OpenGL-GLES, OpenGL-ES or OpenGLES?
The standard's name is "OpenGL(R) ES"...
(see http://www.khronos.org/opengles/ for more information)

I followed naming scheme already used in other specs, ie. OpenGL-GL instead of just OpenGL.

Also, these packages provide two libraries conforming to different
specifications, OpenGL ES 1.x and OpenGL ES 2.x.

So I'd use P: OpenGL-ESv1 = 1.1, OpenGL-ESv2 = 2.0
(or equivalent using OpenGL-GLESvX or OpenGLESvX scheme)

Fine by me, but I'd left generic P: OpenGL-GLES as well.

M.
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