Hi, It seems that gazebo trimesh collision only works with ode 0.8 built with the OPCODE library. Also, unlike trimesh visuals, trimesh collision meshes are not automatically resized and therefore should not need to be scaled in the world file. Just thought that might help anyone working on indoor environments.
David ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
