The get_geom functions return the geometry size and position. Right now gazebo doesn't have these function implemented. They are static structures.
These methods are implemented on driver basis. -nate On Mon, Oct 13, 2008 at 4:21 PM, Freyr Magnússon <[EMAIL PROTECTED]> wrote: > what is the idea behind get_geom in player interfaces and how does gazebo > support them? > > Are these static structures or do they change on runtime? > > What gets updated when get_geom is called, is it size and pose (plus count > vadiables)? > > Do all devices implement this method? > > does get_geom() in player query the gazebo sim directly or is the data read > during client.read() invokations? > > regards, > Freyr > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Playerstage-gazebo mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
