Hi! We're trying to attach a laser scanner model to our own model of a car. The car model consists of disabled bodies (using dBodyDisable) with positions being updated through our own integration routines (instead of ODE). We now try to attach a modified version of the Sick laser scanner to the car, again by disabling the body, and by including the laser scanner model inside the car model in the world file (using the usual syntax).
If we do it this way, the laser scanner remains fixed in the world and does not more with the car, although the car's position gets updated (using SetPosition on its main body). How can we solve this problem? Do we need to change the update function for the laser scanner, or add something in the world file? Any help is very much appreciated. thanks, Vincent ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
