Yes, adding a joint is appropriate. You should use a slider joint, and set the limit to be very low.
-nate On Tue, May 20, 2008 at 7:24 AM, Benjamin Kloster <[EMAIL PROTECTED]> wrote: > Hello, > I need to model suction cups for a climbing robot. Has anyone done something > similar? I already have contact sensors, so I know when a body touches > something, but I'm not sure how to make the two colliding bodies stick > together. > > Just adding forces to the two bodies seems a bit unpractical as I would have > to divide the suction force between them according to their mass. This is why > I thought of creating a joint (kind of a "reverse contact joint" to keep the > bodies together instead of pushing them away from each other) between the > bodies. But which joint would be appropriate for this situation? > > Ben > -- > Ist Ihr Browser Vista-kompatibel? Jetzt die neuesten > Browser-Versionen downloaden: http://www.gmx.net/de/go/browser > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Playerstage-gazebo mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
