Revision: 8460
          http://playerstage.svn.sourceforge.net/playerstage/?rev=8460&view=rev
Author:   natepak
Date:     2009-12-15 17:40:09 +0000 (Tue, 15 Dec 2009)

Log Message:
-----------
Updated the way models pose is set at load time

Modified Paths:
--------------
    code/gazebo/trunk/server/Model.cc

Modified: code/gazebo/trunk/server/Model.cc
===================================================================
--- code/gazebo/trunk/server/Model.cc   2009-12-15 17:34:27 UTC (rev 8459)
+++ code/gazebo/trunk/server/Model.cc   2009-12-15 17:40:09 UTC (rev 8460)
@@ -196,7 +196,7 @@
   pose.pos = **this->xyzP;
   pose.rot = **this->rpyP;
 
-  if (this->IsStatic())
+  //if (this->IsStatic())
     this->SetRelativePose( pose );
 
   if (this->type == "physical")
@@ -207,8 +207,8 @@
     gzthrow("Invalid model type[" + this->type + "]\n");
 
   // Set the relative pose of the model
-  if (!this->IsStatic())
-    this->SetRelativePose( pose );
+  //if (!this->IsStatic())
+    //this->SetRelativePose( pose );
 
   // Record the model's initial pose (for reseting)
   this->SetInitPose(pose);


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