Update of /cvsroot/playerstage/code/player/utils/playerv
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31331/utils/playerv
Modified Files:
pv_dev_vectormap.c
Log Message:
These changes were contributed by David Olsen, including:
Extensive NAV200 changes, adding new constallelation configuration options
Fix to memory leak of messages when a player client is destroyed
Fix to laser interface which assumed intensity was provided
Fix to memory leaks in vectormap interface (mainly leaking geoms)
Proper error handling in C++ PlayerClient Peek
Mutex lock in VectorMapProxy GetLayerData
playerv vectormap rendering bug
Index: pv_dev_vectormap.c
===================================================================
RCS file: /cvsroot/playerstage/code/player/utils/playerv/pv_dev_vectormap.c,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** pv_dev_vectormap.c 18 Dec 2007 05:05:09 -0000 1.2
--- pv_dev_vectormap.c 4 Feb 2008 18:59:44 -0000 1.3
***************
*** 193,198 ****
if(GEOSCoordSeq_getSize(seq, &numcoords))
{
! GEOSCoordSeq_getX(seq, ii, &x2);
! GEOSCoordSeq_getY(seq, ii, &y2);
if (numcoords < 2)
{
--- 193,198 ----
if(GEOSCoordSeq_getSize(seq, &numcoords))
{
! GEOSCoordSeq_getX(seq, 0, &x2);
! GEOSCoordSeq_getY(seq, 0, &y2);
if (numcoords < 2)
{
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