Hi.

I'm having a problem with the simulated laser range finder in gazebo. The 
laser range data gets crappy around about 4 meters away, for objects at a 
reasonably acute angle to the sensor (45degrees). After that point, you get 
multiple adjacent laser ranges with exactly the same length, and the 
values "step" as you move along the line. See the attached image from 
playerv. It's almost as if the raygeoms are too "wide", except that that 
doesn't seem possible from looking at the ode docs or source code.

This is causing problems in my experiments because there is a bias towards 
short ranges in the region described which is warping my estimations of lines 
extracted from that data.

Anyone have any ideas?

Cameron.
-- 
===================================================================

What would the world be like if everyone were enlightened? Exactly
what it is now, except that you would not need to ask that
question.

Cameron Stone                            <[EMAIL PROTECTED]>
===================================================================

<<attachment: laser_stepping.png>>

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