I just thought of something, which might cause the problem. Could you
open up the SConstruct file in your gazebo sources, and comment out
this line:

optimize_for_cpu(env);

Then try a reinstall, and see if everything works. Let me know if that
fixes the problem.

-nate

On Mon, Aug 25, 2008 at 6:56 AM, Nate Koenig <[EMAIL PROTECTED]> wrote:
> Hello,
>
> This is interesting, because Gazebo doesn't directly call glEnable.
> All opengl calls are generated via OGRE.
>
> What version of Ogre are you running?
>
> Can you provide a backtrace of the crash?
>
> I assume that nothing else has changed on your machines, and
> gazebo-0.8-pre1 still compiles and runs?
>
> -nate
>
> On Mon, Aug 25, 2008 at 5:32 AM, Andrés Faína Rodrí­guez-Vila
> <[EMAIL PROTECTED]> wrote:
>> Hello,
>>
>> I was trying to update the gazebo-0.8-pre1 to the gazebo0.8-pre3 into a
>> cluster to run batch experiments without a gui. I had to activate the
>> DRI to work with the gazebo-0.8-pre1. But now, when gazebo calls to the
>> function glEnable() the program crash. The same compilation works great
>> in other machines. The video cards of the cluster are ATI ES1000 (rev 02).
>>
>> Any Ideas?
>>
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