This is an automated email from the git hooks/post-receive script. smcv pushed a commit to annotated tag 1.42d in repository iortcw.
commit 703d27b46404c52f457bf49ab2dfa95e565b2829 Author: MAN-AT-ARMS <[email protected]> Date: Thu Dec 17 11:19:44 2015 -0500 All: Rend2: Some tr_image.c cleanup --- MP/code/rend2/tr_image.c | 299 ++++++++++++----------------------------------- SP/code/rend2/tr_image.c | 299 ++++++++++++----------------------------------- 2 files changed, 154 insertions(+), 444 deletions(-) diff --git a/MP/code/rend2/tr_image.c b/MP/code/rend2/tr_image.c index 6688a25..6b2d124 100644 --- a/MP/code/rend2/tr_image.c +++ b/MP/code/rend2/tr_image.c @@ -1612,7 +1612,7 @@ RawImage_ScaleToPower2 =============== */ -static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_height, int *inout_scaled_width, int *inout_scaled_height, imgType_t type, imgFlags_t flags, byte **resampledBuffer) +static qboolean RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_height, imgType_t type, imgFlags_t flags, byte **resampledBuffer) { int width = *inout_width; int height = *inout_height; @@ -1621,6 +1621,7 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he qboolean picmip = flags & IMGFLAG_PICMIP; qboolean mipmap = flags & IMGFLAG_MIPMAP; qboolean clampToEdge = flags & IMGFLAG_CLAMPTOEDGE; + qboolean notScaled; // // convert to exact power of 2 sizes @@ -1667,22 +1668,9 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he *resampledBuffer = ri.Hunk_AllocateTempMemory( finalwidth * finalheight * 4 ); if (scaled_width != width || scaled_height != height) - { ResampleTexture (*data, width, height, *resampledBuffer, scaled_width, scaled_height); - } else - { - byte *inbyte, *outbyte; - int i; - - inbyte = *data; - outbyte = *resampledBuffer; - - for (i = width * height * 4; i > 0; i--) - { - *outbyte++ = *inbyte++; - } - } + Com_Memcpy(*resampledBuffer, *data, width * height * 4); if (type == IMGTYPE_COLORALPHA) RGBAtoYCoCgA(*resampledBuffer, *resampledBuffer, scaled_width, scaled_height); @@ -1696,13 +1684,9 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he } if (type == IMGTYPE_COLORALPHA) - { YCoCgAtoRGBA(*resampledBuffer, *resampledBuffer, scaled_width, scaled_height); - } else if (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT) - { FillInNormalizedZ(*resampledBuffer, *resampledBuffer, scaled_width, scaled_height); - } //endTime = ri.Milliseconds(); @@ -1710,20 +1694,20 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he //ri.Printf(PRINT_ALL, "upsampled %dx%d to %dx%d in %dms\n", width, height, scaled_width, scaled_height, endTime - startTime); *data = *resampledBuffer; - width = scaled_width; - height = scaled_height; } - else if ( scaled_width != width || scaled_height != height ) { + else if ( scaled_width != width || scaled_height != height ) + { if (data && resampledBuffer) { *resampledBuffer = ri.Hunk_AllocateTempMemory( scaled_width * scaled_height * 4 ); ResampleTexture (*data, width, height, *resampledBuffer, scaled_width, scaled_height); *data = *resampledBuffer; } - width = scaled_width; - height = scaled_height; } + width = scaled_width; + height = scaled_height; + // // perform optional picmip operation // @@ -1733,16 +1717,6 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he } // - // clamp to minimum size - // - if (scaled_width < 1) { - scaled_width = 1; - } - if (scaled_height < 1) { - scaled_height = 1; - } - - // // clamp to the current upper OpenGL limit // scale both axis down equally so we don't have to // deal with a half mip resampling @@ -1753,10 +1727,35 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he scaled_height >>= 1; } - *inout_width = width; - *inout_height = height; - *inout_scaled_width = scaled_width; - *inout_scaled_height = scaled_height; + // + // clamp