Hello everybody, I am new to player/gazebo. so please help me out and try to guide me as much as possible.
I am working on a Humanoid biped model on gazebo(SVN) and I am using actarray interface. But the problem that i keep having (even when working with the bandit model) is that whenever i move any joint, it moves to the right angle, but it keeps shaking. for example if i move the shoulder joint to angle 45 degrees , it moves to 45degrees but keeps oscillating around 45 degrees. I tried to modify the model ODE parameters CFM and ERP, but nothing works.. what could be the problem? Thank you Bassam Jalgha ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
