Hello,

Thanks for the errors. I'll try to take of these problems soon.

-nate

On 10/1/07, Stanisław Szymczyk <[EMAIL PROTECTED]> wrote:
> Hello
>
> I had the same problems while trying to compile Gazebo on AMD64 and
> changed problematic casts to (long) instead of (int) in files:
>
> * server/physics/Geom.cc (line 218)
> * server/rendering/OgreAdaptor.cc (lines 345, 349)
>
> As far as I remember, Gazebo compiled without problems after these changes.
>
> Also I added "return camera;" at the end of OgreAdaptor::CreateCamera
> method in OgreAdaptor.cc. I really don't know why it wasn't there.
> Gazebo was crashing badly because of that.
>
> Good luck
> Stanislaw Szymczyk
>
> On 10/1/07, Alvaro Aguilera <[EMAIL PROTECTED]> wrote:
> > >Hello
> >  >
> ...
> > About the compilation error, it seems that in new versions of ODE, dGeomID
> > cannot be casted to integer.
> > The error is at server/physics/Geom.cc, line 218 "cast from dxGeom* to int
> > loses precision".
> > If I change the casting to "long long" in a couple of places, the error
> > doesn't appear anymore, but compilation dies anyway at other point, so I
> > didn't try more ugly patches :)
> >
> > Regards,
> >   Alvaro.
>
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