Hello, You are correct - more joints equates to a slower simulator. However, it also means a more realistic simulator. Maybe you can create a single axis force sensor using a slider joint. Then you can attach multiple force sensors to your model.
-nate On 6/19/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > Hello, > > a while ago, I asked how to simulate touch-sensor... (the touch-sensor worked > quit well, tnx). > Now I also would like to simulate a directional force-sensor (detect in which > direction an object is sliding along the body). How could I model it the > best, like the real sensor with multiple joints/geometries? or just try to > get some forces from the physics engine? (I guess the first method will slow > down the simulation too much...) > > Any idea's? > > greetz, > Andy > > > > _______________________________________________ > Playerstage-gazebo mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
