This is an automated email from the git hooks/post-receive script. smcv pushed a commit to annotated tag 1.42d in repository iortcw.
commit 7529771cf7f8c31d154ea1953571589903fd60f5 Author: MAN-AT-ARMS <[email protected]> Date: Sat Dec 12 18:05:26 2015 -0500 All: Fix scaling for cinematics when using cg_fixedAspect --- MP/code/ui/ui_main.c | 67 +++++++++++++++++++++++------ SP/code/ui/ui_main.c | 119 ++++++++++++++++++++++++++++++++++++++++++++++++--- 2 files changed, 166 insertions(+), 20 deletions(-) diff --git a/MP/code/ui/ui_main.c b/MP/code/ui/ui_main.c index c1add3e..1b8fa7f 100644 --- a/MP/code/ui/ui_main.c +++ b/MP/code/ui/ui_main.c @@ -1600,8 +1600,25 @@ static void UI_DrawClanCinematic( rectDef_t *rect, float scale, vec4_t color ) { } if ( uiInfo.teamList[i].cinematic >= 0 ) { trap_CIN_RunCinematic( uiInfo.teamList[i].cinematic ); - //FIXME:MAN-AT-ARMS Scale this - trap_CIN_SetExtents( uiInfo.teamList[i].cinematic, rect->x, rect->y, rect->w, rect->h ); + + if ( ui_fixedAspect.integer ) { + if ( DC->glconfig.vidWidth * 480.0 > DC->glconfig.vidHeight * 640.0 ) { + float scaledx = rect->x * ( 480.0 / 640.0 ) + ( DC->xBias / DC->xscaleStretch); + float scaledw = rect->w * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.teamList[i].cinematic, scaledx, rect->y, scaledw, rect->h ); + } else if ( DC->glconfig.vidWidth * 480.0 < DC->glconfig.vidHeight * 640.0 ) { + float scaledy = rect->y * ( 480.0 / 640.0 ) + ( DC->yBias / DC->yscaleStretch); + float scaledh = rect->h * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.teamList[i].cinematic, rect->x, scaledy, rect->w, scaledh ); + } else { + trap_CIN_SetExtents( uiInfo.teamList[i].cinematic, rect->x, rect->y, rect->w, rect->h ); + } + } else { + trap_CIN_SetExtents( uiInfo.teamList[i].cinematic, rect->x, rect->y, rect->w, rect->h ); + } + trap_CIN_DrawCinematic( uiInfo.teamList[i].cinematic ); } else { uiInfo.teamList[i].cinematic = -2; @@ -1620,8 +1637,25 @@ static void UI_DrawPreviewCinematic( rectDef_t *rect, float scale, vec4_t color uiInfo.previewMovie = trap_CIN_PlayCinematic( va( "%s.roq", uiInfo.movieList[uiInfo.movieIndex] ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); if ( uiInfo.previewMovie >= 0 ) { trap_CIN_RunCinematic( uiInfo.previewMovie ); - //FIXME:MAN-AT-ARMS Scale this - trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, rect->y, rect->w, rect->h ); + + if ( ui_fixedAspect.integer ) { + if ( DC->glconfig.vidWidth * 480.0 > DC->glconfig.vidHeight * 640.0 ) { + float scaledx = rect->x * ( 480.0 / 640.0 ) + ( DC->xBias / DC->xscaleStretch); + float scaledw = rect->w * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.previewMovie, scaledx, rect->y, scaledw, rect->h ); + } else if ( DC->glconfig.vidWidth * 480.0 < DC->glconfig.vidHeight * 640.0 ) { + float scaledy = rect->y * ( 480.0 / 640.0 ) + ( DC->yBias / DC->yscaleStretch); + float scaledh = rect->h * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, scaledy, rect->w, scaledh ); + } else { + trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, rect->y, rect->w, rect->h ); + } + } else { + trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, rect->y, rect->w, rect->h ); + } + trap_CIN_DrawCinematic( uiInfo.previewMovie ); } else { uiInfo.previewMovie = -2; @@ -1749,15 +1783,16 @@ static void UI_DrawMapCinematic( rectDef_t *rect, float scale, vec4_t color, qbo trap_CIN_RunCinematic( uiInfo.mapList[map].cinematic ); if ( ui_fixedAspect.integer ) { - // HACK HACK HACK - FIXME: x,y scaling if ( DC->glconfig.vidWidth * 