Revision: 8601
          http://playerstage.svn.sourceforge.net/playerstage/?rev=8601&view=rev
Author:   rtv
Date:     2010-03-25 01:06:42 +0000 (Thu, 25 Mar 2010)

Log Message:
-----------
updated stageplugin to track model API changes

Modified Paths:
--------------
    code/stage/trunk/libstageplugin/p_laser.cc
    code/stage/trunk/libstageplugin/p_sonar.cc
    code/stage/trunk/worlds/fasr.world

Modified: code/stage/trunk/libstageplugin/p_laser.cc
===================================================================
--- code/stage/trunk/libstageplugin/p_laser.cc  2010-03-24 04:05:49 UTC (rev 
8600)
+++ code/stage/trunk/libstageplugin/p_laser.cc  2010-03-25 01:06:42 UTC (rev 
8601)
@@ -53,16 +53,18 @@
 void InterfaceLaser::Publish( void )
 {
   ModelLaser* mod = (ModelLaser*)this->mod;
-       ModelLaser::Sample* samples = mod->GetSamples(NULL);
-       
+  
+  const std::vector<ModelLaser::Sample>& samples = mod->GetSamples();
+  
+  uint32_t sample_count = samples.size();
   // don't publish anything until we have some real data
-  if( samples == NULL )
+  if( sample_count == 0 )
     return;
 
   player_laser_data_t pdata;
   memset( &pdata, 0, sizeof(pdata) );
-
-       ModelLaser::Config cfg = mod->GetConfig();
+  
+  ModelLaser::Config cfg = mod->GetConfig();
   pdata.min_angle = -cfg.fov/2.0;
   pdata.max_angle = +cfg.fov/2.0;
   pdata.resolution = cfg.fov / cfg.sample_count;

Modified: code/stage/trunk/libstageplugin/p_sonar.cc
===================================================================
--- code/stage/trunk/libstageplugin/p_sonar.cc  2010-03-24 04:05:49 UTC (rev 
8600)
+++ code/stage/trunk/libstageplugin/p_sonar.cc  2010-03-25 01:06:42 UTC (rev 
8601)
@@ -60,17 +60,19 @@
   player_sonar_data_t sonar;
   memset( &sonar, 0, sizeof(sonar) );
   
-  size_t count = mod->sensors.size();
+  const std::vector<Sensor>& sensors = mod->GetSensors();
   
+  size_t count = sensors.size();
+  
   if( count > 0 )
     {      
       //if( son->power_on ) // set with a sonar config
       {
-                               sonar.ranges_count = count;
-                               sonar.ranges = new float[count];
+                 sonar.ranges_count = count;
+                 sonar.ranges = new float[count];
                                
-                               for( unsigned int i=0; i<count; i++ )
-                                       sonar.ranges[i] = mod->sensors[i].range;
+                 for( unsigned int i=0; i<count; i++ )
+                                       sonar.ranges[i] = sensors[i].range;
       } 
     }
   
@@ -94,8 +96,9 @@
                            this->addr) )
     {
       ModelRanger* mod = (ModelRanger*)this->mod;
-
-      size_t count = mod->sensors.size();
+               
+               const std::vector<Sensor>& sensors = mod->GetSensors();  
+               size_t count = sensors.size();
       
       // convert the ranger data into Player-format sonar poses        
       player_sonar_geom_t pgeom;
@@ -107,12 +110,12 @@
       for( unsigned int i=0; i<count; i++ )
                                {
                                        // fill in the geometry data formatted 
player-like
-                                       pgeom.poses[i].px = 
mod->sensors[i].pose.x;       
-                                       pgeom.poses[i].py = 
mod->sensors[i].pose.y;       
+                                       pgeom.poses[i].px = sensors[i].pose.x;  
  
+                                       pgeom.poses[i].py = sensors[i].pose.y;  
  
                                        pgeom.poses[i].pz = 0;
                                        pgeom.poses[i].ppitch = 0;
                                        pgeom.poses[i].proll = 0;
-                                       pgeom.poses[i].pyaw = 
mod->sensors[i].pose.a;       
+                                       pgeom.poses[i].pyaw = 
sensors[i].pose.a;            
                                }
       
       this->driver->Publish( this->addr, resp_queue, 

Modified: code/stage/trunk/worlds/fasr.world
===================================================================
--- code/stage/trunk/worlds/fasr.world  2010-03-24 04:05:49 UTC (rev 8600)
+++ code/stage/trunk/worlds/fasr.world  2010-03-25 01:06:42 UTC (rev 8601)
@@ -16,7 +16,7 @@
 
 resolution 0.02
 
-threads 2
+threads 8
 
 # configure the GUI window
 window
@@ -44,14 +44,16 @@
 
 zone
 (
+  size [ 2 2 0 ]
   color "green"
   pose [ -7.000 -7.000 0 0 ]
   name "source"
-  ctrl "source"
+  ctrl "source  100 1"
 )
 
 zone
 (
+  size [ 2 2 0 ]
   color "red"
   pose [ 7.000 7.000 0 0 ]
   name "sink"
@@ -84,7 +86,7 @@
     size [ 0.050 0.200 0.100 ]
     joules -1  # provides infinite energy
     give_watts 2000 
-    fiducial_return 2 # look for this in the fiducial sensor
+    fiducial_return 2 # look for this in the fiducial senso
         
         alwayson 1 # so we give charge without any explicit subscriber
    )


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