This is an automated email from the git hooks/post-receive script. smcv pushed a commit to annotated tag 1.42d in repository iortcw.
commit b450d80118726a9fe9c79251760bcf6c8daa6d92 Author: MAN-AT-ARMS <[email protected]> Date: Wed Mar 25 18:42:45 2015 -0400 All: Use the RB_CHECKOVERFLOW macro in tr_animation.c --- MP/code/rend2/tr_animation.c | 6 ++---- MP/code/renderer/tr_animation.c | 6 ++---- SP/code/rend2/tr_animation.c | 6 ++---- SP/code/renderer/tr_animation.c | 6 ++---- 4 files changed, 8 insertions(+), 16 deletions(-) diff --git a/MP/code/rend2/tr_animation.c b/MP/code/rend2/tr_animation.c index d34bf65..20d9b93 100644 --- a/MP/code/rend2/tr_animation.c +++ b/MP/code/rend2/tr_animation.c @@ -1093,14 +1093,12 @@ void RB_SurfaceAnim( mdsSurface_t *surface ) { render_count = surface->numVerts; } - RB_CheckOverflow( render_count, surface->numTriangles ); - //DBG_SHOWTIME // // setup triangle list // - RB_CheckOverflow( surface->numVerts, surface->numTriangles * 3 ); + RB_CHECKOVERFLOW( render_count, surface->numTriangles * 3 ); //DBG_SHOWTIME @@ -1690,7 +1688,7 @@ void RB_MDRSurfaceAnim( mdrSurface_t *surface ) oldFrame = (mdrFrame_t *)((byte *)header + header->ofsFrames + backEnd.currentEntity->e.oldframe * frameSize ); - RB_CheckOverflow( surface->numVerts, surface->numTriangles * 3 ); + RB_CHECKOVERFLOW( surface->numVerts, surface->numTriangles * 3 ); triangles = (int *) ((byte *)surface + surface->ofsTriangles); indexes = surface->numTriangles * 3; diff --git a/MP/code/renderer/tr_animation.c b/MP/code/renderer/tr_animation.c index f27549c..be7b0bf 100644 --- a/MP/code/renderer/tr_animation.c +++ b/MP/code/renderer/tr_animation.c @@ -1094,14 +1094,12 @@ void RB_SurfaceAnim( mdsSurface_t *surface ) { render_count = surface->numVerts; } - RB_CheckOverflow( render_count, surface->numTriangles ); - //DBG_SHOWTIME // // setup triangle list // - RB_CheckOverflow( surface->numVerts, surface->numTriangles * 3 ); + RB_CHECKOVERFLOW( render_count, surface->numTriangles * 3 ); //DBG_SHOWTIME @@ -1688,7 +1686,7 @@ void RB_MDRSurfaceAnim( mdrSurface_t *surface ) oldFrame = (mdrFrame_t *)((byte *)header + header->ofsFrames + backEnd.currentEntity->e.oldframe * frameSize ); - RB_CheckOverflow( surface->numVerts, surface->numTriangles * 3 ); + RB_CHECKOVERFLOW( surface->numVerts, surface->numTriangles * 3 ); triangles = (int *) ((byte *)surface + surface->ofsTriangles); indexes = surface->numTriangles * 3; diff --git a/SP/code/rend2/tr_animation.c b/SP/code/rend2/tr_animation.c index 26b0afd..8ca16b7 100644 --- a/SP/code/rend2/tr_animation.c +++ b/SP/code/rend2/tr_animation.c @@ -1105,14 +1105,12 @@ void RB_SurfaceAnim( mdsSurface_t *surface ) { render_count = surface->numVerts; } - RB_CheckOverflow( render_count, surface->numTriangles ); - //DBG_SHOWTIME // // setup triangle list // - RB_CheckOverflow( surface->numVerts, surface->numTriangles * 3 ); + RB_CHECKOVERFLOW( render_count, surface->numTriangles * 3 ); //DBG_SHOWTIME @@ -1682,7 +1680,7 @@ void RB_MDRSurfaceAnim( mdrSurface_t *surface ) oldFrame = (mdrFrame_t *)((byte *)header + header->ofsFrames + backEnd.currentEntity->e.oldframe * frameSize ); - RB_CheckOverflow( surface->numVerts, surface->numTriangles * 3 ); + RB_CHECKOVERFLOW( surface->numVerts, surface->numTriangles * 3 ); triangles = (int *) ((byte *)surface + surface->ofsTriangles); indexes = surface->numTriangles * 3; diff --git a/SP/code/renderer/tr_animation.c b/SP/code/renderer/tr_animation.c index 31d8565..dffcd56 100644 --- a/SP/code/renderer/tr_animation.c +++ b/SP/code/renderer/tr_animation.c @@ -1106,14 +1106,12 @@ void RB_SurfaceAnim( mdsSurface_t *surface ) { render_count = surface->numVerts; } - RB_CheckOverflow( render_count, surface->numTriangles ); - //DBG_SHOWTIME // // setup triangle list // - RB_CheckOverflow( surface->numVerts, surface->numTriangles * 3 ); + RB_CHECKOVERFLOW( render_count, surface->numTriangles * 3 ); //DBG_SHOWTIME @@ -1678,7 +1676,7 @@ void RB_MDRSurfaceAnim( mdrSurface_t *surface ) oldFrame = (mdrFrame_t *)((byte *)header + header->ofsFrames + backEnd.currentEntity->e.oldframe * frameSize ); - RB_CheckOverflow( surface->numVerts, surface->numTriangles * 3 ); + RB_CHECKOVERFLOW( surface->numVerts, surface->numTriangles * 3 ); triangles = (int *) ((byte *)surface + surface->ofsTriangles); indexes = surface->numTriangles * 3; -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

