Hello,

The camera will only move if it's attached to object that does move.
If you have a free-floating camera, then it will remain in a static
position.

-nate

On Mon, Jul 21, 2008 at 2:14 PM, Tony Pratkanis
<[EMAIL PROTECTED]> wrote:
> Hello Everyone,
>
>
> Thanks for taking the time to read my question. The issue I'm having is that
> "Save Frames" is not saving a series of screenshots, but instead, a shot
> from a static camera location. The location appears to be from the camera's
> xyz tag.
> In our world file we have:
>
>   <model:physical name="cam1_model">
>     <xyz>   3.0    0.0    9.0</xyz>
>     <rpy>   0.0    0.0  180.0</rpy>
>
>     <body:empty name="cam1_body">
>       <sensor:camera name="cam1_sensor">
>         <imageSize>1024 800</imageSize>
>         <hfov>90</hfov>
>         <nearClip>0.1</nearClip>
>         <farClip>20</farClip>
>         <saveFrames>true</saveFrames>
>         <saveFramePath>frames_0</saveFramePath>
>         <updateRate>10.0</updateRate>
>         <controller:generic_camera name="cam1_controller">
>           <updateRate>10.0</updateRate>
>           <interface:camera name="cam1_iface_0" />
>         </controller:generic_camera>
>       </sensor:camera>
>     </body:empty>
>   </model:physical>
>
> Thanks so much,
> Tony P.
>
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