Revision: 8166
          http://playerstage.svn.sourceforge.net/playerstage/?rev=8166&view=rev
Author:   hsujohnhsu
Date:     2009-08-03 02:43:59 +0000 (Mon, 03 Aug 2009)

Log Message:
-----------
comment out debug outputs.

Modified Paths:
--------------
    code/gazebo/trunk/libgazebo/Iface.cc
    code/gazebo/trunk/libgazebo/Server.cc
    code/gazebo/trunk/server/gui/GLWindow.cc

Modified: code/gazebo/trunk/libgazebo/Iface.cc
===================================================================
--- code/gazebo/trunk/libgazebo/Iface.cc        2009-08-02 14:49:28 UTC (rev 
8165)
+++ code/gazebo/trunk/libgazebo/Iface.cc        2009-08-03 02:43:59 UTC (rev 
8166)
@@ -190,14 +190,12 @@
   std::ios_base::fmtflags origFlags = std::cout.flags();
 
   // Print the name, version info
-  std::cout << "creating " << this->filename.c_str() << " "
+  // std::cout << "creating " << this->filename.c_str() << " "
+  // << setiosflags(std::ios::hex | std::ios::showbase)
+  // << std::setw(3) << ((GazeboData*) this->mMap)->version << " "
+  // << std::setiosflags(std::ios::dec | ~std::ios::showbase)
+  // << ((GazeboData*) this->mMap)->size << "\n";
 
-  << setiosflags(std::ios::hex | std::ios::showbase)
-  << std::setw(3) << ((GazeboData*) this->mMap)->version << " "
-
-  << std::setiosflags(std::ios::dec | ~std::ios::showbase)
-  << ((GazeboData*) this->mMap)->size << "\n";
-
   std::cout.flags(origFlags);
 
   this->Unlock();

Modified: code/gazebo/trunk/libgazebo/Server.cc
===================================================================
--- code/gazebo/trunk/libgazebo/Server.cc       2009-08-02 14:49:28 UTC (rev 
8165)
+++ code/gazebo/trunk/libgazebo/Server.cc       2009-08-03 02:43:59 UTC (rev 
8166)
@@ -91,8 +91,6 @@
   stream << tmpdir << "/gazebo-" << user << "-" << this->serverId;
   this->filename = stream.str();
 
-  std::cout << "creating " << this->filename << "\n";
-
   // check to see if there is already a directory created.
   struct stat astat;
   if (stat(this->filename.c_str(), &astat) == 0) 

Modified: code/gazebo/trunk/server/gui/GLWindow.cc
===================================================================
--- code/gazebo/trunk/server/gui/GLWindow.cc    2009-08-02 14:49:28 UTC (rev 
8165)
+++ code/gazebo/trunk/server/gui/GLWindow.cc    2009-08-03 02:43:59 UTC (rev 
8166)
@@ -393,8 +393,8 @@
 
           modelPose.pos += moveVector;
           model->SetPose(modelPose);
-          std::cout << "set pose (" << modelPose << ") to model (" 
-                    << model->GetName() << ")" << std::endl;
+          //std::cout << "set pose (" << modelPose << ") to model (" 
+          //          << model->GetName() << ")" << std::endl;
         }
 
         if (entity->IsBody())
@@ -424,8 +424,8 @@
 
           forceScale = 10000.0;
           this->forceVec = moveVector*forceScale;
-          std::cout << "set body force to" << this->forceVec 
-                    << " to body " << body->GetName() << std::endl;
+          //std::cout << "set body force to" << this->forceVec 
+          //          << " to body " << body->GetName() << std::endl;
         }
       }
       else
@@ -469,8 +469,8 @@
 
         bodyPose.pos += moveVector;
         body->SetPose(bodyPose);
-        std::cout << "set pose (" << bodyPose << ") to Body (" 
-                  << body->GetName() << ")" << std::endl;
+        //std::cout << "set pose (" << bodyPose << ") to Body (" 
+        //          << body->GetName() << ")" << std::endl;
       }
       else
       {
@@ -503,8 +503,8 @@
       Pose3d pose = model->GetPose();
       pose.pos.z += dy * 0.05;
       model->SetPose(pose);
-      std::cout << "set pose z(" << pose.pos.z << ") to model (" 
-                << model->GetName() << ")" << std::endl;
+      //std::cout << "set pose z(" << pose.pos.z << ") to model (" 
+      //          << model->GetName() << ")" << std::endl;
     }
     // FIXME: old
     if (entity->IsBody())
@@ -513,8 +513,8 @@
       Pose3d pose = body->GetPose();
       pose.pos.z += dy * 0.05;
       body->SetPose(pose);
-      std::cout << "set pose z(" << pose.pos.z << ") to body (" 
-                << body->GetName() << ")" << std::endl;
+      //std::cout << "set pose z(" << pose.pos.z << ") to body (" 
+      //          << body->GetName() << ")" << std::endl;
     }
   }
   else if (this->activeCamera && this->activeCamera->GetUserMovable())


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