to minimum size + // + scaled_width = MAX(1, scaled_width); + scaled_height = MAX(1, scaled_height); + + notScaled = (width == scaled_width) && (height == scaled_height); + + // + // rescale texture to new size using existing mipmap functions + // + if (data) + { + while (width > scaled_width || height > scaled_height) + { + if (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT) + R_MipMapNormalHeight(*data, *data, width, height, qfalse); + else + R_MipMapsRGB(*data, width, height); + + width = MAX(1, width >> 1); + height = MAX(1, height >> 1); + } + } + + *inout_width = width; + *inout_height = height; + + return notScaled; } @@ -2109,12 +2108,9 @@ Upload32 =============== */ -static void Upload32( byte *data, int width, int height, imgType_t type, imgFlags_t flags, - qboolean lightMap, GLenum internalFormat, int *pUploadWidth, int *pUploadHeight) +static void Upload32(byte *data, int x, int y, int width, int height, image_t *image) { - byte *scaledBuffer = NULL; byte *resampledBuffer = NULL; - int scaled_width, scaled_height; int i, c; byte *scan; static int rmse_saved = 0; @@ -2132,14 +2128,24 @@ static void Upload32( byte *data, int width, int height, imgType_t type, imgFlag } } - RawImage_ScaleToPower2(&data, &width, &height, &scaled_width, &scaled_height, type, flags, &resampledBuffer); + imgType_t type = image->type; + imgFlags_t flags = image->flags; + GLenum internalFormat = image->internalFormat; + qboolean subtexture = (x != 0) || (y != 0) || (width != image->width) || (height != image->height); + qboolean notScaled = qtrue; + qboolean mipmap = !!(flags & IMGFLAG_MIPMAP); - scaledBuffer = ri.Hunk_AllocateTempMemory( sizeof( unsigned ) * scaled_width * scaled_height ); + if (!data) + { + RawImage_ScaleToPower2(NULL, &width, &height, type, flags, NULL); + RawImage_UploadTexture(NULL, 0, 0, width, height, internalFormat, type, flags, qfalse); + goto done; + } + else if (!subtexture) + { + notScaled = RawImage_ScaleToPower2(&data, &width, &height, type, flags, &resampledBuffer); + } - // - // scan the texture for each channel's max values - // and verify if the alpha channel is being used or not - // c = width*height; scan = data; @@ -2165,99 +2171,28 @@ static void Upload32( byte *data, int width, int height, imgType_t type, imgFlag } if (glRefConfig.swizzleNormalmap && (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT)) - { RawImage_SwizzleRA(data, width, height); - } - // copy or resample data as appropriate for first MIP level - if ( ( scaled_width == width ) && - ( scaled_height == height ) ) { - if (!(flags & IMGFLAG_MIPMAP)) - { - RawImage_UploadTexture( data, 0, 0, scaled_width, scaled_height, internalFormat, type, flags, qfalse ); - //qglTexImage2D (GL_TEXTURE_2D, 0, internalFormat, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); - *pUploadWidth = scaled_width; - *pUploadHeight = scaled_height; + // This corresponds to what the OpenGL1 renderer does + if (!(flags & IMGFLAG_NOLIGHTSCALE) && (!notScaled || mipmap)) + R_LightScaleTexture(data, width, height, !mipmap); - goto done; - } - Com_Memcpy (scaledBuffer, data, width*height*4); - } - else + if (subtexture) { - // use the normal mip-mapping function to go down from here - while ( width > scaled_width || height > scaled_height ) { - - if (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT) - { - R_MipMapNormalHeight( data, data, width, height, glRefConfig.swizzleNormalmap ); - } - else - { - R_MipMapsRGB( data, width, height ); - } - - width >>= 1; - height >>= 1; - if ( width < 1 ) { - width = 1; - } - if ( height < 1 ) { - height = 1; - } - } - Com_Memcpy( scaledBuffer, data, width * height * 4 ); + // FIXME: Incorrect if original texture was not a power of 2 texture or picmipped + RawImage_UploadTexture(data, x, y, width, height, internalFormat, type, flags, qtrue); + GL_CheckErrors(); + return; } - if (!