Revision: 8496
          http://playerstage.svn.sourceforge.net/playerstage/?rev=8496&view=rev
Author:   natepak
Date:     2010-01-13 01:41:06 +0000 (Wed, 13 Jan 2010)

Log Message:
-----------
Fixed a uv coord issue for texture maps

Modified Paths:
--------------
    code/gazebo/trunk/server/AssimpLoader.cc

Modified: code/gazebo/trunk/server/AssimpLoader.cc
===================================================================
--- code/gazebo/trunk/server/AssimpLoader.cc    2010-01-12 14:54:56 UTC (rev 
8495)
+++ code/gazebo/trunk/server/AssimpLoader.cc    2010-01-13 01:41:06 UTC (rev 
8496)
@@ -199,7 +199,7 @@
 
       if (aMesh->mNumUVComponents[0])
         subMesh->AddTexCoord(aMesh->mTextureCoords[0][j].x, 
-                             aMesh->mTextureCoords[0][j].y);
+                             1.0-aMesh->mTextureCoords[0][j].y);
       else
         subMesh->AddTexCoord(0,0);
     }


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