Yes, adding a joint is appropriate. You should use a slider joint, and
set the limit to be very low.

-nate

On Tue, May 20, 2008 at 7:24 AM, Benjamin Kloster <[EMAIL PROTECTED]> wrote:
> Hello,
> I need to model suction cups for a climbing robot. Has anyone done something 
> similar? I already have contact sensors, so I know when a body touches 
> something, but I'm not sure how to make the two colliding bodies stick 
> together.
>
> Just adding forces to the two bodies seems a bit unpractical as I would have 
> to divide the suction force between them according to their mass. This is why 
> I thought of creating a joint (kind of a "reverse contact joint" to keep the 
> bodies together instead of pushing them away from each other) between the 
> bodies. But which joint would be appropriate for this situation?
>
> Ben
> --
> Ist Ihr Browser Vista-kompatibel? Jetzt die neuesten
> Browser-Versionen downloaden: http://www.gmx.net/de/go/browser
>
> -------------------------------------------------------------------------
> This SF.net email is sponsored by: Microsoft
> Defy all challenges. Microsoft(R) Visual Studio 2008.
> http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
> _______________________________________________
> Playerstage-gazebo mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>

-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2008.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Playerstage-gazebo mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo

Reply via email to