(flags & IMGFLAG_NOLIGHTSCALE)) - R_LightScaleTexture (scaledBuffer, scaled_width, scaled_height, !(flags & IMGFLAG_MIPMAP) ); - - *pUploadWidth = scaled_width; - *pUploadHeight = scaled_height; - - RawImage_UploadTexture(scaledBuffer, 0, 0, scaled_width, scaled_height, internalFormat, type, flags, qfalse); + RawImage_UploadTexture(data, 0, 0, width, height, internalFormat, type, flags, qfalse); done: - if (flags & IMGFLAG_MIPMAP) - { - if ( textureFilterAnisotropic ) - qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, - (GLint)Com_Clamp( 1, maxAnisotropy, r_ext_max_anisotropy->integer ) ); + image->uploadWidth = width; + image->uploadHeight = height; - qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); - qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max); - } - else - { - if ( textureFilterAnisotropic ) - qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1 ); - - qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); - qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); - } - - GL_CheckErrors(); - - if ( scaledBuffer != 0 ) - ri.Hunk_FreeTempMemory( scaledBuffer ); - if ( resampledBuffer != 0 ) - ri.Hunk_FreeTempMemory( resampledBuffer ); -} - -static void EmptyTexture( int width, int height, imgType_t type, imgFlags_t flags, - qboolean lightMap, GLenum internalFormat, int *pUploadWidth, int *pUploadHeight ) -{ - int scaled_width, scaled_height; - - RawImage_ScaleToPower2(NULL, &width, &height, &scaled_width, &scaled_height, type, flags, NULL); - - *pUploadWidth = scaled_width; - *pUploadHeight = scaled_height; - - RawImage_UploadTexture(NULL, 0, 0, scaled_width, scaled_height, internalFormat, type, flags, qfalse); - - if (flags & IMGFLAG_MIPMAP) + if (mipmap) { if ( textureFilterAnisotropic ) qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, @@ -2292,6 +2227,9 @@ static void EmptyTexture( int width, int height, imgType_t type, imgFlags_t flag } GL_CheckErrors(); + + if ( resampledBuffer != NULL ) + ri.Hunk_FreeTempMemory( resampledBuffer ); } /* @@ -2355,9 +2293,10 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgT GL_SelectTexture( image->TMU ); } + GL_Bind(image); + if (image->flags & IMGFLAG_CUBEMAP) { - GL_Bind(image); qglTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); qglTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); qglTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); @@ -2388,20 +2327,7 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgT } else { - GL_Bind(image); - - if (pic) - { - Upload32( pic, image->width, image->height, image->type, image->flags, - isLightmap, image->internalFormat, &image->uploadWidth, - &image->uploadHeight ); - } - else - { - EmptyTexture(image->width, image->height, image->type, image->flags, - isLightmap, image->internalFormat, &image->uploadWidth, - &image->uploadHeight ); - } + Upload32( pic, 0, 0, image->width, image->height, image ); qglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, glWrapClampMode ); qglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, glWrapClampMode ); @@ -2421,86 +2347,15 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgT void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height ) { - byte *scaledBuffer = NULL; - byte *resampledBuffer = NULL; - int scaled_width, scaled_height, scaled_x, scaled_y; - byte *data = pic; - - if (glRefConfig.swizzleNormalmap && (image->type == IMGTYPE_NORMAL || image->type == IMGTYPE_NORMALHEIGHT)) - { - RawImage_SwizzleRA(pic, width, height); - } - - RawImage_ScaleToPower2(&pic, &width, &height, &scaled_width, &scaled_height, image->type, image->flags, &resampledBuffer); - - scaledBuffer = ri.Hunk_AllocateTempMemory( sizeof( unsigned ) * scaled_width * scaled_height ); - - if ( qglActiveTextureARB ) { - GL_SelectTexture( image->TMU ); + if (qglActiveTextureARB) { + GL_SelectTexture(image->TMU); } - GL_Bind(image); - - // copy or resample data as appropriate for first MIP level - if ( ( scaled_width == width ) && - ( scaled_height == height ) ) { - if (!