Update of /cvsroot/playerstage/code/player/libplayercore
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv11072/libplayercore
Modified Files:
player.h
Log Message:
small change to make naming in actarray more meaningful
Index: player.h
===================================================================
RCS file: /cvsroot/playerstage/code/player/libplayercore/player.h,v
retrieving revision 1.105
retrieving revision 1.106
diff -C2 -d -r1.105 -r1.106
*** player.h 26 Jun 2006 05:24:57 -0000 1.105
--- player.h 8 Jul 2006 04:43:21 -0000 1.106
***************
*** 559,568 ****
/** The type of the actuator - linear or rotary. */
uint8_t type;
! /** The offset of this actuator from the previous actuator in the array. */
! float offset;
/** The orientation of this actuator when it is in its rest position. When
! combined with the offset of the next actuator, this will give the position
in
! space of the next actuator in the array in the coordinate space of this
! actuator. */
player_orientation_3d_t orientation;
/** The axis of rotation for this actuator if it is rotary, or axis along
--- 559,569 ----
/** The type of the actuator - linear or rotary. */
uint8_t type;
! /** The length of this actuator's link to the next actuator. For linear
! actuators, this should be its length when at 0 position. */
! float length;
/** The orientation of this actuator when it is in its rest position. When
! combined with the length of the actuator's link, this will give the position
! in space of the next actuator in the array in the coordinate space of this
! actuator (i.e., it is the direction to the next actuator). */
player_orientation_3d_t orientation;
/** The axis of rotation for this actuator if it is rotary, or axis along
***************
*** 593,599 ****
/** The geometry information for each actuator in the array. */
player_actarray_actuatorgeom_t actuators[PLAYER_ACTARRAY_NUM_ACTUATORS];
! /** The position of the base of the actarray. */
player_point_3d_t base_pos;
! /** The orientation of the base of the actarray. */
player_orientation_3d_t base_orientation;
} player_actarray_geom_t;
--- 594,602 ----
/** The geometry information for each actuator in the array. */
player_actarray_actuatorgeom_t actuators[PLAYER_ACTARRAY_NUM_ACTUATORS];
! /** The position of the base of the actarray. This should always be the
! position of the first actuator in the array. */
player_point_3d_t base_pos;
! /** The orientation of the base of the actarray. This is distinct from the
! orientation of the first actuator in the array. */
player_orientation_3d_t base_orientation;
} player_actarray_geom_t;
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
Playerstage-commit mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/playerstage-commit