Hello,

I've a problem with gazebo 0.10 compilation, this is the error I get
during make:

physics/bullet/libgazebo_physics_bullet.so: undefined reference to
`btStaticPlaneShape::btStaticPlaneShape(btVector3 const&, double)'
physics/bullet/libgazebo_physics_bullet.so: undefined reference to
`btRigidBody::setMassProps(double, btVector3 const&)'
physics/bullet/libgazebo_physics_bullet.so: undefined reference to
`btRigidBody::setDamping(double, double)'

When I run make for latest svn version (rev. 8556), I get similar errors:

physics/bullet/libgazebo_physics_bullet.so: undefined reference to
`btSimulationIslandManager::buildAndProcessIslands(btDispatcher*,
btCollisionWorld*, btSimulationIslandManager::IslandCallback*)'
physics/bullet/libgazebo_physics_bullet.so: undefined reference to
`CProfileManager::Increment_Frame_Counter()'
physics/bullet/libgazebo_physics_bullet.so: undefined reference to
`btCollisionWorld::convexSweepTest(btConvexShape const*, btTransform
const&, btTransform const&, btCollisionWorld::ConvexResultCallback&,
float) const'
physics/bullet/libgazebo_physics_bullet.so: undefined reference to
`btCollisionObject::~btCollisionObject()'
(and so on...)

Cmake detects libbullet, but which version of this lib will be
correct? I am using bullet 2.75. Is the lib bullet necessary, or
optional?

Thanks in advance,

Kamil

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