(image->flags & IMGFLAG_MIPMAP)) - { - scaled_x = x * scaled_width / width; - scaled_y = y * scaled_height / height; - RawImage_UploadTexture( data, scaled_x, scaled_y, scaled_width, scaled_height, image->internalFormat, image->type, image->flags, qtrue ); - //qglTexSubImage2D( GL_TEXTURE_2D, 0, scaled_x, scaled_y, scaled_width, scaled_height, GL_RGBA, GL_UNSIGNED_BYTE, data ); - - GL_CheckErrors(); - goto done; - } - Com_Memcpy (scaledBuffer, data, width*height*4); - } - else - { - // use the normal mip-mapping function to go down from here - while ( width > scaled_width || height > scaled_height ) { + GL_Bind(image); - if (image->type == IMGTYPE_NORMAL || image->type == IMGTYPE_NORMALHEIGHT) - { - R_MipMapNormalHeight( data, data, width, height, glRefConfig.swizzleNormalmap ); - } - else - { - R_MipMapsRGB( data, width, height ); - } + Upload32(pic, x, y, width, height, image); - width >>= 1; - height >>= 1; - x >>= 1; - y >>= 1; - if ( width < 1 ) { - width = 1; - } - if ( height < 1 ) { - height = 1; - } - } - Com_Memcpy( scaledBuffer, data, width * height * 4 ); - } - - if (!(image->flags & IMGFLAG_NOLIGHTSCALE)) - R_LightScaleTexture (scaledBuffer, scaled_width, scaled_height, !(image->flags & IMGFLAG_MIPMAP) ); - - scaled_x = x * scaled_width / width; - scaled_y = y * scaled_height / height; - RawImage_UploadTexture( (byte *)data, scaled_x, scaled_y, scaled_width, scaled_height, image->internalFormat, image->type, image->flags, qtrue ); - -done: - - GL_SelectTexture( 0 ); - - GL_CheckErrors(); - - if ( scaledBuffer != 0 ) - ri.Hunk_FreeTempMemory( scaledBuffer ); - if ( resampledBuffer != 0 ) - ri.Hunk_FreeTempMemory( resampledBuffer ); + GL_SelectTexture(0); } //=================================================================== diff --git a/SP/code/rend2/tr_image.c b/SP/code/rend2/tr_image.c index 087e9d1..f5d6c98 100644 --- a/SP/code/rend2/tr_image.c +++ b/SP/code/rend2/tr_image.c @@ -1606,7 +1606,7 @@ RawImage_ScaleToPower2 =============== */ -static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_height, int *inout_scaled_width, int *inout_scaled_height, imgType_t type, imgFlags_t flags, byte **resampledBuffer) +static qboolean RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_height, imgType_t type, imgFlags_t flags, byte **resampledBuffer) { int width = *inout_width; int height = *inout_height; @@ -1615,6 +1615,7 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he qboolean picmip = flags & IMGFLAG_PICMIP; qboolean mipmap = flags & IMGFLAG_MIPMAP; qboolean clampToEdge = flags & IMGFLAG_CLAMPTOEDGE; + qboolean notScaled; // // convert to exact power of 2 sizes @@ -1661,22 +1662,9 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he *resampledBuffer = ri.Hunk_AllocateTempMemory( finalwidth * finalheight * 4 ); if (scaled_width != width || scaled_height != height) - { ResampleTexture (*data, width, height, *resampledBuffer, scaled_width, scaled_height); - } else - { - byte *inbyte, *outbyte; - int i; - - inbyte = *data; - outbyte = *resampledBuffer; - - for (i = width * height * 4; i > 0; i--) - { - *outbyte++ = *inbyte++; - } - } + Com_Memcpy(*resampledBuffer, *data, width * height * 4); if (type == IMGTYPE_COLORALPHA) RGBAtoYCoCgA(*resampledBuffer, *resampledBuffer, scaled_width, scaled_height); @@ -1690,13 +1678,9 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he } if (type == IMGTYPE_COLORALPHA) - { YCoCgAtoRGBA(*resampledBuffer, *resampledBuffer, scaled_width, scaled_height); - } else if (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT) - { FillInNormalizedZ(*resampledBuffer, *resampledBuffer, scaled_width, scaled_height); - } //endTime = ri.Milliseconds(); @@ -1704,20 +1688,20 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he //ri.Printf(PRINT_ALL, "upsampled %dx%d to %dx%d in %dms\n", width, height, scaled_width, scaled_height, endTime - startTime); *data = *resampledBuffer; - width = scaled_width; - height = scaled_height; } - else if ( scaled_width != width || scaled_height != height ) { + else if ( scaled_width != width || scaled_height != height ) + { if (data && resampledBuffer) { *resampledBuffer = ri.Hunk_AllocateTempMemory( scaled_width * scaled_height * 4 ); ResampleTexture (*data, width, height, *resampledBuffer, scaled_width, scaled_height); *data = *resampledBuffer; } - width = scaled_width; - height = scaled_height; } + width = scaled_width; + height = scaled_height; + // // perform optional picmip operation // @@ -1727,16 +1711,6 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he } // - // clamp to minimum size - // - if (scaled_width < 1) { - scaled_width = 1; - } - if (scaled_height < 1) { - scaled_height = 1; - } - - // // clamp to the current upper OpenGL limit // scale both axis down equally so we don't have to // deal with a half mip resampling @@ -1747,10 +1721,35 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he scaled_height >>= 1; } - *inout_width = width; - *inout_height = height; - *inout_scaled_width = scaled_width; - *inout_scaled_height = scaled_height; + // + // clamp to minimum size + // + scaled_width = MAX(1, scaled_width); + scaled_height = MAX(1, scaled_height); + + notScaled = (width == scaled_width) && (height == scaled_height); + + // + // rescale texture to new size using existing mipmap functions + // + if (data) + { + while (width > scaled_width || height > scaled_height) + { + if (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT) + R_MipMapNormalHeight(*data, *data, width, height, qfalse); + else + R_MipMapsRGB(*data, width, height); + + width = MAX(1, width >> 1); + height = MAX(1, height >> 1); + } + } + + *inout_width = width; + *inout_height = height; + + return notScaled; } @@ -2103,12 +2102,9 @@ Upload32 =============== */ -static void Upload32( byte *data, int width, int height, imgType_t type, imgFlags_t flags, - qboolean lightMap, GLenum internalFormat, int *pUploadWidth, int *pUploadHeight) +static void Upload32(byte *data, int x, int y, int width, int height, image_t *image) { - byte *scaledBuffer = NULL; byte *resampledBuffer = NULL; - int scaled_width, scaled_height; int i, c; byte *scan; static int rmse_saved = 0; @@ -2126,14 +2122,24 @@ static void Upload32( byte *data, int width, int height, imgType_t type, imgFlag } } - RawImage_ScaleToPower2(&data, &width, &height, &scaled_width, &scaled_height, type, flags, &resampledBuffer); + imgType_t type = image->type; + imgFlags_t flags = image->flags; + GLenum internalFormat = image->internalFormat; + qboolean subtexture = (x != 0) || (y != 0) || (width != image->width) || (height != image->height); + qboolean notScaled = qtrue; + qboolean mipmap = !!(flags & IMGFLAG_MIPMAP); - scaledBuffer = ri.Hunk_AllocateTempMemory( sizeof( unsigned ) * scaled_width * scaled_height ); + if (!data) + { + RawImage_ScaleToPower2(NULL, &width, &height, type, flags, NULL); + RawImage_UploadTexture(NULL, 0, 0, width, height, internalFormat, type, flags, qfalse); + goto done; + } + else if (!subtexture) + { + notScaled = RawImage_ScaleToPower2(&data, &width, &height, type, flags, &resampledBuffer); + } - // - // scan the texture for each channel's max values - // and verify if the alpha channel is being used or not - // c = width*height; scan = data; @@ -2159,99 +2165,28 @@ static void Upload32( byte *data, int width, int height, imgType_t type, imgFlag } if (glRefConfig.swizzleNormalmap && (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT)) - { RawImage_SwizzleRA(data, width, height); - } - // copy or resample data as appropriate for first MIP level - if ( ( scaled_width == width ) && - ( scaled_height == height ) ) { - if (!