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smcv pushed a commit to branch debian/master
in repository ioquake3.

commit d0d1fe1b7c7e0321b06e170b6552fd1bd2194820
Author: Zack Middleton <[email protected]>
Date:   Thu Jun 29 15:52:20 2017 -0500

    Fix bot_minplayers passing delay as team to addbot in non-team gametypes
---
 code/game/g_bot.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/code/game/g_bot.c b/code/game/g_bot.c
index 4d3eb61..2c363eb 100644
--- a/code/game/g_bot.c
+++ b/code/game/g_bot.c
@@ -317,7 +317,7 @@ void G_AddRandomBot( int team ) {
        skill = trap_Cvar_VariableValue( "g_spSkill" );
        if (team == TEAM_RED) teamstr = "red";
        else if (team == TEAM_BLUE) teamstr = "blue";
-       else teamstr = "";
+       else teamstr = "free";
        Q_strncpyz(netname, value, sizeof(netname));
        Q_CleanStr(netname);
        trap_SendConsoleCommand( EXEC_INSERT, va("addbot %s %f %s %i\n", 
netname, skill, teamstr, 0) );

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