Hello,

You are correct - more joints equates to a slower simulator. However,
it also means a more realistic simulator. Maybe you can create a
single axis force sensor using a slider joint. Then you can attach
multiple force sensors to your model.

-nate

On 6/19/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> Hello,
>
> a while ago, I asked how to simulate touch-sensor... (the touch-sensor worked 
> quit well, tnx).
> Now I also would like to simulate a directional force-sensor (detect in which 
> direction an object is sliding along the body). How could I model it the 
> best, like the real sensor with multiple joints/geometries? or just try to 
> get some forces from the physics engine? (I guess the first method will slow 
> down the simulation too much...)
>
> Any idea's?
>
> greetz,
> Andy
>
>
>
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