(flags & IMGFLAG_MIPMAP)) - { - RawImage_UploadTexture( data, 0, 0, scaled_width, scaled_height, internalFormat, type, flags, qfalse ); - //qglTexImage2D (GL_TEXTURE_2D, 0, internalFormat, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); - *pUploadWidth = scaled_width; - *pUploadHeight = scaled_height; + // This corresponds to what the OpenGL1 renderer does + if (!(flags & IMGFLAG_NOLIGHTSCALE) && (!notScaled || mipmap)) + R_LightScaleTexture(data, width, height, !mipmap); - goto done; - } - Com_Memcpy (scaledBuffer, data, width*height*4); - } - else + if (subtexture) { - // use the normal mip-mapping function to go down from here - while ( width > scaled_width || height > scaled_height ) { - - if (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT) - { - R_MipMapNormalHeight( data, data, width, height, glRefConfig.swizzleNormalmap ); - } - else - { - R_MipMapsRGB( data, width, height ); - } - - width >>= 1; - height >>= 1; - if ( width < 1 ) { - width = 1; - } - if ( height < 1 ) { - height = 1; - } - } - Com_Memcpy( scaledBuffer, data, width * height * 4 ); + // FIXME: Incorrect if original texture was not a power of 2 texture or picmipped + RawImage_UploadTexture(data, x, y, width, height, internalFormat, type, flags, qtrue); + GL_CheckErrors(); + return; } - if (!(flags & IMGFLAG_NOLIGHTSCALE)) - R_LightScaleTexture (scaledBuffer, scaled_width, scaled_height, !(flags & IMGFLAG_MIPMAP) ); - - *pUploadWidth = scaled_width; - *pUploadHeight = scaled_height; - - RawImage_UploadTexture(scaledBuffer, 0, 0, scaled_width, scaled_height, internalFormat, type, flags, qfalse); + RawImage_UploadTexture(data, 0, 0, width, height, internalFormat, type, flags, qfalse); done: - if (flags & IMGFLAG_MIPMAP) - { - if ( textureFilterAnisotropic ) - qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, - (GLint)Com_Clamp( 1, maxAnisotropy, r_ext_max_anisotropy->integer ) ); + image->uploadWidth = width; + image->uploadHeight = height; - qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); - qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max); - } - else - { - if ( textureFilterAnisotropic ) - qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1 ); - - qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); - qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); - } - - GL_CheckErrors(); - - if ( scaledBuffer != 0 ) - ri.Hunk_FreeTempMemory( scaledBuffer ); - if ( resampledBuffer != 0 ) - ri.Hunk_FreeTempMemory( resampledBuffer ); -} - -static void EmptyTexture( int width, int height, imgType_t type, imgFlags_t flags, - qboolean lightMap, GLenum internalFormat, int *pUploadWidth, int *pUploadHeight ) -{ - int scaled_width, scaled_height; - - RawImage_ScaleToPower2(NULL, &width, &height, &scaled_width, &scaled_height, type, flags, NULL); - - *pUploadWidth = scaled_width; - *pUploadHeight = scaled_height; - - RawImage_UploadTexture(NULL, 0, 0, scaled_width, scaled_height, internalFormat, type, flags, qfalse); - - if (flags & IMGFLAG_MIPMAP) + if (mipmap) { if ( textureFilterAnisotropic ) qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, @@ -2286,6 +2221,9 @@ static void EmptyTexture( int width, int height, imgType_t type, imgFlags_t flag } GL_CheckErrors(); + + if ( resampledBuffer != NULL ) + ri.Hunk_FreeTempMemory( resampledBuffer ); } @@ -2353,9 +2291,10 @@ image_t *R_CreateImageExt( const char *name, byte *pic, int width, int height, i GL_SelectTexture( image->TMU ); } + GL_Bind(image); + if (image->flags & IMGFLAG_CUBEMAP) { - GL_Bind(image); qglTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); qglTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); qglTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); @@ -2386,20 +2325,7 @@ image_t *R_CreateImageExt( const char *name, byte *pic, int width, int height, i } else { - GL_Bind(image); - - if (pic) - { - Upload32( pic, image->width, image->height, image->type, image->flags, - isLightmap, image->internalFormat, &image->uploadWidth, - &image->uploadHeight ); - } - else - { - EmptyTexture(image->width, image->height, image->type, image->flags, - isLightmap, image->internalFormat, &image->uploadWidth, - &image->uploadHeight ); - } + Upload32( pic, 0, 0, image->width, image->height, image ); qglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, glWrapClampMode ); qglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, glWrapClampMode ); @@ -2426,86 +2352,15 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height ) { - byte *scaledBuffer = NULL; - byte *resampledBuffer = NULL; - int scaled_width, scaled_height, scaled_x, scaled_y; - byte *data = pic; - - if (glRefConfig.swizzleNormalmap && (image->type == IMGTYPE_NORMAL || image->type == IMGTYPE_NORMALHEIGHT)) - { - RawImage_SwizzleRA(pic, width, height); - } - - RawImage_ScaleToPower2(&pic, &width, &height, &scaled_width, &scaled_height, image->type, image->flags, &resampledBuffer); - - scaledBuffer = ri.Hunk_AllocateTempMemory( sizeof( unsigned ) * scaled_width * scaled_height ); - - if ( qglActiveTextureARB ) { - GL_SelectTexture( image->TMU ); + if (qglActiveTextureARB) { + GL_SelectTexture(image->TMU); } - GL_Bind(image); - - // copy or resample data as appropriate for first MIP level - if ( ( scaled_width == width ) && - ( scaled_height == height ) ) { - if (!(image->flags & IMGFLAG_MIPMAP)) - { - scaled_x = x * scaled_width / width; - scaled_y = y * scaled_height / height; - RawImage_UploadTexture( data, scaled_x, scaled_y, scaled_width, scaled_height, image->internalFormat, image->type, image->flags, qtrue ); - //qglTexSubImage2D( GL_TEXTURE_2D, 0, scaled_x, scaled_y, scaled_width, scaled_height, GL_RGBA, GL_UNSIGNED_BYTE, data ); - - GL_CheckErrors(); - goto done; - } - Com_Memcpy (scaledBuffer, data, width*height*4); - } - else - { - // use the normal mip-mapping function to go down from here - while ( width > scaled_width || height > scaled_height ) { + GL_Bind(image); - if (image->type == IMGTYPE_NORMAL || image->type == IMGTYPE_NORMALHEIGHT) - { - R_MipMapNormalHeight( data, data, width, height, glRefConfig.swizzleNormalmap ); - } - else - { - R_MipMapsRGB( data, width, height ); - } + Upload32(pic, x, y, width, height, image); - width >>= 1; - height >>= 1; - x >>= 1; - y >>= 1; - if ( width < 1 ) { - width = 1; - } - if ( height < 1 ) { - height = 1; - } - } - Com_Memcpy( scaledBuffer, data, width * height * 4 ); - } - - if (!(image->flags & IMGFLAG_NOLIGHTSCALE)) - R_LightScaleTexture (scaledBuffer, scaled_width, scaled_height, !(image->flags & IMGFLAG_MIPMAP) ); - - scaled_x = x * scaled_width / width; - scaled_y = y * scaled_height / height; - RawImage_UploadTexture( (byte *)data, scaled_x, scaled_y, scaled_width, scaled_height, image->internalFormat, image->type, image->flags, qtrue ); - -done: - - GL_SelectTexture( 0 ); - - GL_CheckErrors(); - - if ( scaledBuffer != 0 ) - ri.Hunk_FreeTempMemory( scaledBuffer ); - if ( resampledBuffer != 0 ) - ri.Hunk_FreeTempMemory( resampledBuffer ); + GL_SelectTexture(0); } //=================================================================== -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git _______________________________________________ Pkg-games-commits mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits

