENCIL_INDEX8_EXT                  0x8D48
+#define GL_STENCIL_INDEX16_EXT                 0x8D49
+#define GL_RENDERBUFFER_WIDTH_EXT              0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT             0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT    0x8D44
+#define GL_RENDERBUFFER_RED_SIZE_EXT           0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT         0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT          0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT         0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT         0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT       0x8D55
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT            0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT            0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT          0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT  0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT     0x8CD4
+#define GL_COLOR_ATTACHMENT0_EXT                0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT                0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT                0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT                0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT                0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT                0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT                0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT                0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT                0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT                0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT               0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT               0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT               0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT               0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT               0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT               0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT                 0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT               0x8D20
+#define GL_FRAMEBUFFER_COMPLETE_EXT                          0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT             0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT     0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT             0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT                0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT            0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT            0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT                       0x8CDD
+#define GL_FRAMEBUFFER_BINDING_EXT             0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT            0x8CA7
+#define GL_MAX_COLOR_ATTACHMENTS_EXT           0x8CDF
+#define GL_MAX_RENDERBUFFER_SIZE_EXT           0x84E8
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
+#endif
+
+// GL_EXT_packed_depth_stencil
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil
+#define GL_DEPTH_STENCIL_EXT                              0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT                          0x84FA
+#define GL_DEPTH24_STENCIL8_EXT                           0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT                       0x88F1
+#endif
+
+// GL_ARB_occlusion_query
+extern void (APIENTRY * qglGenQueriesARB)(GLsizei n, GLuint *ids);
+extern void (APIENTRY * qglDeleteQueriesARB)(GLsizei n, const GLuint *ids);
+extern GLboolean (APIENTRY * qglIsQueryARB)(GLuint id);
+extern void (APIENTRY * qglBeginQueryARB)(GLenum target, GLuint id);
+extern void (APIENTRY * qglEndQueryARB)(GLenum target);
+extern void (APIENTRY * qglGetQueryivARB)(GLenum target, GLenum pname, GLint 
*params);
+extern void (APIENTRY * qglGetQueryObjectivARB)(GLuint id, GLenum pname, GLint 
*params);
+extern void (APIENTRY * qglGetQueryObjectuivARB)(GLuint id, GLenum pname, 
GLuint *params);
+
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query
+#define GL_SAMPLES_PASSED_ARB                             0x8914
+#define GL_QUERY_COUNTER_BITS_ARB                         0x8864
+#define GL_CURRENT_QUERY_ARB                              0x8865
+#define GL_QUERY_RESULT_ARB                               0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB                     0x8867
+#endif
+
+// GL_EXT_framebuffer_blit
+extern void (APIENTRY * qglBlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint 
srcX1, GLint srcY1,
+                            GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+                            GLbitfield mask, GLenum filter);
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_EXT                0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT                0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT        0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_EXT        0x8CAA
+#endif
+
+// GL_EXT_framebuffer_multisample
+extern void (APIENTRY * qglRenderbufferStorageMultisampleEXT)(GLenum target, 
GLsizei samples,
+       GLenum internalformat, GLsizei width, GLsizei height);
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_EXT                0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT  0x8D56
+#define GL_MAX_SAMPLES_EXT                         0x8D57
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB
+#define GL_SRGB_EXT                                       0x8C40
+#define GL_SRGB8_EXT                                      0x8C41
+#define GL_SRGB_ALPHA_EXT                                 0x8C42
+#define GL_SRGB8_ALPHA8_EXT                               0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT                           0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT                         0x8C45
+#define GL_SLUMINANCE_EXT                                 0x8C46
+#define GL_SLUMINANCE8_EXT                                0x8C47
+#define GL_COMPRESSED_SRGB_EXT                            0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT                      0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT                      0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT                0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT                  0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT            0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT            0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT            0x8C4F
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB_EXT                         0x8DB9
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT                 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT          0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT           0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT    0x8C73
+#endif
+
+#ifndef GL_ARB_texture_compression_bptc
+#define GL_ARB_texture_compression_bptc
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB                 0x8E8C
+#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB           0x8E8D
+#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB           0x8E8E
+#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB         0x8E8F
+#endif
+
+// GL_ARB_draw_buffers
+extern void (APIENTRY * qglDrawBuffersARB)(GLsizei n, const GLenum *bufs);
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ARB                    0x8824
+#define GL_DRAW_BUFFER0_ARB                        0x8825
+#define GL_DRAW_BUFFER1_ARB                        0x8826
+#define GL_DRAW_BUFFER2_ARB                        0x8827
+#define GL_DRAW_BUFFER3_ARB                        0x8828
+#define GL_DRAW_BUFFER4_ARB                        0x8829
+#define GL_DRAW_BUFFER5_ARB                        0x882A
+#define GL_DRAW_BUFFER6_ARB                        0x882B
+#define GL_DRAW_BUFFER7_ARB                        0x882C
+#define GL_DRAW_BUFFER8_ARB                        0x882D
+#define GL_DRAW_BUFFER9_ARB                        0x882E
+#define GL_DRAW_BUFFER10_ARB                       0x882F
+#define GL_DRAW_BUFFER11_ARB                       0x8830
+#define GL_DRAW_BUFFER12_ARB                       0x8831
+#define GL_DRAW_BUFFER13_ARB                       0x8832
+#define GL_DRAW_BUFFER14_ARB                       0x8833
+#define GL_DRAW_BUFFER15_ARB                       0x8834
+#endif
+
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp
+#define GL_DEPTH_CLAMP                               0x864F
+#endif
+
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS               0x884F
+#endif
+
+// GL_ARB_vertex_array_object
+extern void (APIENTRY * qglBindVertexArrayARB)(GLuint array);
+extern void (APIENTRY * qglDeleteVertexArraysARB)(GLsizei n, const GLuint 
*arrays);
+extern void (APIENTRY * qglGenVertexArraysARB)(GLsizei n, GLuint *arrays);
+extern GLboolean (APIENTRY * qglIsVertexArrayARB)(GLuint array);
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_ARB                0x85B5
+#endif
+
+#if defined(WIN32)
+// WGL_ARB_create_context
+#ifndef WGL_ARB_create_context
+#define WGL_CONTEXT_MAJOR_VERSION_ARB             0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB             0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB               0x2093
+#define WGL_CONTEXT_FLAGS_ARB                     0x2094
+#define WGL_CONTEXT_PROFILE_MASK_ARB              0x9126
+#define WGL_CONTEXT_DEBUG_BIT_ARB                 0x0001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB    0x0002
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB          0x00000001
+#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define ERROR_INVALID_VERSION_ARB                 0x2095
+#define ERROR_INVALID_PROFILE_ARB                 0x2096
+#endif
+
+extern          HGLRC(APIENTRY * qwglCreateContextAttribsARB) (HDC hdC, HGLRC 
hShareContext, const int *attribList);
+#endif
+
+#if 0 //defined(__linux__)
+// GLX_ARB_create_context
+#ifndef GLX_ARB_create_context
+#define GLX_CONTEXT_DEBUG_BIT_ARB          0x00000001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
+#define GLX_CONTEXT_FLAGS_ARB              0x2094
+#endif
+
+extern GLXContext      (APIENTRY * qglXCreateContextAttribsARB) (Display *dpy, 
GLXFBConfig config, GLXContext share_context, Bool direct, const int 
*attrib_list);
+#endif
+
+#endif // __QGL_H__

-- 
Alioth's /usr/local/bin/git-commit-notice on 
/srv/git.debian.org/git/pkg-games/iortcw.git

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