On Tue, Jul 10, 2012 at 05:27:35PM +0200, Marcin Krol wrote: > >OpenGL-GLES, OpenGL-ES or OpenGLES? > >The standard's name is "OpenGL(R) ES"... > >(see http://www.khronos.org/opengles/ for more information) > > I followed naming scheme already used in other specs, ie. OpenGL-GL > instead of just OpenGL.
Actually libGL uses just "OpenGL" Provides. There are OpenGL-GLU and OpenGL-GLX, both of which are parts of OpenGL specification (OpenGL Utility Library, OpenGL extension to the X Window System). OpenGL ES is a separate standard, so maybe separate namespace would be better (OpenGLES, OpenGLESv1/OpenGLESv2). > >Also, these packages provide two libraries conforming to different > >specifications, OpenGL ES 1.x and OpenGL ES 2.x. > > > >So I'd use P: OpenGL-ESv1 = 1.1, OpenGL-ESv2 = 2.0 > >(or equivalent using OpenGL-GLESvX or OpenGLESvX scheme) > > Fine by me, but I'd left generic P: OpenGL-GLES as well. -- Jakub Bogusz http://qboosh.pl/ _______________________________________________ pld-devel-en mailing list [email protected] http://lists.pld-linux.org/mailman/listinfo/pld-devel-en
