Hi Hemant, Hemant Agrawal wrote: > Hello list!! > > I am using player-gazebo to simulate the working of a pioneer 2at > model. In the class Position2dProxy the functions GetXPos() and > GetYPos() return very different values as the coordinates seen from > the camera or world. > A sample output of GetXPos() and GetYPos() is as follows (according to > the world robot is standing at 1,1 ): > 0.0929119 -0.246348 > Am I interpreting the values correctly or i need to apply any > transform to arrive at regular values??
As far as I remember Position2D will return values with respect to the starting position of the robot (so if the robot is starting at 1,1 in the world co-ordinate system then 0,0 from position will be equivelant to 1,1 in the world). I think what you really want to be using is either the truth interface (which I think might now be deprecated) or the simulation interface to find the real position of the robot in the world co-ordinate system. Cheers, Mike. ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
