what is the idea behind get_geom in player interfaces and how does gazebo support them?
Are these static structures or do they change on runtime? What gets updated when get_geom is called, is it size and pose (plus count vadiables)? Do all devices implement this method? does get_geom() in player query the gazebo sim directly or is the data read during client.read() invokations? regards, Freyr ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
