Revision: 8496
http://playerstage.svn.sourceforge.net/playerstage/?rev=8496&view=rev
Author: natepak
Date: 2010-01-13 01:41:06 +0000 (Wed, 13 Jan 2010)
Log Message:
-----------
Fixed a uv coord issue for texture maps
Modified Paths:
--------------
code/gazebo/trunk/server/AssimpLoader.cc
Modified: code/gazebo/trunk/server/AssimpLoader.cc
===================================================================
--- code/gazebo/trunk/server/AssimpLoader.cc 2010-01-12 14:54:56 UTC (rev
8495)
+++ code/gazebo/trunk/server/AssimpLoader.cc 2010-01-13 01:41:06 UTC (rev
8496)
@@ -199,7 +199,7 @@
if (aMesh->mNumUVComponents[0])
subMesh->AddTexCoord(aMesh->mTextureCoords[0][j].x,
- aMesh->mTextureCoords[0][j].y);
+ 1.0-aMesh->mTextureCoords[0][j].y);
else
subMesh->AddTexCoord(0,0);
}
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