Update of /cvsroot/playerstage/code/player/libplayercore/interfaces
In directory
sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv15262/libplayercore/interfaces
Modified Files:
033_blinkenlight.def
Log Message:
added chatterbox driver, fixed build bug in libplayerc/dev_vectormap.c, fixed
shallow copy bug in libplayerc/dev_ir.c
Index: 033_blinkenlight.def
===================================================================
RCS file:
/cvsroot/playerstage/code/player/libplayercore/interfaces/033_blinkenlight.def,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** 033_blinkenlight.def 20 Aug 2007 06:37:26 -0000 1.1
--- 033_blinkenlight.def 7 Feb 2008 02:23:00 -0000 1.2
***************
*** 1,7 ****
description {
! @brief A blinking light
! The @p blinkenlight interface is used to switch on and off a flashing
! indicator light, and to set it's flash period.
This interface accepts no configuration requests.
--- 1,8 ----
description {
! @brief An indicator light
! The @p blinkenlight interface is used to switch on and off an
! indicator light, set its color (if supported) and to set its flash
! period and duty cycle (if supported).
This interface accepts no configuration requests.
***************
*** 13,18 ****
message { CMD, POWER, 2, player_blinkenlight_cmd_power_t };
message { CMD, COLOR, 3, player_blinkenlight_cmd_color_t };
! message { CMD, PERIOD, 4, player_blinkenlight_cmd_period_t };
! message { CMD, DUTYCYCLE, 5, player_blinkenlight_cmd_dutycycle_t };
/** @brief Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE)
--- 14,18 ----
message { CMD, POWER, 2, player_blinkenlight_cmd_power_t };
message { CMD, COLOR, 3, player_blinkenlight_cmd_color_t };
! message { CMD, FLASH, 4, player_blinkenlight_cmd_flash_t };
/** @brief Data: state (@ref PLAYER_BLINKENLIGHT_DATA_STATE)
***************
*** 36,44 ****
typedef struct player_blinkenlight_cmd
{
/** FALSE: disabled, TRUE: enabled */
uint8_t enable;
/** flash period (duration of one whole on-off cycle) [s]. */
float period;
! /** flash duty cycle (ratio of time-on to time-off in one cycle). */
float dutycycle;
/** the color of the light */
--- 36,46 ----
typedef struct player_blinkenlight_cmd
{
+ /** identify the light we are addressing */
+ uint16_t id;
/** FALSE: disabled, TRUE: enabled */
uint8_t enable;
/** flash period (duration of one whole on-off cycle) [s]. */
float period;
! /** flash duty cycle (ratio of time-on to time-off in one cycle (0.0 to
1.0). */
float dutycycle;
/** the color of the light */
***************
*** 51,54 ****
--- 53,58 ----
typedef struct player_blinkenlight_cmd_power
{
+ /** identify the light we are addressing */
+ uint16_t id;
/** FALSE: off, TRUE: on */
uint8_t enable;
***************
*** 60,83 ****
typedef struct player_blinkenlight_cmd_color
{
/** the color of the light */
player_color_t color;
} player_blinkenlight_cmd_color_t;
!
! /** @brief Command: period (@ref PLAYER_BLINKENLIGHT_CMD_PERIOD)
! This @p blinkenlight command sets the duration of one on/off blink cycle in
seconds.
*/
! typedef struct player_blinkenlight_cmd_period
{
/** flash period (duration of one whole on-off cycle) [s]. */
float period;
- } player_blinkenlight_cmd_period_t;
-
- /** @brief Command: dutycycle (@ref
- PLAYER_BLINKENLIGHT_CMD_DUTYCYCLE) This @p blinkenlight command sets
- the ratio of light-on to light-off time in one on/off blink cycle.
- */
- typedef struct player_blinkenlight_cmd_dutycycle
- {
/** flash duty cycle (ratio of time-on to time-off in one cycle). */
! float dutycycle;
! } player_blinkenlight_cmd_dutycycle_t;
--- 64,84 ----
typedef struct player_blinkenlight_cmd_color
{
+ /** identify the light we are addressing */
+ uint16_t id;
/** the color of the light */
player_color_t color;
} player_blinkenlight_cmd_color_t;
!
! /** @brief Command: flash (@ref PLAYER_BLINKENLIGHT_CMD_FLASH)
! This @p blinkenlight command sets the duration of one on/off blink cycle in
seconds and the ratio of light on/off time (0.0 to 1.0 )
*/
! typedef struct player_blinkenlight_cmd_flash
{
+ /** identify the light we are addressing */
+ uint16_t id;
/** flash period (duration of one whole on-off cycle) [s]. */
float period;
/** flash duty cycle (ratio of time-on to time-off in one cycle). */
! float dutycycle;
! } player_blinkenlight_cmd_flash_t;
!
-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2008.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Playerstage-commit mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/playerstage-commit