480.0 > DC->glconfig.vidHeight * 640.0 ) { + float scaledx = rect->x * ( 480.0 / 640.0 ) + ( DC->xBias / DC->xscaleStretch); float scaledw = rect->w * ( 480.0 / 640.0 ); - trap_CIN_SetExtents( uiInfo.mapList[map].cinematic, 103, rect->y, scaledw, rect->h ); + trap_CIN_SetExtents( uiInfo.mapList[map].cinematic, scaledx, rect->y, scaledw, rect->h ); } else if ( DC->glconfig.vidWidth * 480.0 < DC->glconfig.vidHeight * 640.0 ) { + float scaledy = rect->y * ( 480.0 / 640.0 ) + ( DC->yBias / DC->yscaleStretch); float scaledh = rect->h * ( 480.0 / 640.0 ); - trap_CIN_SetExtents( uiInfo.mapList[map].cinematic, rect->x, 163, rect->w, scaledh ); + trap_CIN_SetExtents( uiInfo.mapList[map].cinematic, rect->x, scaledy, rect->w, scaledh ); } else { trap_CIN_SetExtents( uiInfo.mapList[map].cinematic, rect->x, rect->y, rect->w, rect->h ); } @@ -1893,15 +1928,16 @@ static void UI_DrawNetMapCinematic( rectDef_t *rect, float scale, vec4_t color ) trap_CIN_RunCinematic( uiInfo.serverStatus.currentServerCinematic ); if ( ui_fixedAspect.integer ) { - // HACK HACK HACK - FIXME: x,y scaling if ( DC->glconfig.vidWidth * 480.0 > DC->glconfig.vidHeight * 640.0 ) { + float scaledx = rect->x * ( 480.0 / 640.0 ) + ( DC->xBias / DC->xscaleStretch); float scaledw = rect->w * ( 480.0 / 640.0 ); - trap_CIN_SetExtents( uiInfo.serverStatus.currentServerCinematic, 469, rect->y, scaledw, rect->h ); + trap_CIN_SetExtents( uiInfo.serverStatus.currentServerCinematic, scaledx, rect->y, scaledw, rect->h ); } else if ( DC->glconfig.vidWidth * 480.0 < DC->glconfig.vidHeight * 640.0 ) { + float scaledy = rect->y * ( 480.0 / 640.0 ) + ( DC->yBias / DC->yscaleStretch); float scaledh = rect->h * ( 480.0 / 640.0 ); - trap_CIN_SetExtents( uiInfo.serverStatus.currentServerCinematic, rect->x, 150, rect->w, scaledh ); + trap_CIN_SetExtents( uiInfo.serverStatus.currentServerCinematic, rect->x, scaledy, rect->w, scaledh ); } else { trap_CIN_SetExtents( uiInfo.serverStatus.currentServerCinematic, rect->x, rect->y, rect->w, rect->h ); } @@ -6771,20 +6807,23 @@ static void UI_StopCinematic( int handle ) { static void UI_DrawCinematic( int handle, float x, float y, float w, float h ) { if ( ui_fixedAspect.integer ) { - // HACK HACK HACK - FIXME: x,y scaling if ( DC->glconfig.vidWidth * 480.0 > DC->glconfig.vidHeight * 640.0 ) { + float scaledx = x * ( 480.0 / 640.0 ) + ( DC->xBias / DC->xscaleStretch); float scaledw = w * ( 480.0 / 640.0 ); - trap_CIN_SetExtents( handle, 202, y, scaledw, h ); + trap_CIN_SetExtents( handle, scaledx, y, scaledw, h ); } else if ( DC->glconfig.vidWidth * 480.0 < DC->glconfig.vidHeight * 640.0 ) { + float scaledy = y * ( 480.0 / 640.0 ) + ( DC->yBias / DC->yscaleStretch); float scaledh = h * ( 480.0 / 640.0 ); - trap_CIN_SetExtents( handle, x, 190, w, scaledh ); + trap_CIN_SetExtents( handle, x, scaledy, w, scaledh ); } else { trap_CIN_SetExtents( handle, x, y, w, h ); } + } else { + trap_CIN_SetExtents( handle, x, y, w, h ); } - //trap_CIN_SetExtents( handle, x, y, w, h ); + trap_CIN_DrawCinematic( handle ); } diff --git a/SP/code/ui/ui_main.c b/SP/code/ui/ui_main.c index 89f84b5..bc2f702 100644 --- a/SP/code/ui/ui_main.c +++ b/SP/code/ui/ui_main.c @@ -1369,7 +1369,25 @@ static void UI_DrawClanCinematic( rectDef_t *rect, float scale, vec4_t color ) { } if ( uiInfo.teamList[i].cinematic >= 0 ) { trap_CIN_RunCinematic( uiInfo.teamList[i].cinematic ); - trap_CIN_SetExtents( uiInfo.teamList[i].cinematic, rect->x, rect->y, rect->w, rect->h ); + + if ( ui_fixedAspect.integer ) { + if ( DC->glconfig.vidWidth * 480.0 > DC->glconfig.vidHeight * 640.0 ) { + float scaledx = rect->x * ( 480.0 / 640.0 ) + ( DC->xBias / DC->xscaleStretch); + float scaledw = rect->w * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.teamList[i].cinematic, scaledx, rect->y, scaledw, rect->h ); + } else if ( DC->glconfig.vidWidth * 480.0 < DC->glconfig.vidHeight * 640.0 ) { + float scaledy = rect->y * ( 480.0 / 640.0 ) + ( DC->yBias / DC->yscaleStretch); + float scaledh = rect->h * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.teamList[i].cinematic, rect->x, scaledy, rect->w, scaledh ); + } else { + trap_CIN_SetExtents( uiInfo.teamList[i].cinematic, rect->x, rect->y, rect->w, rect->h ); + } + } else { + trap_CIN_SetExtents( uiInfo.teamList[i].cinematic, rect->x, rect->y, rect->w, rect->h ); + } + trap_CIN_DrawCinematic( uiInfo.teamList[i].cinematic ); } else { uiInfo.teamList[i].cinematic = -2; @@ -1389,7 +1407,25 @@ static void UI_DrawPregameCinematic( rectDef_t *rect, float scale, vec4_t color uiInfo.previewMovie = trap_CIN_PlayCinematic( va( "%s.roq", "assault" ), 0, 0, 0, 0, ( CIN_loop | CIN_silent | CIN_system ) ); if ( uiInfo.previewMovie >= 0 ) { trap_CIN_RunCinematic( uiInfo.previewMovie ); - trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, rect->y, rect->w, rect->h ); + + if ( ui_fixedAspect.integer ) { + if ( DC->glconfig.vidWidth * 480.0 > DC->glconfig.vidHeight * 640.0 ) { + float scaledx = rect->x * ( 480.0 / 640.0 ) + ( DC->xBias / DC->xscaleStretch); + float scaledw = rect->w * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.previewMovie, scaledx, rect->y, scaledw, rect->h ); + } else if ( DC->glconfig.vidWidth * 480.0 < DC->glconfig.vidHeight * 640.0 ) { + float scaledy = rect->y * ( 480.0 / 640.0 ) + ( DC->yBias / DC->yscaleStretch); + float scaledh = rect->h * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, scaledy, rect->w, scaledh ); + } else { + trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, rect->y, rect->w, rect->h ); + } + } else { + trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, rect->y, rect->w, rect->h ); + } + trap_CIN_DrawCinematic( uiInfo.previewMovie ); } else { uiInfo.previewMovie = -2; @@ -1403,7 +1439,25 @@ static void UI_DrawPreviewCinematic( rectDef_t *rect, float scale, vec4_t color uiInfo.previewMovie = trap_CIN_PlayCinematic( va( "%s.roq", uiInfo.movieList[uiInfo.movieIndex] ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); if ( uiInfo.previewMovie >= 0 ) { trap_CIN_RunCinematic( uiInfo.previewMovie ); - trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, rect->y, rect->w, rect->h ); + + if ( ui_fixedAspect.integer ) { + if ( DC->glconfig.vidWidth * 480.0 > DC->glconfig.vidHeight * 640.0 ) { + float scaledx = rect->x * ( 480.0 / 640.0 ) + ( DC->xBias / DC->xscaleStretch); + float scaledw = rect->w * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.previewMovie, scaledx, rect->y, scaledw, rect->h ); + } else if ( DC->glconfig.vidWidth * 480.0 < DC->glconfig.vidHeight * 640.0 ) { + float scaledy = rect->y * ( 480.0 / 640.0 ) + ( DC->yBias / DC->yscaleStretch); + float scaledh = rect->h * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, scaledy, rect->w, scaledh ); + } else { + trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, rect->y, rect->w, rect->h ); + } + } else { + trap_CIN_SetExtents( uiInfo.previewMovie, rect->x, rect->y, rect->w, rect->h ); + } + trap_CIN_DrawCinematic( uiInfo.previewMovie ); } else { uiInfo.previewMovie = -2; @@ -1715,7 +1769,25 @@ static void UI_DrawMapCinematic( rectDef_t *rect, float scale, vec4_t color, qbo } if ( uiInfo.mapList[map].cinematic >= 0 ) { trap_CIN_RunCinematic( uiInfo.mapList[map].cinematic ); - trap_CIN_SetExtents( uiInfo.mapList[map].cinematic, rect->x, rect->y, rect->w, rect->h ); + + if ( ui_fixedAspect.integer ) { + if ( DC->glconfig.vidWidth * 480.0 > DC->glconfig.vidHeight * 640.0 ) { + float scaledx = rect->x * ( 480.0 / 640.0 ) + ( DC->xBias / DC->xscaleStretch); + float scaledw = rect->w * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.mapList[map].cinematic, scaledx, rect->y, scaledw, rect->h ); + } else if ( DC->glconfig.vidWidth * 480.0 < DC->glconfig.vidHeight * 640.0 ) { + float scaledy = rect->y * ( 480.0 / 640.0 ) + ( DC->yBias / DC->yscaleStretch); + float scaledh = rect->h * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.mapList[map].cinematic, rect->x, scaledy, rect->w, scaledh ); + } else { + trap_CIN_SetExtents( uiInfo.mapList[map].cinematic, rect->x, rect->y, rect->w, rect->h ); + } + } else { + trap_CIN_SetExtents( uiInfo.mapList[map].cinematic, rect->x, rect->y, rect->w, rect->h ); + } + trap_CIN_DrawCinematic( uiInfo.mapList[map].cinematic ); } else { uiInfo.mapList[map].cinematic = -2; @@ -1833,7 +1905,25 @@ static void UI_DrawNetMapCinematic( rectDef_t *rect, float scale, vec4_t color ) if ( uiInfo.serverStatus.currentServerCinematic >= 0 ) { trap_CIN_RunCinematic( uiInfo.serverStatus.currentServerCinematic ); - trap_CIN_SetExtents( uiInfo.serverStatus.currentServerCinematic, rect->x, rect->y, rect->w, rect->h ); + + if ( ui_fixedAspect.integer ) { + if ( DC->glconfig.vidWidth * 480.0 > DC->glconfig.vidHeight * 640.0 ) { + float scaledx = rect->x * ( 480.0 / 640.0 ) + ( DC->xBias / DC->xscaleStretch); + float scaledw = rect->w * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.serverStatus.currentServerCinematic, scaledx, rect->y, scaledw, rect->h ); + } else if ( DC->glconfig.vidWidth * 480.0 < DC->glconfig.vidHeight * 640.0 ) { + float scaledy = rect->y * ( 480.0 / 640.0 ) + ( DC->yBias / DC->yscaleStretch); + float scaledh = rect->h * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( uiInfo.serverStatus.currentServerCinematic, rect->x, scaledy, rect->w, scaledh ); + } else { + trap_CIN_SetExtents( uiInfo.serverStatus.currentServerCinematic, rect->x, rect->y, rect->w, rect->h ); + } + } else { + trap_CIN_SetExtents( uiInfo.serverStatus.currentServerCinematic, rect->x, rect->y, rect->w, rect->h ); + } + trap_CIN_DrawCinematic( uiInfo.serverStatus.currentServerCinematic ); } else { UI_DrawNetMapPreview( rect, scale, color ); @@ -6514,7 +6604,24 @@ static void UI_StopCinematic( int handle ) { } static void UI_DrawCinematic( int handle, float x, float y, float w, float h ) { - trap_CIN_SetExtents( handle, x, y, w, h ); + if ( ui_fixedAspect.integer ) { + if ( DC->glconfig.vidWidth * 480.0 > DC->glconfig.vidHeight * 640.0 ) { + float scaledx = x * ( 480.0 / 640.0 ) + ( DC->xBias / DC->xscaleStretch); + float scaledw = w * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( handle, scaledx, y, scaledw, h ); + } else if ( DC->glconfig.vidWidth * 480.0 < DC->glconfig.vidHeight * 640.0 ) { + float scaledy = y * ( 480.0 / 640.0 ) + ( DC->yBias / DC->yscaleStretch); + float scaledh = h * ( 480.0 / 640.0 ); + + trap_CIN_SetExtents( handle, x, scaledy, w, scaledh ); + } else { + trap_CIN_SetExtents( handle, x, y, w, h ); + } + } else { + trap_CIN_SetExtents( handle, x, y, w, h ); + } + trap_CIN_DrawCinematic( handle ); } -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

