Hey
This is another lead to running wxgazebo on intel chips (IntelĀ® 82852/82855
Graphics Controller Family) but on a Dell Inspion 1150 with Gentoo.
I Ran wxgazebo with road.world by (and graphics came up)
1) Forcing GLXPixmap initialization in GLContext.cc:
if (0 && (InitGLXP(shareList) != 0))
{
if (0 && (InitSGIX(shareList) != 0))
{
if (InitGLXPixmap(shareList) != 0)
The often noted
X Error of failed request: GLXUnsupportedPrivateRequest
occurs, if its allowed to follow InitGLXP,
and is apparently caused by the call
this->context = glXCreateContext(::display, visual, shareList, True);
with the Value True (with false, it runs on to seg fault). "True" request
direct rendering which is supposed to be supported by intel (see data sheets).
2) Bypassing a segmentation fault when running the
example.world file (it has a cylinder in it and
road.world doesn't). Here is the location of the seg fault
when running a world containing a cylinder.
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 16384 (LWP 5627)]
0x080b8f76 in dMassSetCylinderTotal ()
Thanks for everyones contributions!
Special thanks to Sawyer Larkin and
James Sinclaire for getting Gazebo up
on Unversity of Colorado at Denver
Robotics Lab computers (nvidia boards).
For more details, please post. We could put a web page up.
Bob Grabbe
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